00:00 Introduction
00:48 Why switch from CNNs to transformers?
02:08 What are some image characteristics that are improved with DLSS 4 Super Resolution?
03:17 Is there headroom to continue to improve on Super Resolution?
04:12 How much more expensive is DLSS 4 Super Resolution to run?
05:25 How does the transformer model improve Ray Reconstruction?
09:43 Why is frame gen no longer using hardware optical flow?
13:06 Could the new Frame Generation run on RTX 3000?
13:44 What has changed for frame pacing with DLSS 4 Frame Generation?
15:37 Will Frame Generation ever support standard v-sync?
17:18 Could you explain how Reflex 2 works?
21:11 What is the lowest acceptable input frame-rate for DLSS 4 Frame Generation?
22:13 What does the future of real-time graphics look like?