If Sony is cooling on bringing PS5 exclusives to PC, it’s because they’re not selling https://www.polygon.com/sony-ps5-pc-games-sales/

"More pertinently, after a strong start, sales of Sony’s core console franchises on Steam are declining. Alinea shows that Steam sales of sequels Horizon Forbidden West, God of War Ragnarök, and Marvel’s Spider-Man 2 all lag far behind those of their predecessors, something the analytics firm attributes to the novelty value of PlayStation games on PC wearing off.

The same trend can be seen in peak concurrent player counts on Steam. Spider-Man hit a peak of 66,436 players in August 2022; Spider-Man 2 managed just 28,189 two and a half years later. God of War Ragnarök’s peak was less than half of God of War’s 73,529.

Frankly, it’s not like these games were all that popular on Steam to begin with. Compare these peak numbers — or The Last of Us’ 36,496, or Ghost of Tsushima’s 77,154 — with a similar, AAA, single-player action-adventure from a third-party publisher but with strong links to the PlayStation brand. Resident Evil Requiem peaked at 344,214 players on Steam this past weekend. By comparison, Sony’s Steam releases started as pretty modest hits, and now they’re barely even that.

There’s a simple reason for these underwhelming numbers. Sony waits at least a year before releasing PC ports of its PS5 exclusives. Once the novelty value of being Nathan Drake on a PC wears off, there’s no way this strategy can compete with the hype of a major day-and-date release like Requiem’s. The low Steam sales indicate players who want to play these games are finding them on PlayStation first — which is, of course, exactly what Sony wants them to do.

There is one interesting exception. Stellar Blade, the Sony-published action game from Korean developer Shift Up, peaked at an impressive 192,078 players on its Steam release last year. Stellar Blade, which features controversially revealing costumes for its hero character Eve, doesn’t really follow the traditional in-house Sony aesthetic. For all the monolithic size of the Steam audience, maybe players there do have a taste of their own that’s quite distinct from that of the PlayStation mainstream."

Problema la Sony e ca ei se asteapta ca jocurile lor sa se vanda foarte bine ca si cum ei ar fi lansat day one atat pe PS5 cat si pe PC.
Au asteptari nerealiste.

Capcom makes the majority of its sales on PC, and it expects the 'ratio to continue increasing' https://www.pcgamer.com/gaming-indus...ue-increasing/

"PC beats PS5, Nintendo Switch and Xbox by a large margin when it comes to Capcom game sales, the publisher has confirmed in its latest quarterly report. It's a pretty astonishing figure: PC sales make up "approximately" 50 percent of total unit sales. That means other platforms—the aforementioned consoles and smartphones—share the other 50 percent of sales.

"As of the third quarter, PC sales account for approximately 50% of total unit sales, and we expect this ratio to continue increasing," the report says."