Single post: Next Gen Xbox: Project Helix
-
Manager
Ceva detalii de la GDC:

Originally Posted by
Xbox Wire Summary
- Our team is deep in development on our next generation Xbox console, Project Helix. We are pushing the boundaries of rendering and simulation in partnership with AMD, using FSR Next to power what comes next.
- Starting in April, Xbox mode will begin rolling out to Windows in select markets. It brings a familiar Xbox experience to players while keeping the flexibility and openness of Windows.
- For developers, the Xbox Play Anywhere catalog now spans more than 1,500 games, creating a powerful opportunity to reach players seamlessly across console and Windows.
Project Helix is powered by a custom AMD SoC and co-designed for the next generation of DirectX and FSR to unlock what comes next.
I’m excited to share we plan to ship alpha versions of the hardware to developers beginning in 2027.
And, we’re committed to keeping games from four generations of Xbox playable for years to come. As part of our 25th anniversary later this year, we’ll be rolling out new ways to play some of the most iconic games from our past.
After debuting an early version with the ROG Xbox Ally handhelds, today I’m excited to share that we are bringing the same innovation to Windows 11 with Xbox mode that begins rolling out in April, starting with select markets. Xbox mode lets players seamlessly switch between productivity and play, with a familiar full screen and controller optimized Xbox experience while embracing the openness of Windows.
From GDC: Building the Next Generation of Xbox - Xbox Wire
AMD FSR Diamond:
Powering the experience: super excited to unveil @AMD FSR Diamond, designed to be natively optimized for Project Helix and deeply integrated into the GDK:
- Built for next-gen neural rendering
- Next-gen ML-based upscaling
- New ML-based multi-frame generation
- Next-gen Ray Regeneration for RT & Path Tracing
Jack Huynh on X