Nu gasesc o sursa mai recenta, dar un raport din 2017 explica de ce JoyCon-urile au o marja de profit chiar mica: https://www.polygon.com/2017/4/5/151...cost-estimate/ . 200% - 400% e un vis frumos, nici Apple nu se apropie de asa profituri .
De ani intregi sunt dati in judecata pentru probleme cu JoyCon-urile si au ajuns chiar sa le repare gratuit si pe cele care nu mai au garantie: https://www.bbc.co.uk/newsround/65193988 . Daca ar castiga asa mult de pe seama controller-elor stricate nu cred ca le-ar fi imbunatatit pe cele din Switch 2 .

---------- Post added 29-04-2026 at 08:20 ----------

Si ca sa revenim la subiect: Valve’s $99 Steam Controller has a big problem — and it's not the price .
For PC Game Pass users, you’re out of luck. Valve’s Steam Controller reportedly only officially works with devices running Steam. That limitation is already proving to be a dealbreaker for some. As my colleague Richard Devine puts it, “this definitely kills it for me.”
Currently, Valve’s Steam Controller, like its predecessor, lacks standard drivers for Windows, Linux, and Mac, meaning you have to rely on Steam itself to actually use the controller. This isn't something you have to consider when purchasing other third-party (and cheaper) controllers.
With the original Steam Controller at least, the community stepped in and worked around this, creating tools that let it function properly across your entire PC rather than being locked to Steam.
For a controller that costs $99, though, you’d expect that level of flexibility out of the box.
La cat de universal vor sa faca acest controller, e cam dubios ca "out of the box" functioneaza doar pentru jocurile cumparate prin Steam .