Awesome, arata mult mai bine decat ma asteptam



‘We’re on par with Xbox Series S’: How Rayman Legends: Retold is bringing 60FPS Ray-tracing to Switch 2
Another challenge for the team was employing this console generation’s graphical buzzword, “raytracing”, on Nintendo’s new hybrid system. Yet suitably for their Ray-loving mascot, Montpellier worked hard to ensure that Switch 2 players wouldn’t go without the dazzling lighting tech.
“As you might know, ray tracing is quite costly,” says Delpiano, “ [in Outlaws on Switch 2 ]They deal with it by running at 30 fps, but we are aiming for 60 on all platforms, from the most humble – Switch 2 – to the most high end, a PS5 Pro, or high end PC – so it was quite a challenge… we [had] to really push the limit of Snow Drop from 30fps to 60.”
As the developer places a Switch 2 in my hands, in handheld mode at least – it’s clear that the team has pulled it off. Running at what looks like a solid 60fps, after playing the same level on a high-end PC earlier in the day, I was impressed to see that very little of the game’s detail seems to have been lost in the transition to Switch 2.
60 FPS RT pe Switch 2 e incredibil .