PlayStation Will Continue To Push Live Service Games Despite Evident Challenges, While Teasing A PlayStation 6 Handheld https://wccftech.com/playstation-con...on-6-handheld/

In the PlayStation 5 generation, Sony Computer Entertainment's software output hasn't been as impressive as it was in the previous console generation. Due to SIE’s aggressive live service push, the Japanese publisher released several games - such as the ill-fated Concord from Firewalk Studios and Marathon from Bungie - that did not meet players' expectations. Despite this, President Hideaki Nishino confirmed they will continue to pursue live-service games, even as he heavily hints at a PlayStation 6 handheld designed to meet the changing playstyles of gamers worldwide.

"We believe that live service games are content that attracts users on a global level, so we want to continue to revitalize the market through both first-party and third-party content," Hideaki Nishino said in a new interview with Famitsu celebrating the magazine's 40th anniversary. "We are not only focusing on promoting new releases, but also considering what we can do with older titles in the medium to long term. Also, this year we are planning to release our own live service title, MARVEL Tōkon: Fighting Souls, and we hope everyone will enjoy it."

Asked if PlayStation will continue to pursue live service games, Nishino-san left no doubt on the matter. "With live service games, it's important to continuously provide something. The genre itself is relatively new, and I think many people are trying various things, so we also want to continue to take on challenges within that context."