Single post: MAG - Massive Action Game
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Senior Member
Character Development:
� Character advancement tree to fine-tune your character
- Character development is about customization, personalizing, and specializing
- Not a linear progression benefiting the player (ex. not like COD, Battlefield)
� Character cusomization (face, voice, armor)
� Each player carries a primary weapon, sidearm, melee weapon, and three gear perks (smoke grenades, frags, med kits, rocket launchers)
- Can save three loadouts in your armory and switch freely when you respawn
� No set classes
- Free-form kit creation
- You earn skill points and decide how to spend them
- Another example is sprinting where you can increase sprint duration by sinking EXP into it if you're the kind of player that wants to get around in a hurry
� Earn double experience for completing objectives, killing enemies, healing teammates, etc.
- As an example, a sniper can earn extra points by killing enemies in a target area that you are attacking
- Earn weapons, perks, and leadership poisitions as you rank up
- Reward players for working as a team
� Medal/Award system will be in place
@grey: de asta am nevoie sa ma acoperi tu, cat timp acopar eu pe altcineva...and so on