Hey there!
It looks like you're enjoying Console Games but haven't created an account yet. Why not take a minute to
register for your own free account now? As a member you get free access to all of our forums and posts plus the ability to post your own messages, communicate directly with other members and much more.
Register now!Already a member? Login at the top of this page to stop seeing this message.
---
Hello!
Se pare ca iti place Console Games insa nu ti-ai creat inca un cont. Pentru a beneficia de toate avantajele iti ia doar un minut sa te
inregistrezi si este gratuit. In plus ca membru poti accesa nelimitat toate functiile acestui website, comunica direct cu ceilalti si participa la concursuri, tournaments, arcade, etc. Multumim anticipat pentru intelegere !
Inregistreaza-te acum !Daca esti deja membru ConsoleGames.ro si inca iti apare acest mesaj, te rugam sa te loghezi cu userul si parola pentru a nu mai fi deranjat. O zi buna !
Single post: Heavy Rain: The Origami Killer
-
Manager
The script
- 2,000 pages long
- 60 scenes, each about 15-20 minutes long, most, but not all of which you see on any play-through
- 40,000 words of non-linear dialogue
- Based on 6,000 pages of notes and references
- 15 months in development
The art design
- Two weeks scouting for locations on the East Coast of the USA
- 15 months of design by ten people
- Photos, topographical gameplay maps, sketches of every item, paintings of every scene
The outsourcing to Asia
- Over 100 people involved outside Quantic Dream
- 480 man-months of work
- Based on an "outsourcing bible" and "level architect blueprints"
The motion capture
- All done on-site at Quantic Dream in Paris
- 170 days of shooting across nine months
- Over 70 actors and stuntmen involved
- Casting sessions in Paris and London
- 30,000 unique animations recorded
Heavy Rain's vital statistics // Blog entry /// Eurogamer - Games Reviews, News and More