Way back in December 2009, our Can Consoles Run Crysis? feature saw us attempt to recreate Crytek's demos within the existing PC game, and guest contributor Nebula rebuilt a PC config based on the visual make-up of the 360 and PS3 footage. His conclusion was that CE3 on console was based on the PC game's "medium" quality setting with some elements dialled back, while others operated on the equivalent of the "very high" setting. Fast forward to 2011 and the ability to see the consoles' actual .cfg file validates the majority of his findings.

InCrysis forum member Doomlord52 went one stage further and actually carried out a point-for-point comparison between the 360 .cfg and what was seen in Crysis Wars on PC, and the conclusions there are enlightening - RAM-heavy features of CryEngine are scaled back to medium settings or even lower, but processing-intensive elements of the tech such as lighting and geometry are correspondingly scaled up.
Tech Analysis: Crysis 2 Demo - Page 2 | DigitalFoundry | Eurogamer.net

Nu e echivalentul LOW pe console. Jocul ruleaza la o rezolutie finut sub HD:

There are other similarities with Reach, however. Native resolution on Xbox 360 is confirmed at 1152x720 - presumably chosen to make more effective use of the super-fast 10MB of eDRAM directly connected to the Xenos GPU.
Si mentine destul de stabil se pare 30 fps...

"We're looking at 30 [frames per second]," Crytek CEO Cevat Yerli said to VG247. "There's nothing below, nothing... I'm very happy the game works at all. I think the amount of push we have and the fact the game works like that puts me in a very happy situation right now."
The overall consistency of the gameplay in the demo is excellent, which is especially impressive when bearing in mind the advanced CE3 feature-set. The game is effectively v-synced, operating in a similar manner to Halo: Reach. Any torn frames are limited to the very top of the screen and are therefore virtually unnoticeable, although it's interesting to note that across the run of play Crysis 2 actually seems to be smoother than Bungie's last game based on what we've seen so far.
Par sa nu fie motive asa mari de ingrijorare ptr consolisti.