Note that all of these features are from early alpha builds of the game and are subject to change or removal from the final release. See the sources list below for reference material used to compile this list.
- Planned release in Q1 2012
- Matchmaking system
- Focus on 5v5 competitive play
- Both Defuse (de_) and Hostage (cs_) map types confirmed!
- eSports-oriented
- Competitive and Casual modes
- Ranked / ladder play for individuals and teams
- Dedicated servers
- Gameplay has elements similar to both CS:S and CS 1.6
- Classic maps (with both minor and major modifications) include: Dust2, Dust, Aztec, Inferno, Nuke, Train
- Molotov grenade: creates area of fire that slows players crossing through it
- Decoy grenade: emits fake weapon firing sounds to confuse enemies about your position
- Bullets penetrate some walls and objects like CS 1.6
- Many changes to weapons, as well as new weapons
- Classic gameplay: no ironsights
- Beta in September or October (Unconfirmed)