Team Deathmatch
  • Availability: On all 9 maps
  • Players: 24 (12 vs. 12)
  • Focus: Team Based Infantry Combat
  • Goal: Eliminate a set number of enemy combatants
  • Winning the game: The team that reaches the set kill number first is declared the winner

Squad Deathmatch
  • Availability: On all 9 maps
  • Players: 16 (4 squads of 4)
  • Focus: Squad Based Infantry Combat
  • Goal: Eliminate a set number of enemy combatants
  • Winning the game: The squad that reaches the set kill number first is declared the winner

Rush
  • Availability: On all 9 maps
  • Players: 24/32 (Console/PC)
  • Focus: Objective Based All-out Warfare
  • Goal: Attack/defend M-COM stations
  • Winning the game: Destroy all M-COM stations/Deplete the attacker�s tickets (Attackers/Defenders)

Squad Rush
  • Availability: On all 9 maps
  • Players: 8 (4 vs. 4)
  • Focus: Squad Based Infantry Combat
  • Goal: Attack/defend M-COM stations
  • Winning the game: Destroy all M-COM stations/Deplete the attacker�s tickets (Attackers/Defenders)

Conquest
  • Availability: On all 9 maps
  • Players: 24/32 or 64 (Console/PC)
  • Focus: Objective Based All-out Warfare
  • Goal: Capture and Hold Flags
  • Winning the game: Deplete opposing team�s tickets

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