Darksiders II: Critical path walkthrough to last “25+ hours” | VG247

Darksiders II will last up to “25+ hours” when playing it on the “critical path,” Vigil creative manager Jeremy Greiner has told VG247.

Speaking at THQ’s pre-E3 showcase in London last week, Grenier couldn’t give a ballpark on how long it would be on an “average” playthrough, but said the amount of content included in the game and more made it a bigger game than its predecessor.

“Clocktime for an average playthrough is really hard to put a finger on right now since we’re going through finalisation. But I’d say easily the critical path is gonna be 25+ hours,” he said.

“Just looking as usability right now, that’s easy. But we have a ton of side content. Darksiders II is a much bigger game than Darksiders 1 in a couple of ways.

“The scale is bigger. It’s much grounded, it’s much more epic, we put a lot in the engine to accomplish that from a visual standpoint. At the same time, it’s a much bigger game content wise. And we’re all working to polish all that up to a AAA quality as we speak.”

Darksiders II was due to release in June, but was pushed into August. Grenier said the reason for the push was to give more dev time to the game, but is confident that it will hit its new release date this time.

“We asked for more time to polish up the game. I mentioned before that the game is massive. And with that much content, it takes a lot of time to work out all the bugs and kinks.

“But we’re on track to hit all our submission dates and we’re really excited to get this game out to market really soon.”