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Plus Points: Sony's PS Plus humiliates the game industry - Destructoid

PlayStation Plus is one of the most consumer-friendly, convenient, and worthwhile ideas to hit the PlayStation 3. More importantly, in an industry where publishers are trying to take more money than ever for less content, Sony's the guiding light in how to draw a steady payday from users in a way that makes everybody happy.
The company recently revealed Plus' discounts and giveaways amounted to a cumulative $2,472 in 2012. While it's unlikely a customer downloaded absolutely everything required to get these savings, it would be quite easy to at least make back the $50 entry fee in content.
Compare this to Microsoft, a company struggling more and more to justify its subscription service with a straight face. The Xbox 360 owner has systematically worked to hold its content to ransom in an increasingly futile bid to make Xbox Live Gold look worth its fee. The biggest feature is, of course, online play -- something available for free on PS3, Wii U, and PC. The company took something that was already a given, and held it back.

It's done this with practically every feature on Xbox Live Gold. Netflix, Amazon Video, and (before retirement) social apps like Twitter and Facebook all require Gold subscriptions to use, despite these items being freely available on almost every electronic device on the market. Hell, my television can access Netflix, Amazon, Twitter, Facebook, and a Web browser, and they're all better than the Xbox 360 versions -- they browse faster, they stream more consistently, and their search functions blow the 360's pathetic offerings out of the water.
It's disgraceful that Sony's PS Plus philosophy is such an anomaly in the videogame industry, that choosing to reward, rather than punish, the customer is downright unique in contrast to Sony's closest rivals.