Single post: Batman: Arkham Origins

  1. #12 SP
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    Story

    - Takes place on Christmas Eve
    - Years before the previous two games
    - Mob boss Black Mask will give a fortune for Batman’s head
    - Top assassins and supervillains from the DC Comics universe are out to get Batman
    - Cops on the take from the mob join the manhunt as well
    - Batman needs to outsmart his enemies, find out why Black Mask wants him dead, and prove to what good cops that he’s on their side

    General

    - Porting Arkham City to Wii U let the team get familiar with Unreal 3
    - Doing a prequel lets the team carve a unique territory if Rockstar were to move the Arkham timeline ahead down the road
    - Rocksteady’s project is tightly under wraps
    - Younger Batman also “gives us the opportunity to refresh things a bit”
    - Combat system still in place
    - Will have “new layers, new opportunities, and new tactics”
    - New enemy types
    - Batman not as finely honed as in the previous games
    - Won’t control the Batwing directly
    - Batwing will figure into story sequences and acts as a universe-appropriate form of fast travel
    - Has the traditional predator mode in which players swing from perch to perch, glide kick, string guys upside-down, etc.
    - New remote claw that is like the grappler in Just Cause 2
    - Batman targets two objects and fires out a claw
    - This hooks into the first object and launches another claw and rope to the second object
    - Can then pull the two objects together
    - Use this to knock enemies together, slam heavy objects into foes, string objects or people under a perch
    - Can string up an explosive barrel under a perch, lure enemies with a sonic batarang, then cut the rope with a normal batarang, dropping the explosive on their heads
    - Team knows Black Mask isn’t the most popular villain
    - Old Gotham is only half of the game world
    - Another new entire is across the bridge called New Gotham
    - New Gotham is classier and has much taller skyscrapers
    - New zone doubles the size of the game world
    - Players can dismantle the hacked tower network
    - Towers emit a jamming signal that prevents the Batwing from flying into the area, meaning no fast travel
    - It also halts Batman’s sensors from placing points of interest on the map
    - Taking down the towers are varied and require all of Batman’s navigation, puzzle solving, and combat skills
    - Some can be taken down quickly, others must be returned to later with an upgrade
    - “Crime in Progress”: ex – saving some cops from a group of thugs, rescuing a snitch from being tossed off a roof
    - Activities give Batman a chance for experience point bonuses
    - Completing side quests also contributes to the GCPD’s understanding and appreciation of Batman
    - They will begin to know Batman and which side he stands on based on how much you take on the optional missions
    - Most Wanted system gives players a chance to go after villains outside of the core storyline
    - These optional side missions can be tackled when you discover them
    - Many optional missions offer upgrades
    - Batman’s butler Alfred may notice that he had a tough time in that situation and give him a new gadget
    - Dark Knight system is slightly more behind the scenes, though it’s still important
    - Dark Knight system provides a lengthy string of tasks that slowly goes up in difficulty as the game progresses
    - The team wants to avoid boring tutorials while still training players to be masters of predator and combat systems
    - Complete a certain number of counters or silent takedowns to receive XP rewards or a specific upgrade
    - Dark Knight system doesn’t replace challenge mode
    - Team wants to make challenges more meaningful

    Game demo

    - Takes place about an hour into the game
    - Batman is perched above Jezebel plaza
    - Black Mask’s assassins have stirred up the local thugs
    - No towering walls keeping villains in check and many citizens call Arkham City home since there isn’t a prison
    - Amusement Mile hasn’t been flooded
    - Batman is looking to find out why Black Mask is trying to kill him
    - Batman decides to go to the party to track down Penguin, who hears about everything
    - Eventually, Penguin gives some intel on a murder at Lacey Towers
    - Claw grips Batman’s ankle and drags him out of the room before he can finish his questioning
    - Batman reaches for the door, but his arm is stomped by a mysterious figure
    - Batman ends up suspended upside-down from the rafters
    - Deathstroke circles Batman with a drawn sword
    - Batman blocks and disarms Deathstroke, using the sword to cut himself free
    - Thanks to Penguin’s tip, Batman goes to Lacey Towers
    - The cops say it’s a double homicide
    - One victim is supposedly Black Mask
    - Inside the apartment, Batman sees Black Mask’s girlfriend strung up on a chandelier
    - Black Mask’s assumed body is laying face up across the room
    - Batman goes into first-person detective vision to examine the situation

    http://gamingeverything.com/45267/ba...t-screenshots/
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