Quote Originally Posted by MonkY View Post
h0stile, din experienta avuta cu seriile anterioare... eu unul nu cred ca putem spera la preturi mici din start. Se vor epuiza stocurile instant... toti "bisnitarii" vor cumpara la RRP si vor vinde la pret dublu pe ebay & co. Stiu ca la PS3 o porcarie de joc incepea de la 75 EUR (plus transport). Sa speram ca intre timp piata a mai evoluat si nu vor putea cumpara bisnitarii atat de mult pe cat va putea produce Sony si vinde firmele mari (gen shopto, amazon & co)

Ma bazez pe faptul ca multi oameni destepti de aici de pe forum vor achizitiona si vor vinde titlurile si accesoriile cu adaosuri decente... De-abia dupa 6-12 luni e posibil sa se intample ce zici tu... si anume sa se "aseze" piata. Din pacate, daca vor pastra si PS3 titles pe taraba, eu unul sunt ferm convins ca acolo unde vom avea un joc de PS3 langa un joc de PS4... cel de PS4 va avea pret mai mare. But... maybe that's just me...
MonkY, pai asta ziceam si eu... ca daca incep cu preturi mai mari decat cele ale jocurilor de PS3 (si ma refer aici la MSRP-uri), s-ar putea sa ramana asa. fara suparare, pun si eu un text pe care l-am scris acum 2 ani (20 aprilie 2011). este in engleza, dar cred ca se preteaza.

"First of all, companies are desperately trying to get an extra buck (or ten) via pre-owned sales, saying that game development is expensive today. True, but that’s what they said when they began pushing DLCs. Let me tell you something. In 2007 when oil prices were up, airlines had to add fuel surcharges in order to survive, so passengers had to pay extra, as the final price of the ticket got higher. The recession came, oil went down, but in the meantime many passengers migrated to low-cost companies or even other means of transport. Some even gave up flying, tightening their travel budgets. Similarly, the gamer had to accept the introduction of the DLC and now the sale of online passes. Unfortunately, this won’t stop, as companies need higher revenues in order to finance more or better games. I don’t deny the rising cost of game development, I just believe that some of the companies are not keeping a tight leash on their costs, and this will cost them in the long run.

Second, I’m witnessing an increase in the number of Collectors Editions priced at or over 100 USD/EUR. It’s like companies wish to help us adjust to the new price points, so they won’t be a shock for the regular gamer when they are announced.

Third, digital sales are increasing year-on-year. This will only lead to increased production costs for the physical offer, as it will be regarded more as a luxury product, than a regular one, so the price will inevitably increase. Unfortunately, retailer pressures will influence the digital format prices, which will have to match those of the physical products.

That’s why I believe next-gen titles will be priced higher. On top of that, companies will continue pushing more extras like DLCs, online passes and other means of getting extra revenue, just to be able to sustain further growth. When this happens, freemium and other low-cost business models will be able to thrive. What all these have in common is a very efficient cost structure, something that big companies don’t care about right know.

This is just an early warning for those who like to listen. For the regular gamer, this is an invitation to save more money or to plan on earning more in the future. As you’re growing up, I’d say earning more is the way to go, exactly the opposite advice given to the more mature companies, which are in dire need of financial discipline, as they are behaving today more like imature teenagers, than responsible adults. Oh, the irony…"