Single post: Clubul PlayStation 4
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31-05-2013 13:45 #1711 SP
Senior Member

Originally Posted by
MonkY
Ce abureli mai arunca si developerii astia cateodata... Intai spun ca nu se poate face nimic backward compatible (ca e totul scris pentru arhitecturi diferite), dupa care vin si spun ca vor folosi acelasi engine/cod. Cu chestia asta cei de la Naughty Dog tocmai au confirmat ca se puteau face jocurile backward compatible... dar e prea mare foamea de bani.
Engine-ul va fi portat. El nu poate fi folosit in starea in care este acum pentru development pe PS4.
"We learned our lesson in saying, as we move into development into next-gen,
we want to take our current engine, port it immediately over as is and say, 'Okay, we have a great AI system, we have a good rendering system'.
"We have all these things that already work. Only when we hit a wall will we say, 'When do we need to change something? When do we need to scale it?
"'When does the gameplay, when does the story, when does the world that we need to create - when does this engine hit the wall? Right, now we need to change this part of the engine.'
Backwards compatibility presupune rularea jocurilor de PS3 fara a fi supuse procesului de portare. Fii sigur ca vom vedea unele jocuri de succes de pe PS3 si pe PS4. Cred ca este foarte probabil sa vedem trilogia Uncharted pe PS4 in 1080p si 60FPS. Uite aici un sample: What if Uncharted 3 ran at 60FPS? • Blogs • Eurogamer.net