Din pacate asta e realitatea si se intampla absolut peste tot. Important este sa fie platiti pentru timpul petrecut la munca si sa nu fie fortati (amenintati) sa faca asta "or else".
Nu am apucat sa citesc tot articolul in cazul in care este mentionat un asa comportament, cum era cazul la Rockstar inaintea aparitiei lui RDR2.
LE:
Some of the developers at Naughty Dog are just fine with the studio’s culture, which is why it exists in the first place. They’re paid well, treated fairly, and given extensive time off at the end of production. Salaried workers aren’t paid for overtime work, but they can get decent bonuses after each game ships. As is typical in California, contractors and those working for hourly pay at Naughty Dog are paid time-and-a-half after eight hours and double time after twelve, but many are on limited contracts, and they aren’t eligible for bonuses or other perks. For contractors, the carrot of full-time employment was an incentive to put in overtime hours.
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