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Thread: TES V: Skyrim detaliat

  1. #1 SP
    Senior Member erik95's Avatar

    TES V: Skyrim detaliat

    The Elder Scrolls V: Skyrim este unul dintre cele mai asteptate jocuri ale acestui an, iar astazi au inceput sa curga detaliile. Sunt multe schimbari, iar unele dintre ele ar putea deranja fanii lui Oblivion. De exemplu... nu puteti clasa la inceputul jocului, insa vor exista cam 10 rase din care va puteti alege, iar asta e foarte mult. Level-scaling este prezent, sa speram ca intr-o alta forma. Grafica reprezinta, exact ca in Oblivion, o parte importanta a jocului, engine-ul a fost schimbat pentru a oferii efecte si detalii la nivelul anului 2011. Actiunea jocului are loc la 200 de ani dupa incheierea evenimentelor din Oblivion, o perioada in care taramul Skyrim a fost invadat de dragoni, iar misiunea ta este sa-i omori, pentru ca tu esti un "dragon born" si acesta este destinul tau.
      • Third person view has been improved
      • 5 massive cities, more variation in caves and underground stuff.
      • There is an option for no HUD.
      • On Conversations: Conversations aren�t done in a zoomed in static shot anymore.Start a conversation with some and they will act like someone would in real life, looking at you occasionally and walking around a bit and also continue doing a task if they were doing one while talking.
      • On Weapon smithing: Go to a forge and carve a new weapon out of red hot metal.
      • Dual-wielding: you have two hands now in combat and you can wield anything to both hands. You may assign a dagger on left hand and use a mace with right hand. The choice as they say is yours.
      • Duel: You may duel any NPC on the streets western style.
      • Inheritance: When you kill a shopkeeper, his/her family member will inherit the shop and will be angry about you, but stil give you missions.
      • Level-scaling: It is coming back
      • 18 skills: supposedly even less skills to play with?
      • No mysticism
      • Perks: Rumored to be in Skyrim. I may have understood it wrong.
      • Boosts: Pick stamina, health, magic boosts on level up.
      • Enchanting: This skill makes a return.
      • �Radiant storytelling� or Level Scaling 2.0: �The game eventually logs a huge storehouse of knowledge about how you�ve played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you�ve explored, automatically set the mission in a place you�ve never visited, and designate opponents that are appropriately matched to your strengths and weaknesses.�
      • Fast-Travel: As you probably expect, you can instantly travel to previous locations with a tap of the button
      • Sprinting: You can now sprint about!
      • Town visiting: You may do more in towns, like tailor weapons, cooking, farming or mining. Not much details about this or how detailed they are as jobs.
      • Dynamic Shadows
      • Improved Faces/Improved Models Example: Faces have been dramatically overhauled. Characters now exhibit more emotion show of distinctions between different races and just plain looks better.
      • Radiant AI
      • Updated Engine Snow falls dynamically (not as a basic texture on the ground)
      • Trees and branches move independently with the wind
      • Water flows
      • Randomly generated quests
      • Beards
      • You can�t run backwards as fast as you do forward.
      • 10 races to choose from (Holy crap thats a lot of races)
      • Confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses Elk, mammoth, saber-toothed cats
      • Presumably open cities (as dragons can attack)
      • Hud-free first-person view and improved third-person perspective
      • Very unique landscapes! Also unique dungeons! In other words, lots of uniqueness!
      • Character creation improved, body features customizable
      • 2-handed weapons and duel wielding confirmed.
      • Finishing moves, unique to each weapon and enemy you fight.
      • Dialog will pop up when you approach an enemy
      • Cooking/farming/mining/woodcutting/blacksmithing
      • Perk picking at every level-up
      • 5 Magic Schools Destruction Alteration Conjuration Restoration Illusion.
    Sursa: Elder Scrolls V: Skyrim Combat Details, Races And More | Gamemunition
    VG247 � Blog Archive � The Elder Scrolls V: Skyrim – details outed on combat, leveling, races, more
    Attached Images Attached Images 86699d1292208863-tes-v-skyrim-anuntat-the_elder_scrolls_v_skyrim_720p.jpg

  2. #2 SP
    Member no_m3rcy's Avatar
    imi place ca feedback-ul fanilor este luat in serios , practic tot ce se cere de atatia ani pe diferite forumuri in materie de gameplay regasesc mai sus, dual-wield , level-scaling modificat , dialoguri dinamice , TPS view imbunatatit .....and at last !! BEARDS!! ...

  3. #3 SP
    Member PwJBoy's Avatar
    Cat de bine poate sa sune.
    Il astept cu nerabdare.Oblivion l-am butonat 2 ani intregi si tot nu m-am saturat de el.

  4. #4 SP
    Senior Member SublimingSun's Avatar
    Si eu il astept, dar level scaling-ul e o maaaare tampenie... Cel putin asa cum a fost implementat in Oblivion; in Morrowind, odata ce eram level 25-30 rupeam cam tot fara drept de apel. In oblivion, la level 30 aparea un sobolan, te musca de 2 ori si - load screen...

    Ce rost mai are sa cresti in level daca toti potentialii inamici din joc cresc odata cu tine?

    Ma rog, sa vedem cu ce vin de data asta...

  5. #5 SP
    Senior Member Bobby's Avatar
    Chiar sunt curios de cum o sa fie acum cu caracterele si cu clasele. Mereu am urat ca ma pune sa aleg de la inceput ce vreau sa fiu in loc sa ma lase sa aleg pe parcurs in functie de ce anume aleg sa cresc in skill-uri si in gameplay. M-au facut foarte curios.

  6. #6 SP
    CG Editor Dant3's Avatar

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