Mass Effect 3: Leviathan DLC - IGN Video Review
http://www.youtube.com/watch?v=ZWK7-ghqnmg
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Mass Effect 3: Leviathan DLC - IGN Video Review
http://www.youtube.com/watch?v=ZWK7-ghqnmg
OPERATION: PATRIOT
A new operation, a new rare gun, and new telemetry. It’s a big week for Mass Effect 3 multiplayer!
Operation: PATRIOT (Sept. 21st – 23rd)
Cerberus continues to put pressure on our troops, hindering our fight against the Reapers. Our allies have committed their top military units to target Cerberus’ most valuable assets: their Atlas Mechs.
Squad Goal: Extraction on any difficulty with all squad members as the same non-human race. Requires 2 or more players in squad.
Allied Goal: Kill 600,000 Atlas Mechs on any map at any difficulty.
Special Circumstances: Escort Drones travel speed reduced.
Squad Goal Success: All squad members awarded a Commendation Pack.
Allied Goal Success: All players awarded a Victory Pack.
We’re also excited to announce a new rare weapon that can be unlocked for multiplayer: The Argus Assault Rifle (previously only available in single-player).
The Argus is a high-powered rifle favored by senior C-sec officers. An excellent close-range weapon, its bursts of fire ensure ammunition conservation during lengthy conflicts. Other law-enforcement agencies across the galaxy are adopting the Argus as their standard rifle, as much for its intimidation factor as its suppression power.
But wait! There’s more! We also have updated multiplayer battle telemetry for you to sink your teeth into. Enjoy!
Mass Effect 1 Coming To PS3 | TheSixthAxis - PlayStation PS3, PS Vita, Xbox 360 And Nintendo News, Reviews, Previews And Opinion
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Mass Effect, the first one, will finally appear on the PlayStation 3.
A compilation, dubbed the Mass Effect Trilogy, will include all three “award-winning” Mass Effect games in one box.
It’ll be available on November 6th this year, for whatever $60 translates to in local money, on PC and Xbox 360, with the PS3 version to follow.
“Coinciding with the launch of Mass Effect Trilogy,” says the PR, “BioWare will kick off the first annual “N7 Day,” a worldwide celebration of the Mass Effect franchise on November 7, 2012.”
The ability to download the first game for PS3 in digital format has also been confirmed.
MASS EFFECT TRILOGY COMING THIS HOLIDAY
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We are very excited today to announce the Mass Effect Trilogy coming to PC, Xbox 360, and PlayStation 3. All three award-winning games from the series will be available together in one premium package, complete with foil box and exclusive artwork. Mass Effect Trilogy will also mark the long-awaited debut of the original Mass Effect on the PlayStation 3 console!
So, what�s in the box? What�s in the box? WHAT�S IN THE BOX?!?
- Mass Effect, Mass Effect 2, and Mass Effect 3
- Over 75 hours of story content, plus Mass Effect 3�s online co-op multiplayer
- Create and customize your own character with his or her appearance and skills, then play your Commander Shepard through all three Mass Effect games.
- Experience an amazingly rich and detailed universe where your decisions have profound consequences on the action and the outcome.
- Build a personalized arsenal with powerful weapons complete with their own upgrades and modifications
- Unleash devastating abilities and skills as you command and train an elite squad.
Mass Effect Trilogy includes different DLC for each format, PS3 gets shafted | VG247
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Eurogamer reports that the game will launch November 6th on PC and Xbox 360, and that the PS3 build is still undated.
The PC build will include both the Bring Down the Sky and Pinnacle Station add-ons for the original Mass Effect, while Mass Effect 2 includes a selection of Cerberus Network DLC, consisting of extra character Zaeed, extra missions and bonus weapons. Mass Effect 3 comes with a multiplayer pass.
Sounds good, but if you own the Xbox 360 version, you only get Mass Effect 2′s Cerberus Network pass and a Mass Effect 3 multiplayer pass.
Let us know what you think below.
Mass Effect 3 patch going live on Tuesday
Issues Fixed:
- Fixed tutorial tip that didn't properly display an unbound command
- Fixed an issue in multiplayer where if a character has DLC weapons equipped, and the DLC associated to the weapons is deleted, the weapon loadout screen displayed no weapons
- Sabotage power evolution 6 increased tech damage bonus no longer stacks
- Fixed a rare crash in the final mission level involving the firing of the Cain at the Hades Cannon.
- Fixed the Encumbrance Bar from not updating correctly for the Earth DLC weapon mods
- Fixed weapons with natural piercing from having their damage reduced with piercing mods equipped
- Incinerate power evolution 5 now gives a damage bonus to frozen and chilled enemies
- Krogan Vanguard Rage bonuses now work properly
- Fixed Shepard's shadow from not appearing after entering and exiting an Atlas
- Fixed quitting/disconnecting while holding Retrieve Object that could cause the Retrieve Object to disappear
- Fixed users logging off or disconnecting during gameplay from not being able to return online until rebooting the game
- Players can no longer grab Geth Pyros over cover
- Fixed issue in which enemies surviving a detonated Stasis blast became invulnerable
- Attempting to equip similar weapon mods will now present a 'Slot Occupied' message
- Asari Justicar passive power evolution 3 power damage and force bonus now works properly
- Disruptor Rounds consumable (all ranks) damage multiplier against shields and barriers increased from 100% to 400%
- Particle Rifle no longer replenishes ammo from ammo boxes and supply pylons
- Fixed an issue when using Biotic Charge before death that caused the match to be unplayable afterwards
- Fixed pathing for Banshees so they don't get stuck in a teleport routine
- Fixed Asari Justicar from not being able to activate Biotic Sphere within range of large enemies
- Fixed dropping Retrieve Objects that could potentially fall under the level
- All Batarian and Krogan kits will now stagger less than other kits
- Ops Survival Packs now grant a one second damage immunity when consumed
- Singularity power re-designed:
Singularity no longer has a maximum number of charges and will only be destroyed when the time runs out
Performing a biotic combo on someone floating in the singularity no longer ends the singularity
Base cooldown changed to 8 seconds
Base duration of the singularity changed to 8 seconds
Base power now does 100 points of damage per second to all targets that are in range, even if not floating in the singularity
Base power sets up biotic combos on everyone that comes into range (only 1 combo added per enemy per cast of singularity)
Rank 3 changed to a damage over time bonus (used to be a radius and duration bonus)
Evolve 1 changed to singularity duration bonus (used to be a hold duration bonus and number of charges increase)
Evolve 5 changed to damage over time bonus (used to be a radius increase mechanic)
Evolve 6 now detonates biotic combos when the singularity explodes
- Fixed an issue with the Banshee being able to sync-kill players farther than she should be able to
- Fixed an issue with Firebase Jade giving partial extractions when all players are already inside the extraction zone
- Fixed SMG Ultralight Materials Mod not having impact on power recharge speed
- Fixed Armor Piercing Ammo not applying penetration bonus to secondary weapon
- Fixed player death camera beginning before a sync kill is complete
- Fixed an issue with talent points remaining after a character promotion
- Melee creatures will now completely ignore pets (drones, decoys, etc.) rather than just having a chance to ignore them
- Fixed an issue with Private Lobbies not staying private after the match has begun
- Krysae no longer ignores enemy shield gates
- Fixed various weapon sound-replications for clients
- Concussive Shot changes:
Evolution 3 damage and force bonus now applies to frozen and chilled targets
Evolution 5 changed to increase damage by 50% and radius by 1 meter (used to take on the properties of your ammo power, but this did not work)
Evolution 6 damage bonus to organics increased from 100% to 200% over 10 seconds
- Fixed issue where enemies in Stasis surviving a biotic detonation would become un-synchronized for clients
- Fixed Leviathan DLC Weapon Mods not carrying over to New Game +
- Marksman will instantly reload weapon ammunition when activated
- N7 Shadow Sword Mastery power evolution 5 and 6 now apply to Shadow Strike damage
- Fixed Atlas rocket applying damage over time on N7 Paladins using the Omni-Shield
- Fixed automatic revive at a specific spot in Firebase White
- Fixed an issue with ammo boxes causing players to be unable to fire weapons after attempting to refill grenades
- Fixed an issue with the Krysae Sniper rifle not functioning properly on squad members (Firefight pack)
- Can now headshot Banshees, Geth Primes, and Brutes for an extra 40% weapon damage.
- Can now shoot the Atlas? exhaust port on his back for an extra 40% weapon damage.
- Fixed the health bar position of Tactical Scan on Swarmers
- Fixed an issue with enemies approaching a downed player to execute, but showing mercy and leaving
- Fixed seeking projectile powers occasionally failing to impact targets even though it appeared to impact
- Successfully extracting from a match gives 10% bonus credits. This reward does not depend on your squad members ? you must extra personally to get the reward.
- Fixed an issue that caused the Retrieve Objective wave to not recognize the recovery of the object when it enters the retrieve zone
- Fixed bleedout effect that was disappearing when another player used an Ops Survival Pack
- Fixed Decoy that was blocking the use of ladders to NPCs and squadmates
- Fixed Flamer power of Vorcha from being activated simultaneously with the Reegar Carbine
- Fixed icons of powers disappearing from the Character Screen
- Fixed an issue with Ken/Gabby and Tali/Garrus ambient dialogues not triggering in Normandy engineering
- Fixed an issue in which purchasing multiplayer card pack purchases would not complete
Exploits Fixed:
- Fixed an exploit that allowed players to be invincible and invisible to enemies
- Fixed an exploit where players were able to use rockets from other weapons
PS3 Only:
- Fixed an issue on PS3 where after accepting an invite, a player could get stuck in a multiplayer screen by entering the store from the promo screen and then exiting without purchase
- Fixed a crash when pressing PS button during the game's boot sequence
PC Only:
- Fixed the hint popup to update mouse left click and right click bindings
- Fixed an issue that made Origin users display their game as joinable when their game is full
- Fixed a crash on Firebase Rio caused by heavy melee
Xbox Only
- Fixed a rare crash (black screen) on Xbox 360: Upon booting up the game and attempting to reach the title screen, players will now be able to get to title screen to recover their save games. Progress to locked achievements will be reset. Achievements already unlocked will remain unaffected.
Mass Effect 3: Retaliation Multiplayer DLC | BioWare Blog
http://youtu.be/dZqwuHFIgIAQuote:
Today we are excited to announce Mass Effect 3: Retaliation, a new expansion to the critically-acclaimed Mass Effect 3 multiplayer mode, and our largest upgrade to date! The Retaliation begins on October 9th (October 10th for PS3 in Europe), and will be free to download for PS3, Xbox 360, and PC.
Adds:
- Collectors enemy faction: Praetorian, Scion, Abomination, Trooper, and Captain.
- Cerberus enemy: Dragoon.
- Geth enemy: Drones.
- Turian Havoc Soldier and Turian Ghost Infiltrator classes.
- 'Hazard' map types, adding the following hazard enhancements to maps: Acid, Lightening, Meltdowns, Sandstorms, Swarms and Whiteouts.
- Weapons: Collector Assault Rifle, Sub-Machine Gun, and Sniper Rifle.
- New upgrades.
- 'Challenges', think achievements, to multiplayer. Used to unlock titles and banners for your character profiles.
Acum am terminat si eu jocul. Eu tin minte ca am vazut alt sfarsit cand era scandalul cu sfarsitul jocului, au schimbat intre timp toate versiunile sau eu am jucat varianta cu sfarsitul initial? Nu am luat niciun DLC. Poate ma lumineaza cineva.
DEVELOPER BLOG: UPDATES COMING TO ME3 MULTIPLAYER
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Hey guys and gals. My name’s Nathan Plewes and I’m the associate producer lucky enough to oversee all things ME3 multiplayer! As you’ve probably heard, there are some pretty massive multiplayer updates coming. I’m here to shed some light on what you can expect, in particular the fantastic new challenge system.
We’re adding hundreds of new multiplayer challenges that can be completed at your own pace. As you progress, you’ll earn Challenge Points, essentially bragging rights. Completion of the top tier “Gold” challenges will reward you with a unique banner and title to display in the multiplayer game lobby. Gold challenges can be completed multiple times for even more points. We’ve also added an additional leaderboard to keep track of the points you collect.
The new system offers an in-game way to track your progress as you complete the challenges. But we’ve also built a new N7 HQ web page that offers a ton of information when you’re not playing, including character lists, leaderboards, and gameplay stats. In-game or online, you’ll have a comprehensive way to review your overall multiplayer progression.
We’ll still be running weekend events, but they’ll be a bit different. When you jump into multiplayer, you’ll be notified that there’s a new Weekend Challenge available. Just like the current Operations, these challenges will only be up for the weekend. But now you’ll be able to instantly track your progress. You’ll also get the spoils of your efforts as soon as you’ve completed the event. No more waiting for the next Tuesday (or longer) to get your Commendation Pack!
There will be a new Weekend Challenge available every weekend, not every two weeks like our current schedule. On top of the Weekend Challenges, we will be unlocking new kits and other surprises each week to help your squad in that next big push against the Collectors.
I’m tremendously proud of the amazing work the team has done and can’t wait for you all to jump in and enjoy it.
Mass Effect 3 Omega DLC dated, detailed & priced | VG247
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Mass Effect 3: Omega is set to be one of the biggest expansions in BioWare’s galaxy-hopping franchise. The studio has dated and priced the Xbox 360 timed-exclusive content. Get all the details below.
CVG reports that Mass Effect 3: Oega will launch on November 27th on Xbox 360, priced at 1200 MS Points.
The DLC takes players back to floating asteroid colony Omega, and – according to CVG – places them in control of gangster Aria as she fights to rid the station of Cerberus forces. BioWare has stated below that the DLC is the biggest expansion in the series to date. It will also feature a friendly female Turian NPC who fights alongside Aria.
Si PS3 ?!?!
Mass Effect 3's Omega DLC releases on Xbox 360, PS3 and PC November 27th. The latest new content for BioWare's sci-fi RPG was Retaliation, which is multiplayer DLC, adding new weapons and enemies.
---------- Post added 13-10-2012 at 09:49 AM ----------
Update:
A*post on the BioWare blog confirms the details. The Omega DLC is coming to PC, PSN, and XBLM on November 27 for $14.99 or 1200 MSP. PS3 owners in Europe will have to wait until November 28 for the DLC to hit the continent. The blog post reads:
"Disturbing reports from the Citadel suggest that something big is about to go down. If our Intel is accurate, Aria is on the move. This was anticipated, as we did not expect her to sit idly by while Cerberus ran roughshod over Omega. With her biotic capabilities and well-documented mean streak, what happens next won't be pretty. Our informants believe that Aria intends to seek out Commander Shepard for assistance. We are aware of the Commander's ties to Aria, but are unclear about how deep they run. What we do know is that Aria will be relentless in her fight to take back Omega, and with the Commander at her side, she may very well be unstoppable."The video linked above has now been made private.
Hmmm, numai mie mi se pare aiurea sa lanseze trilogia Mass Effect fara TOATE Dlc-urile care exista sau vor exista? Nu-mi place ideea platii dlc-urilor din aceasta cauza de obicei iau editiile Complete dar acum ce ma fac? Damn you EA and Bioware, nici macar la sfarsitul trilogiei nu pot oamenii sa se bucure de aceasta serie de jocuri fenomenale din cauza foametei de bani excesive...
Cum sa o lanseze cu dlc-urile care vor exista? :D
Cu cele care exista deja - e un calcul normal al EA - oamenii le vor cumpara pt. ca seria e buna si merita. Nu cred ca se gandea nimeni ca vor fi oferite gratis toate...
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My bad... inseamna ca traiesc in lumea visurilor atunci cand cred ca la sfarsitul unei trilogii primim pachet cu absolut orice ne poate oferi colectia de jocuri lansata. Din punctul meu de vedere ar fi trebuit sa astepte pana la anul caci ultima parte din serie inca ne pluteste in amintire si pana atunci mai scot 2-3 Dlc-uri, apoi le leaga cu o fundita roz si le ofera la pachet gamerilor insetati de space action games.
Da, ar fi putut astepta pana la anul, dar s-ar putea sa lanseze altceva din seria ME - au lasat sa se inteleaga asta intr-un interviu acum ceva timp. Sa vedem...
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