Daca ai pretenţii de la Ubi joaca Child of Light, e singura capodoperă scoasă in ultimii ani:)
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Daca ai pretenţii de la Ubi joaca Child of Light, e singura capodoperă scoasă in ultimii ani:)
E pe lista, dar pana atunci, si AC IV mi s-a parut foarte bun. Sper din nou sa aiba dreptate Renegade si scoata un patch si pt WD.
AC 4 e alta mâncare, e jocul care a salvat seria AC dupa ce au dat-o in bara cu AC3. Eu nu am aşteptări de la Watch Dogs, alte jocuri sper sa nu dezamăgească, The Order, Mass Effect 4, Witcher, Uncharted, daca si astea dezamăgesc(desi nu cred) voi lua "next gen" in 2016, toamna:)
Uncharted si Witcher nu cred ca vor dezamagi. The Order sper sa nu fie Thief 2 (mult hype pentru nimic) si ME4... nu se stie... 50/50. Sa nu uitam nici de AC V, e jocul pe care il astept cel mai mult anul asta, la bataie cu Arkham Knight.
Revenind la WD ca sa fim on-topic, dupa primele trailere/gameplay-uri, nu prea m-a atras, dar a devenit interesant odata ce am vazut si alte caractere si cum functioneaza toate modurile din MP.
Maine mi-l precomand pentru X360, profit de pretul bun de pe Altex/MG: http://www.altex.ro/watch-dogs-xbox-360-3-dlc-uri
Watch Dogs Has Gone Gold
Quote:
It’s official. Watch Dogs has gone gold, and is right on track for worldwide release on May 27, 2014. A next-gen experience that reinvents the way gamers will interact with an interconnected open-world city, Watch Dogs arms players with the most powerful of modern weapons: a cell phone that grants unprecedented access to Chicago’s Central Operating System (ctOS). Aiden Pearce wields this weapon – along with his brawn, his guns and his high-tech gadgets – as a vigilante driven to seek out justice (or vengeance) against those who harmed his family.
First revealed at E3 2012, Watch Dogs has been in the works since 2009. Now that the game’s gone gold after an epic five-and-a-half-year development cycle, what’s that mean for the team? “It’s exciting to be gold,” says Creative Director Jonathan Morin. “But it’ll be more exciting when people are playing. For the fans it means that it’s true. It means there will be no such thing as another delay. But for us, it’s not done until they actually have it in their hands.”
Morin’s fan-centric response might be true for any game, but with Watch Dogs it’s especially important for the team to hand their creation to players and allow them to take control of this fully interactive city. That’s because Watch Dogs is all about player choice. “We tried to make a game that’s very scalable in the sense that it supports your play style,” says Lead Gameplay Designer Danny Belanger. “It supports what you want to do most of the time. And it also supports your motivation. Do you want to play a story? Do you want to drive? Do you want to shoot? Do you want to hack? Do you want to play with others? Do you want to play on a tablet? It allows players to do what they feel like, which I find really cool. There’s lots of things to explore, there’s lots of things to try. I think the greatest thing about Watch Dogs is doing what you think is fun.”
Morin agrees, comparing Watch Dogs to a musical instrument. “I invite players to play it the way they want,” he says. “To explore the different ways of playing. To not necessarily follow the instincts they know from other games. To find your own fun in it. That’s how Watch Dogs is meant to be played.”
Of course, the team still would like players to spend a lot of time with the game’s central innovation. “I hope they enjoy hacking,” Belanger laughs. After all, one of the game’s biggest development challenges was layering the hacking mechanic over all the other core gameplay elements – driving, shooting, stealth, combat – while making sure it’s both fun and useful at all times. From what we’ve played so far, the team has definitely succeeded.
As for Morin, he’s looking forward to seeing his game in a whole new light. “I’m going to have fun hearing what the players have to say and how they might surprise us,” he smiles. “I invite you to embrace the whole player creativity and impress us with it!”
Cel puţin cei de la Ubisoft au bunăvoinţă să pună un preţ mai mic la lansare 189,90.
Altex, a postat link AndreiChirita.
vad ca doar pe 360/ps3 este pretul ala(189.90) ,restul cum ne-am obisnuit :) sau nu ma uit eu bine ?!
http://www.altex.ro/catalogsearch/re...atch+dogs&cat=
xbox one 229.90
ps4 269.90 :))
Chiar guys, am si eu o "indiscretie": daca s-a facut publica rezolutia la care ruleaza Watch Dogs pe Xbox One si PS4, de ce nu s-a spus nimic despre Wii U, PS3 si Xbox 360? Daca aflati, let me know... ca ma roade curiozitatea :)
pai exista rezolutii mai mici de 792p?
eu credeam ca e un mit! :evil::D
ce mai conteaza , asta este ceea ce cautam :evil:
http://i.imgur.com/ZdkIoQf.png
In caz ca nu ai citit cu doua pagini in urma,jocul va rula pe PS4 la 900p si 30fps.Experienta p....
da bre, stiu....ca sony si-a luat cuvantul inapoi , doar era cuvantul lor ,deci fac ce vor cu el..
http://i61.tinypic.com/1582qvq.jpg
probabil ca old gen va rula 720p,fara prea multe detalii
My jaw hit the ground... BEST. ADVERTISING. EVER! GG, Ubisoft, you won me.
https://www.youtube.com/watch?v=1hpU_Neg1KA
best commercial ever! sunt hyped acum pentru joc. :)
Se vede de la o poștă că absolut toți sunt actori, însă da, simpatică metoda de promovare.