In urma unor decizii ciudate (la momentul actual) Microsoft a decis incetarea developmentului la jocul Scalebound, dezvoltat in colaborare cu Platinum Games creatorii jocurilor MadWorld, Infinite Space, Bayonetta si Vanquish. De ce spunem decizie ciudata? Pentru ca jocul se apropia de etapa de finalizare, pentru ca era un hype dezvoltat de catre gamerii care vizionasera secventele de gameplay de la E3 sau trailerul jocului si pentru ca acest joc avea potentialul de a fi unul bun.
Raportul initial al site-ului Kotaku suna cam asa:Si site-ul Eurogamer a anuntat ceva asemanator:Scalebound, the much-hyped Platinum-developed action game that was previously scheduled for Xbox One and PC, is in trouble and may be cancelled, according to several sources.
We expect the official announcement shortly. When reached by Kotaku today, Microsoft sent over a brief statement: “We’ll have more to share on ‘Scalebound’ soon.”
We hadn’t heard or seen anything of Scalebound in recent months, and it was curiously missing from an Xbox Wire post last week that talked about the future of Xbox One. Microsoft has also removed the official Scalebound page from the Xbox website.La ora actuala sunt mai multe discutii pe forumuri conform carora statulul de studio de dezvoltare al jocurilor Microsoft only iti aduce numai belele. Ramane de vazut daca Platinum Games gaseste o sursa de finantare pentru a-si termina proiectul sau Scalebound ramane doar un vis...Multiple sources have confirmed to Eurogamer that Microsoft and developer Platinum Games have parted ways on the project, and that work concluded before the end of 2016...
Scalebound was last seen in public back at Gamescom 2016 in August. Since then, the relationship between Microsoft and Osaka-based developer Platinum Games dramatically soured.
Work on the game took a serious knock last autumn, Eurogamer sources say, when several senior members of the development team were forced to take a month away from the pressure of the project's heavy workload.
These project members then returned, but Scalebound was now behind schedule. With continuing issues surrounding the game's engine and overdue deadlines, the decision was made that the project could no longer continue.
It's unclear whether Scalebound could still be revived by Platinum, but as we understand it, work on the project as we know it has now concluded. Eurogamer has asked Microsoft for comment...