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Thread: CrossfireX

  1. #1 SP
    Manager paul's Avatar

    CrossfireX

    Quote Originally Posted by Xbox
    In 2020, CrossfireX drops its wide variety of high-quality classic and innovative FPS experiences, only on Xbox consoles, all Free to Play. But how does a game of this scale come together? Follow Xbox On’s Benny Central as he visits Korea, Finland, and the United States to see how three teams came together to create one of the most exciting FPS games on the horizon. Then at the end, get your first look at the “Black Widow” gameplay teaser trailer – a small taste of what’s to come.

    Quote Originally Posted by Xbox
    In 2020, CrossfireX delivers its wide variety of high-quality FPS experiences as this PC legend comes to Xbox consoles, all Free to Play. Get your first look at the “Black Widow” gameplay teaser trailer now and stand by for much more to come!

    CrossfireX for Xbox One | Xbox
    Smilegate
    Attached Images Attached Images b2cd2ec0-e419-4104-ba5e-7be281665837.jpg-n-0256285_glp-page-hero-1084_1920x1080.jpg

  2. #2 SP
    Manager paul's Avatar
    Quote Originally Posted by Xbox Wire
    Summary
    - Closed beta available today for Xbox Insiders with Xbox Live Gold
    - Open beta available on Thursday, June 25
    - Drop in during the open beta to earn the beta-exclusive “X-B.C. Axe” weapon skin when the game launches later this year
    CrossfireX Open Beta Begins June 25, Play 3 Days Early Starting Today - Xbox Wire

  3. #3 SP
    Manager paul's Avatar

  4. #4 SP
    Senior Member Xander RO's Avatar
    Wait, asta a fost deja pe PC si acum va veni cu campania pe Xbox?

    '...this PC legend comes to Xbox consoles, all Free to Play'

    Scuze daca raspunsul e evident, nu stiam de el.
    Arata bine, mie imi place ce vad.

  5. #5 SP
    Member solaru's Avatar
    Quote Originally Posted by Xander Ro View Post
    Wait, asta a fost deja pe PC si acum va veni cu campania pe Xbox?

    '...this PC legend comes to Xbox consoles, all Free to Play'

    Scuze daca raspunsul e evident, nu stiam de el.
    Arata bine, mie imi place ce vad.
    Si cum campania SP e facuta de Remedy...ar trebui sa fie cel putin interesant!

  6. #6 SP
    Senior Member Xander RO's Avatar
    El pe PC a fost multiplayer only? Campania vine acum 1st time?

  7. #7 SP
    Member solaru's Avatar
    Quote Originally Posted by Xander Ro View Post
    El pe PC a fost multiplayer only? Campania vine acum 1st time?
    Da, MP only.

  8. #8 SP
    Manager paul's Avatar
    CrossFire a aparut pe PC, cu mare succes in special in Asia si a strans 1 miliard de jucatori. Se lucreaza la CrossFire HD, CrossFire 2 si un film.
    CrossFireX e varianta de console. Remedy Entertainment lucreaza la campaniile pentru cele 3 versiuni.
    Multiplayer e free, Campania nu e inclusa in Game Pass.

  9. #9 SP
    Manager paul's Avatar
    Quote Originally Posted by USgamer
    [...] We got to sit down for a hands-off extended demo of one of the campaign missions, dubbed Operations, for CrossfireX, running on an Xbox One X. It's the sort of thing you probably expected when you saw the trailer debut during yesterday's Xbox showcase: lots of pushing forward, aiming down sights and firing, and moving towards the next objective. Playing as Luis Torres, a thief who's suddenly become a target for recruitment by one PMC, Black List, and targeted for death by rival PMC Global Risk, the mission follows an escape throughout every level of a hospital, culminating in a car chase in the middle of an oncoming hurricane.

    It's standard fare for the genre, but when asked afterwards in an interview about how Remedy would leave its own mark, Executive Producer Tuuka Taipalvesi said he hopes players will "see [Remedy's] watermark to a degree on the content itself." Not just known for eerie atmosphere and storytelling, Remedy is also drawing inspiration from some unlikely places for crafting its narrative campaign.

    "Obviously we're a first-person shooter, but like, we look more at games like Metal Gear and even Resident Evil in terms of just kind of being a bit larger than life with the characters, the kind of vibe," Thomas Puha, director of communications, says.

    Remedy is, of course, working with another company's outline for its campaign. CrossfireX is bringing a long-running tactical shooter series to the Xbox ecosystem, and that includes a long list of past developments and a good deal of lore. Taipalvesi compared digging through Crossfire developer Smilegate's years of information as "archaeology," eventually resulting in a timeline the studio could lay out and work with.

    It's for this reason that Remedy's campaign is broken up into Operations; essentially, vignettes starring various characters on both the Black List and Global Risk side of the PMC conflict. An easy comparison is G.I. Joe, where two organizations clash against each other in warfare across the globe, featuring a cast of expressive characters. There's a snarky one, a brash one, and even an evil general. At one point, a character derides the decision to use an ambulance as a getaway vehicle as the team is pursued by military humvees; the comedic-relief character chimes in that they chose the car because she "likes the lights."

    Yet the hope is that, as Puha says, players will still be able to identify those "Remedy hallmarks" that appear in the campaign. From my early impressions, CrossfireX certainly seems like a Modern Warfare-alike, with even more over-the-top action and witty quips. Maybe a less self-serious, more Saturday morning cartoon action-romp can make a dent in the genre's years-old campaign conventions. It's certainly piqued my interest.
    Remedy Says CrossfireX Draws Inspiration From Metal Gear and Resident Evil | USgamer

  10. #10 SP
    Manager paul's Avatar
    5 ani pentru o campanie de FPS... sper sa merite!
    Quote Originally Posted by Press Start AU
    The game’s campaign has been in the works for five years with the collaboration between Remedy and Smilegate coming together in what was described as both studios bringing their best together to create something totally unique. Taipalvesi describes it an “industry happy story where Smilegate sought us out. They needed a partner to collaborate with to build single-player stories for CrossFire as well as some world-building for the CrossFire universe”. He continued by saying that “Remedy has had quite a lot of freedom within the IP. It’s our first time working in someone else’s sandbox, but it has been a happy place for us to be in. With them seeking us out to work on a game, our area of expertise has been understood and we’ve been left to do what we do best”.

    The game is running on Remedy’s Northlight Engine and with this being their first venture into a first-person game, Tailpalvesi says that “we got first-person controls up and running really quickly, but the most important thing is the movement and what you see on screen as well as shooting and shooting mechanics”. Puha followed this up by saying that that the bar in first-person shooter games is “pretty damn high” and spoke about the fact that the biggest challenge was telling “a meaningful story in a first-person shooter game”.

    The episodic campaign will begin to be released in 2020, with it being split into operations and then episodes within those operations.

    The live demo that I got to watch the team play through was running on an Xbox One X and followed an operation from the Black List side of the story (the campaign will also feature missions from the Global Risk faction). Launching into the demo, playing as Luis Tores, who is a skilled thief and a civilian, it’s clear that despite this being a FPS, it’s going to focus a lot on story-telling, with the demo opening up with a lengthy cutscene, with many compelling characters introduced throughout.

    This particular mission takes place in a small South American town. The art in-game was immediately different to that of the trailer, with it featuring that signature Remedy blurred, stylised filter that instantly sets a certain mood. The UI elements were immediately noticeable as being similar to Control with the simplistic, yet extremely effective yellow UI elements making their way over. Remedy’s Communty Manager referred to the campaign as a “James Bond style epic” and that was immediately apparent too. Like any good FPS campaign, the mission was full of set pieces and brutal takedowns from start to finish.

    The gunplay looked to be up there with the likes of Call Of Duty, with the demoist moving in and out of cover. The demo was made up of both corridor like areas, but then also more open buildings, so cover was obviously essential. What makes CrossfireX different (and what I suspect will appeal to a lot of people) are the special powers (called combat breakers), which aren’t too dissimilar to those that we saw in the likes of Max Payne, Control or Quantum Break. You’re able to slow down time, which obviously makes enemies easier to pick off, and no doubt there will be other special abilities along the way.

    The second part of the mission takes place underground after Luis gets blown out of a building. Taking control of the shotgun, I got an even better look at how effective that slowdown combat breaker is up close, with every bullet particle being blown out of the gun in real-time right in front of me. The demo ends with another epic set piece, with Luis in the back of a van, rocket launcher in hand, tasked with taking out several Black List members. The mission ends on a major cliffhanger, which I obviously want to know the conclusion to, so colour me intrigued.

    Control and Alan Wake are two of my favourite games of all time and I’m a sucker for a great first-person shooter campaign, so I feel like this is a match made in heaven. Watching a playthrough of a lengthy mission, I’m quite amazed with just how much Remedy’s signature style shines through considering it’s a first-person shooter game. This could very well be the Xbox Series X’s killer game come this holiday season and it looks like it’ll be another Remedy story that needs to be played through.
    CrossfireX Campaign Preview - Remedy's Signature Style Shines In A First-Person Shooter

  11. #11 SP
    Manager paul's Avatar
    Amanat pentru 2021:
    Attached Images Attached Images crossfirex_amanat.jpg

  12. #12 SP
    Manager paul's Avatar
    Coming soon.
    Multiplayer trailer:

  13. #13 SP
    Manager paul's Avatar
    10 februarie:

  14. #14 SP
    Manager paul's Avatar
    Easy Allies preview:

  15. #15 SP
    Senior Member Xander RO's Avatar
    Mai sunt doua zile si sunt pregatit, pentru mine cam tot ce a avut Remedy pe coperta a fost big win..
    Vreau inapoi acel single player vibe de Modern Warfare combinat cu Battlefield 4 Campaign si sper din tot sufletul sa gasesc asta in campania de la CrossfireX!

  16. #16 SP
    Senior Member Xander RO's Avatar
    Xander, ca un prost, in sinea lui:
    -"Sa moara **, dupa atata hustle in Battlefield si in COD multiplayer, abia astept o campanie SP clasica."
    Viata:
    -"Esti sigur? Ai dat si preorder ca un bou?"
    Xander ca un prost si mai mare, perfid de data asta, tot in sinea lui:
    -" Daa daa, abia astept sa iau niste achievements intr-o campanie banala si lineara. Sunt intoxicat de atata multiplayer!!!"
    Viata:
    -"Ia cu paine" - https://www.xboxachievements.com/gam.../achievements/

  17. #17 SP
    Senior Member sexbobomb91's Avatar
    @Xander RO

    Sper ca nu l-ai precomandat, reviewer-ul acesta de la IGN incearca sa atentioneze lumea:

  18. #18 SP
    Senior Member Xander RO's Avatar
    Yeap exact asta am facut

    Ca sa nu cadem in extrema cealalta, sa stii ca MP nu este foarte rau daca ai fost candva fac CS, dar n-am avut suficient timp nici sa-mi fac o parere pertinenta si nici sa dau de prea multe probleme.
    Momentan am incercat doar modul clasic in care nu poti sa fugi si nici sa faci aim down sight.

    Sunt locuri in care arata foarte bine dpdv grafic, daca voi avea timp voi face niste poze. In alte locuri insa, arata a joc de Xbox360.
    Nu inteleg totusi, cum sa scoti un joc in care dupa fiecare meci de MP sa ai freeze de 1 secunda in meniu, in acelasi loc, fara exceptie .

    In campanie n-am intrat inca, dar il voi termina 100%.
    Am vrut sa astept putin, poate adauga niste achievements pe parcurs, mi se pare inadmisibil sa ramana asa.
    Refuz sa joc 14 ore de campanie (atat am inteles ca are) fara sa faca nimic blip-blop, nu exista asa ceva .

  19. #19 SP
    Senior Member sexbobomb91's Avatar
    Vor adauga pe parcurs mai multe campaign-uri ca ce au lansat acum dureaza doar 3h30m:

  20. #20 SP
    RPG and FPS fan G-XtremE's Avatar
    salutare, mi-e neclar, pana la urma campania e inclusa in GP sau nu?

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