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Thread: Amy

  1. #1 SP
    CG Editor Dant3's Avatar

    Amy

    Din ce am vazut si ce am citit parca aduce cu Siren: Blood Curse,sper sa fie la fel de bun sau de ce nu, chiar mai bun.

    Amy is an upcoming survival horror action-adventure video game, developed by Lexis Numerique. According to a press release by Lexis Numerique prior to their appearance at Game Developers Conference 2011 players "escort the strange 8-year old autistic title character as they try to get her out of a city overrun with wild creatures and enemies". Players control Lana, the woman escorting Amy and protecting her as the two attempt to escape their disease-ridden town. They encounter monsters and the military, among other foes, in their attempt to escape.
    The story begins on a rainy December day in 2034. Global warming is in full swing, spreading diseases and natural disasters all around the world. You play as Lana, a character who regains consciousness following a comet impact in the small town of Silver City. Upon awakening, you discover that Silver City has descended into chaos. Violence, fury, rage, wreckage and death: the world you knew has been torn to Hell.
    Struck by a mysterious virus, most of the townspeople have transformed into gruesome creatures and now prowl the streets as a wild horde. You’re wounded and you know you must escape, but you’re infected and the viral process has already begun: Hell is now pumping through your veins. There are only two ways to survive the infection. One is by locating special medical equipment found on the corpses of soldiers who have invaded Silver City. The other lies with Amy.
    Your overall goal is to escape with Amy, and find a safe shelter to save her (we call this mechanic “exfiltration”). You’ll hide, run, fight, solve puzzles and use cunning, and you will often be free to choose your tactics. In addition, while you progress, you will meet different characters and explore the special bond between Amy and Lana.
    One of our goals is to make you feel the fragility of Lana and Amy. Lana is not trained to fight; Amy is just a kid. But you can try to avoid your enemies, for example, by hiding in a closet or under a table. While hiding, you can spy on your pursuers…but be careful!
    Another option is to use your infection to your advantage. When you show signs of infection, most of the enemies won’t attack you if you move slowly. But you will have to avoid the soldiers, who will shoot you on sight, and you’ll need to stop the infection before it’s too late. Most of the enemies are able to communicate with each other so if one spots you, the others will rush in to attack. If you’re clever, you can exploit their intelligence to deceive them and trigger a fight between soldiers and infected humans.
    But being smart won’t be enough. When cornered, you’ll need to gather your courage and fight back tooth and nail because your enemies are fierce. Although you have an inventory, you won’t be choosing between tons of items: You will have to make do with small weapons: clubs, crowbars and the like. Lana only carries light items with her and uses only one weapon at a time. In a pinch, you can sometimes use the environment to your advantage, for instance by attracting an enemy into a water puddle and electrifying it.

    Attached Images Attached Images 5684768707_1b8c16dcef_o.jpg

  2. #2 SP
    CG Editor Dant3's Avatar

  3. #3 SP
    Member theSrN's Avatar
    wow, ok , I'm interested. sunt curios ce tip de gameplay va avea...

  4. #4 SP
    CG Editor Dant3's Avatar

  5. #5 SP
    Member BLAUPUNKT's Avatar
    goddammit e multiplatform

    why do you tease us dante ?why

  6. #6 SP
    CG Editor Dant3's Avatar
    Quote Originally Posted by BLAUPUNKT View Post
    goddammit e multiplatform

    why do you tease us dante ?why
    Cand am postat prima data se anunţase ca exclusivitate ps3

    Sent from my GT-I9000 using Tapatalk

  7. #7 SP
    CG Editor Dant3's Avatar

  8. #8 SP
    Member Dasani's Avatar
    De la Alan Wake incoace nu ma mai jucat nici un survival-horror bun.Sper ca ascesta sa se ridice asteptarilor,insa nu-mi place pentru ca e cam SF.Vreau doar un survival-horror pur.

  9. #9 SP
    CG Editor Dant3's Avatar
    Quote Originally Posted by Dasani View Post
    De la Alan Wake incoace nu ma mai jucat nici un survival-horror bun.Sper ca ascesta sa se ridice asteptarilor,insa nu-mi place pentru ca e cam SF.Vreau doar un survival-horror pur.
    Traiesti in Romania,e cat se poate de pur, acum depinde in ce oras locuiesti

  10. #10 SP
    CG Editor Dant3's Avatar
    , Lexis Numerique announced the final release date and pricing for Amy on PlayStation Network and Xbox LIVE Arcade. As some have pointed out, the U.S. PlayStation Network pricing, $12.99, is three dollars more than Xbox LIVE’s 800 Microsoft Points ($9.99). Lexis Numerique CEO Jose Sanchis has addressed these concerns in a statement today, and is giving the community the opportunity to change the pricing.

    “During the whole development of the game, we tried to be as transparent as possible on our decision making and we believe this situation is a good opportunity to explain what is at stake. It’s also a very good opportunity to involve the community in order to decide on the final price of the game in the US.

    “First of all, we believe AMY is probably one of the most ambitious games on the PSN and XBLA. With 8 to 10 hours of gameplay, an innovative approach to the survival horror genre and a level of graphic details rarely seen on downloadable console titles, Paul Cuisset and his team at VectorCell created a very unique game.”

    “We decided to have a new approach to digital distribution by proposing heavy content at a very reasonable price because we believe price is a key issue, especially during hard economic times. Indeed, we believe AMY could have been sold a little bit higher. However, the issue we have to deal with is that a price in MS points doesn’t have the same value in all countries. Indeed, because of fluctuations between the dollar and the euro, 800 MS points are currently worth $10 in the US but €10 in Europe, which is about $12.8.”

    “As we have the same price in MS Points in all countries, there will be a difference of pricing whatever decision we make between countries and/or platforms. The pricing scheme we announced enables everyone to buy the game at a reasonable price with great value for the money, with an even greater deal for the XBLA gamers who indeed have it cheaper.”

    “This level of price is a tremendous effort and risk for independent teams like VectorCell and Lexis Num�rique, all the more as we invested probably much more money in AMY than many console games available in digital distribution. But because we didn’t explain the situation, we understand the reaction of certain US PSN gamers who don’t understand why they should pay a little bit more than their friends who play on XBLA.”

    “We even decided to go further. Now that the community has the elements to understand why we proposed this price scheme, we want to involve as many players as possible to tell us what to do with the price in the US: do we keep the current situation (800 MS Points for the XBLA version and $12.99 for the PSN version) or do we cut the price and margin for the PSN version (800 MS Points for the XBLA version and $9.99 for the PSN version).”

  11. #11 SP
    CG Editor Dant3's Avatar

  12. #12 SP
    Senior Member Tudoran's Avatar
    Quote Originally Posted by DanTe23 View Post
    pacat jocul parea sa aibe mult potential si chiar mi-am pus ceva sperante in el...adica ea (Amy that is)

  13. #13 SP
    CG Editor Dant3's Avatar
    The PSN version of Amy will hit North America on Jan. 17 for $9.99, the same day and price as the XBLA version. After previously announcing the PSN price to be $3 more than the XBLA price, Developer Lexis Numerique asked the US audience through a Facebook poll if it wanted a cheaper game, but one week later. It turns out Americans are more patient than we thought, but just as frugal.

    Now it's official -- Amy will launch in Europe on Jan. 11 for €9.9 (�7.99, 800 MS Points) on PSN and XBLA, and on Jan. 17 for $10 (800 MS Points) in North America on both consoles.

  14. #14 SP
    Senior Member Anderul's Avatar
    Abia astept !

  15. #15 SP
    Member Aliosa's Avatar
    Amy Review: Eurogamer.net


    Se pare ca micuta Amy a cam primit o sageata in genunchi.

  16. #16 SP
    Senior Member Zero's Avatar

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