Preview: Traditional Ratchet and Clank Is Back With Into the Nexus - IGN .
Blog Post: Ratchet & Clank: Into the Nexus Coming to PS3 This Holiday – PlayStation.Blog
- - Currently in pre-alpha form
- - “traditional” Ratchet & Clank
- - Begins with Ratchet and Clank transporting twin villains Vendra and Neftin Prog to a location known as the Vartax Detention Center
- - The two wind up in haunted space
- - While in the process of bringing his foes to lock-up, they escape Ratchet’s grasp
- - This leaves Ratchet and Clank alone and stranded in the scariest sector of space they’ve ever visited
- - Insomniac’s Brian Allgeier told IGN “the time was right to come back to the core series” after he’d spent time on Fuse
- - Allgeier wanted to “make Ratchet feel like Ratchet again.”
- - Allgeier and his team made a prototype stage (a “jungle gym”) to get Ratchet’s quintessential feel just right
- - They then segued what they learned (or re-learned) into their new project, which isn’t only designed to give longtime Ratchet fans what they crave, but to explore the “darkness of space.”
- - Allgeier thought it would be “fun to take [the series] in a spookier direction” with its newest entry
- - Ratchet & Clank end up in Yerek after Vendra and Neftin Prog escape
- - Yerek is a temperate locale inhabited by bumbling, heavily-armed enemies
- - Ratchet has the Omniblaster and his melee weapon at his disposal
- - New tools
- - Nightmare Box: more of a distraction than an actual weapon; scares enemies, forcing them to either flee or to attack the box
- - Repulsor: enemies will be suspended in midair
- - Two grenade tpyes: Vortex Grenade and the Fusion Grenade
- - Vortex Grenade: makes black holes, raising close enemies into the air and forcing them to helplessly revolve around the black hole
- - Fusion Grenade: arc-thrown explosive, does major area-of-effect damage
- - Winterizer: gun that turns enemies into snowmen
- - Winterizer plays Jingle Bells while in use
- - Ratchet can use a non-offensive device known as the Grav Tether
- - This allows him to attach portals strewn about the environment, creating beams that will transport him seamlessly from one portal to another
- - New function along with some of his returning moves (like giving Ratchet the ability to long jump, high jump, and glide)
- - Game focuses on the idea of alternate dimensions
- - When Clank is in one of these areas, players take control of him
- - Clank’s sections feature puzzle-heavy 2D platforming
- - Complete these areas (Netherverses) to open up new locations for he and Ratchet to explore
- - Skill Points are returning
- - Gold Bolts also back
- - Buy new goods with regular bolts
- - Each weapon can be upgraded with experience earned by using that weapon in battle
- - Captain Qwark, Cronk, Zephyr, and Talwyn are in as returning characters
- - The Thugs-4-Less mercenaries from Going Commando will be back as well
- - One of the game’s working titles was Ratchet & Clank: Into the Nether Regions
- - Will be called Ratchet & Clank: Nexus in Europe
- - Vita version possible, but not confirmed
- - Insomniac’s James Stevenson: “Everyone would love for it to come to Vita, but it has to be up to the series’ standards”
- - Out this fall
- - Will be available digitally and on disc
- - $29.99
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