Apare si pe Wii 2:
Developer Vigil Games confirmed in an interview that Darksiders II is launching on the Wii U day one.
Speaking to Digital Spy, lead designer Hayden Dalton said the Wii U version is being developed alongside the Xbox 360 and PlayStation 3 versions. There's a small team dedicated to creating unique input mechanics for Nintendo's tablet-style controller.
"One of the things that we did, when we were originally going to show it off, was that you could equip stuff directly," he said. "So, for instance, I could be running along and I could click on another piece and I could put it on as I'm running through the game.
"That's huge, it's not breaking up the game in a way, I'm not going into a menu and assigning it, I'm literally just tapping as I'm playing."
Dalton added, "We're not basically heavily changing the core game to support the control system, but the control system will be an enhancement of the core game."
Darksiders II | Darksiders II Release Date
Amanat pana in August.
Darksiders 2 New Release Date of August 14, Pre-orders 5 Times Higher | Myvideogamenews
Darksiders 2, the highly anticipated sequel to the excellent Darksiders, has a new release date of August 14th and pre-orders for the title have been outstanding. According to twitter, pre-orders for the game is 5 times higher than its predecessor and has to make THQ happy.
Darksiders II: Critical path walkthrough to last “25+ hours” | VG247
Darksiders II will last up to “25+ hours” when playing it on the “critical path,” Vigil creative manager Jeremy Greiner has told VG247.
Speaking at THQ’s pre-E3 showcase in London last week, Grenier couldn’t give a ballpark on how long it would be on an “average” playthrough, but said the amount of content included in the game and more made it a bigger game than its predecessor.
“Clocktime for an average playthrough is really hard to put a finger on right now since we’re going through finalisation. But I’d say easily the critical path is gonna be 25+ hours,” he said.
“Just looking as usability right now, that’s easy. But we have a ton of side content. Darksiders II is a much bigger game than Darksiders 1 in a couple of ways.
“The scale is bigger. It’s much grounded, it’s much more epic, we put a lot in the engine to accomplish that from a visual standpoint. At the same time, it’s a much bigger game content wise. And we’re all working to polish all that up to a AAA quality as we speak.”
Darksiders II was due to release in June, but was pushed into August. Grenier said the reason for the push was to give more dev time to the game, but is confident that it will hit its new release date this time.
“We asked for more time to polish up the game. I mentioned before that the game is massive. And with that much content, it takes a lot of time to work out all the bugs and kinks.
“But we’re on track to hit all our submission dates and we’re really excited to get this game out to market really soon.”
Nu-mi place settingul ala cu zapada si gheata, e prea steril... Sper ca mediile sa fie cat mai variate.
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