Angel Island Act 1
First Ring, Location
The first ring is simple to find. At the top of the first hill you
come to, where a mean rhino-like bot storms up and down and two set
of imposing spikes stand, there is a platform that collapses as you
walk over it. Just drop down, turn around, and spin into the grey
rock that blocks the entrance to the chamber with the ring. Easy!
Second Ring, Location
The second ring is slightly less easy to locate, but it's pretty
straight-forward once you realise where it actually is. After the
flame-oh-bot (can you tell that I'm making up names!) comes down
and turns the environment into a fire hazard, proceed to your right
until you reach a set of springs (two facing up, two facing down).
Now, instead of choosing the springy route, drop down off the
platform you are on and, like with the first ring, turn around
and spin into the rock that blocks the ring room. Only this ring
chamber is a little taller (as it puts you back to the position you
where in after you watched the flame-oh-bot desecrate the
landscape. Just bounce on the spring and you'll fly into the ring!
Angel Island Act 2
First Ring, Location
I'm not sure if things can get much easier. The game practically
forces you to enter the first special stage by throwing you down
a tunnel, across the weak platforms and into the ring room.
Second Ring, Location
Towards the end of act 2 (after the spike traps with the extra
life), there's a large U-shaped bend that is filled with water.
Going over this feature are some disappearing platforms that take
you further into the level (or, more precisely, onto a platform
that'll break if you hang about for too long). Instead of going
higher, you want to drop down into the U-bend and spin up and down
the sides. Eventually you'll gain enough height to be able to roll
into the ring chamber on the right side of the U-bend.
Hidrocity Act 1
First Ring, Location
The first giant ring can be tricky to locate and find, as you only
have one shot at it. There's a section in the level where, after
using a lengthy sequence of conveyer belts and fans, you reach a
high-up slope that propels you into a loop-the-loop and, in turn, a
short tunnel that takes you up a very tall wall. (There's one of
those extra-speed-hand thingys in case you don't have enough speed
from the lope-the-loop.) At the top of this wall, you'll see one of
those rail-track-like platforms leading off. Stand on the very
first bit of this platform and it'll break, sending you downwards.
Now you need to push left to get as close to the wall on the left
as possible, and with a bit of luck you'll land just on the edge of
the entrance to the ring room that is situated halfway up the wall
on your left as you fall down from the collapsing platform.
With Knuckles, just climb up if you miss it. With Tails, fly.
Second Ring, Location
Right near the end on the act, before the final star post, there is
a place where two rail-track platforms (as I vaguely refer to them
as) converge. At the base of the lower rail-track platform,
there's a ring room built into the nearby wall (it's on the left as
you come down the rail-rack). It's relatively easy to locate this
last ring, since it's on the same height as the ground, and
sometimes you'll even find it by accident (if you spin dash after
you come up out of the underwater section where fans propel you up
to the surface, you fly straight into the room).
Hidrocity Act 2
First Ring, Location
There's a point about half-way through this act, when you fly down
a water slide (well, they look like water slides!) and at the
bottom is a speed boost hand-out-of-the-ground machine. Use this
speed boost to spin up the wall next to you, then land on the
moving grey-coloured block that should be directly above you. Wait
until the grey block gets close to the left wall, and once it does,
jump off at the left wall. Hopefully, you'll land in the entrance
to the first giant ring!
Second Ring, Location
The next ring is slightly harder to get. Near the end of level,
you're thrown through a loop-the-loop and down a spiralling water
slide. The speed you gain from this slide forces you to spin up
high between two close together walls. One you're at this height,
you need to land on the spinning blue columns that move up and
down next to both ides of the wall. Once you're on the column that
goes up the right-hand wall, wait until it is as high as
possible, then jump up and into the entrance to the ring room
(situated just above the column, but it's easy to see the opening).
Marble Garden Act 1
First Ring, Location
Early on in the level (If you take the upper route) you encounter
the drill-machine mini-boss and then a section with two of those
pulverising spiked machines. (You will get to this place from the
fourth ring too) Proceed past this slope and then spin dash your
way up the very steep slope you come across. Now use the vertically
moving platforms to make your way up the level and you should see a
flame shield monitor on your right. Get this shield and jump back
onto the platforms. Once you're at the highest these platforms go,
jump onto one of the three small ledges that are twirling on an
axis. Once you're at the highest point these ledges reach leap off
to the left and execute the shield's ability. With a little luck
you'll have flamed yourself into the ring chamber (it's easier to
get this ring with the other characters, as you might have imagined.
Second Ring, Location
Instead of jumping back on the twirling platforms when you get to
the ledge with the fire shield, go right. You should move past two
balloon-spikes (!) and see yet another set of twirling platforms
(I twirl, you twirl, the whole world twirls), and at the top of
these platforms is a ledge that leads to the giant ring. Through
hours of painstaking research I've discovered that these platforms
can't be reliably reached with Sonic (unless you spend hours trying
to get that blue twister thingy to move properly). Tails is your
best bet for this ring, then.
Third Ring, Location
There are two ways to get this ring:
First way is to fall down from the room where the fourth ring was.
You will be in a wide tunnel with lots of rings, one Ring TV, and
a lightning shield. Go to the left to exit from this tunnel. You
will fall into a 3 sided moving platform. To the right, there will
be some spikes, and an invincibility TV on a cliff.
The spike is really a badnik, so stand to the side of the cliff,
and spindash it! You will destroy the badnik, hit the TV, and
brake into the secret room where the Giant Ring is.
The second way: At the start of the level, at the middle of the
slides, there will be a yellow spring shooting you diagonally up
to the right. You'll have to stand on a 3 sided moving platform,
otherwise you will continue falling down. If you managed to stand
on it, go to the right till you can, and eventually you will find
the cliff described above.
Fourth Ring, Location
At one point in this stage you reach slope with a ball and chain
swinging vertically over it. Proceed past this section, down
another slope and over a platform with three sets of spikes. Now
jump over the gap that separates the platform you're on from
another one to your left and carry on going until you reach a fast-
sneakers power-up. Smash this monitor, then spin dash into the
plain column in the wall on your left. It should break, letting
you enter the ring room.
Fifth Ring, Location
You must take the below route for this one, at the beginning when
you are falling down, you have to fall as deep as you can.
At one point in this expansive level you reach an area with one of
those blue circles embedded in the ground. Spindash again it and a
column will rise in front of you. This column enables you to easily
reach a platform that is moving horizontally over a section of
spikes (a balloon-spike enemy is around here). Continue on using the
platforms to ascend to the top of the steep hill. Then proceed down
the other side of the hill and spin into the column to knock a
section out so you can continue your descent. You should see a blue
spinning top. Instead of using this drop off the ledge and you'll
fall into that sticky, sinking mud.
To your left will be the ring chamber.
Sixth Ring, Location
There's a section in this level where you travel along a ledge
heading right, then reach an opening with a flame shield monitor and
three platforms twirling on an axis, before heading back on yourself
via a higher platform that travels left. At the end of this platform
you come across a blue spinning top and an arrow that points
upwards. Jump on the spinning top, keep pressing left and you should
find yourself moving upwards against the left wall. Once you reach
the top you'll move through the wall and into the room with the
giant ring.
Seventh Ring, Location
This one is right after Ring #5
When you encounter one of those long blue poles that spin you
around, after you roll down a steep hill, try to exit the pole to
the left (from the player's point of view) by jumping off just as
Sonic twirls around to that side. Now proceed on up a small hill
(with two balloon-spikes nearby) and let the red spring you come
across push you up the quarter-pipe style slope to your left. At the
top of the jump (propelled by the spring's power) move right and
aim to land on the spikes sticking out of the ledge on the right.
Then simply walk into the ring chamber!
Eighth Ring, Location
After you spin through a room with three ring monitors (after
smashing a column with a huge spiked ball on a chain hanging over
it) you'll come to one of those ancient faces that spit arrows out
at you. Hit its red spot (the third eye?!) and the platform will
break under your feet. Now head left and you'll reach a row of
spikes with a platform moving horizontally over them (and a sign
pointing down at the end of the spikes). Leap onto one of the three
platforms spinning on an axis at the end of this ledge (over a steep
slope downwards) and then when they get near the top left hand
corner jump off to the left and you should land in the ring room.
Marble Garden Act 2
First Ring, Location
After you go through the 2 pull up things in the beginning of the
stage, you will encounter a place with two arrows, one pointing up,
the other pointing right, fly up and to the left. Then fly up past
the thing with the ball and chain. When you reach the ledge of the
floor, fly up, right a little, then left to the pull up thing. From
there on, go straight until you reach the loop that will make you
run down on the left and right sides of the ramp. When you are on
the left side, jump and head left. You will then see a little
passageway in the ground. Go through it and claim your ring.
Second Ring, Location
Go through the stage as normal, after Eggmans/Eggrobos first
appearance, the floor starts to break. If your with Knuckles, you
can go on a route behind the wall, don't take it, instead choose
the route below. Get on the flying plate thing and go through the
floor that only the plate can break. Keep going until you see a
little platform flying up and down. Jump down to the floor instead
of the platform, and go through the falling spikes and through the
wall and collect your second ring.
Third Ring, Location
Keep going through the stage until you reach a slope with a yellow
spring throwing you diagonally backwards. jump over it, and proceed
to the right, you'll find a flying automatic plate after one of the
moving 3 sided platforms. This the one crashes against a yellow
spring and throws you up onto a ground with a wall only the the
plate can destroy. When you are in the hallway, jump off and head to
your left. Go past the platform that breaks when you step on it, and
into the secret room in the left wall to collect the last ring in
this level.
If you are Knuckles, you will probably only find this ring if you
take Sonics route, it's described in the Second Rings location how
to do so.
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