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Thread: Dark Souls

  1. #21 SP
    manfurismojive kobayashi's Avatar
    Da,superb,vad ca e leit Demons Souls,ceea ce e absolut perfect.Asta clar o sa-l cumpar si eu de la lansare,sper numai sa reuseasca sa puna la punct mai bine sistemul de online play cu prietenii,un voice chat ar fi perfect,in primul uram sa tot scriu mesaje ca sa ma inteleg cu cine jucam unde cum si cand sa intre.

  2. #22 SP
    Senior Member Tekken's Avatar




  3. #23 SP
    Senior Member Enthroll's Avatar
    Quote Originally Posted by kobayashi View Post
    Da,superb,vad ca e leit Demons Souls
    Mi-as dori sa fie atmosfera old school din Demon's Souls dar jocul sa fie diferit. Adica repet nivelul imediat ce incep sa-l joc precum Demon's Souls.
    Sa-mi zica: this is DARK Souls, not Demon Souls, noob ! Get it ?

  4. #24 SP
    manfurismojive kobayashi's Avatar
    Inteleg ce vrei sa zici man,nici eu nu vreau un "remake" Demons Souls multiplatform,ci doar sa pastreze stilul de gameplay din primul si dificultatea la fel de ridicata.In rest astept sa ma surprinda la fiecare colt.

  5. #25 SP
    Senior Member ffocus's Avatar
    Alte 250 de ore rezervate, sau ca sa citez un clasic in viata "astea's jocuri".

  6. #26 SP
    Senior Member Tudoran's Avatar
    asta clar va fi un pre-order la collectors . Abea astept. Da pana atunci o sa mai joc niste Demon's Souls (si eu am vreo 150-170 de ore de joc...best PS3/current generation game ever ).

    ---------- Post added 03-02-2011 at 12:45 PM ----------

    Quote Originally Posted by Pizzi View Post
    Ce zona ai?
    2 (cai frumosi). Desi am vazut in multe locuri Collectors edition la zona 1 sigilat cu 30 de dolari. La vara dupa bac poate il cumpar si ala. Why? because i freakin love this game .

    Daca aveti chef de un co-op atunci anuntati-ma (level 158). Am nevoie de un pic de ajutor la 3-2 si am chef sa va ajut la ....orice lol. Am chef de un co-op. Daca vreti hai sa dam niste meciuri zilele astea. Just for the good old days...The demonic good old days

  7. #27 SP
    Member SwingShot's Avatar
    Este superb jocul. Instant buy fara discutie. Deci salivez tot pe trailerul ala nu imi vine sa cred. Vad ca au buffed up si gore-ul.

  8. #28 SP
    Junior Member hansss's Avatar

  9. #29 SP
    Senior Member Khan's Avatar
    Multiplayerul din Demon's Souls cu sistemul de 'ghosts' mi s-a parut una dintre inovatiile deceniului. Sper din tot sufletul sa avem parte de ceva asemanator (poate chiar improved) in Dark Souls.

  10. #30 SP
    Senior Member Mihail's Avatar
    Quote Originally Posted by Tudoran View Post
    asta clar va fi un pre-order la collectors . Abea astept. Da pana atunci o sa mai joc niste Demon's Souls (si eu am vreo 150-170 de ore de joc...best PS3/current generation game ever ).

    ---------- Post added 03-02-2011 at 12:45 PM ----------


    2 (cai frumosi). Desi am vazut in multe locuri Collectors edition la zona 1 sigilat cu 30 de dolari. La vara dupa bac poate il cumpar si ala. Why? because i freakin love this game .

    Daca aveti chef de un co-op atunci anuntati-ma (level 158). Am nevoie de un pic de ajutor la 3-2 si am chef sa va ajut la ....orice lol. Am chef de un co-op. Daca vreti hai sa dam niste meciuri zilele astea. Just for the good old days...The demonic good old days
    Eu am doua Demon's Souls Zona 3 si vreau sa-mi iau inca unul Zona 1. Din pacate nu putem face co-op pentru ca zonele sunt diferite.

    Dark Souls, din cate am inteles, va fi mai solicitant decat Demon's Souls ceea ce este foarte bine. Demon's Souls nu a fost un joc greu. Trebuia doar sa fii atent si sa-ti cunosti bine inamicul.

  11. #31 SP
    Senior Member Tudoran's Avatar
    Quote Originally Posted by Pizzi View Post
    Eu am doua Demon's Souls Zona 3 si vreau sa-mi iau inca unul Zona 1. Din pacate nu putem face co-op pentru ca zonele sunt diferite.

    Dark Souls, din cate am inteles, va fi mai solicitant decat Demon's Souls ceea ce este foarte bine. Demon's Souls nu a fost un joc greu. Trebuia doar sa fii atent si sa-ti cunosti bine inamicul.
    exact. Timing was the secret . Jocu nu e prea greu dupa vreo 5-6 ore de joci cand te obisnuiesti cu controlu si restu...
    Si ca sa incepem ziua mai frumos, uite ca mai avem niste stiri legate de Dark Souls: Dark Souls difficulty to be “spicy” but “tasty” | VG247
    Dark Souls’ magic to let you transform into solid iron and… a vase? | VG247
    Game director Hidetaka Miyazaki recently highlighted some of Dark Souls� more unique powers, and the keyword here seems to be �versatility.�
    For instance, one spell turns you into a hulking, practically stationary iron man (not, unfortunately, to be confused with the Iron Man), hugely boosting your defense at the expense of mobility.
    Or you can turn into a vase. An ordinary, non-genie-filled vase. It�s infinitely breakable, sure, but it also takes a page right out of Metal Gear Solid 4′s book. Similar to the way Snake was able to blend in with a group of statues, Dark Souls will grant you near-invisibility when you plop down next to a row of vases. From there, you�ll be able to mount a surprise attack against your unsuspecting foe.
    Ce tare ii ideea cu vaza lol. Vrajile si miracolele din DS au fost destul de ok..puteau sa adauge mai multe, da totusi a fost bine (said a level 158 magician ).


    Si o ultima veste legata de creatorii jocului DS, From Software (unul dintre studiourile mele preferate, if you ask me ). Se pare ca au de gand sa mai angajeze inca 100 de oameni .

    From Software to expand with 100 new hires | VG247

    According to Famitsu (Japanese), the Armored Core and Dark Souls developer is seeking new staffers in technical and art departments, but also administrative and management candidates.
    The independent developer has launched a Facebook page promoting the drive, in addition to its standard careers site.
    From Software intends to have the new staff in place by Japanese spring.
    Namco Bandai recently revealed it will take on international publishing duties for both Armored Core 5 and Dark Souls after the success of its gamble on Demon�s Souls outside Japan.
    Avand in vedere ce succes a avut DS si cat de bine s-a vandut, sincer nu ma mira alegerea facuta.

    Da ce ma amuza e ca acu 2 ani cei de From Software nici nu vroiau sa lanseze DS in afara Japoniei pt ca, credeau ca nu o sa se vanda destul de bine... si sperau sa vanda el mult 75 000 de exemplare daca tin bine minte. Ei bine tocmai m-am uitat pe vgchartz si aproape au vandut 1 milion de exemplare de DS .



    From Software, congratulations! Sa speram ca Dark Souls o sa se vanda de 2 ori mai bine.

  12. #32 SP
    Senior Member AndRewqp's Avatar
    News: Dark Souls 'is not a sequel to Demon's Souls' - Dev - ComputerAndVideoGames.com
    "What we we want to clear up is this is actually not a sequel to Demon's Souls - we're treating this as a brand new game created by the same director and producer," Miyazaki-san told CVG in an interview.

    "Again it is created by the same director and producer, so the base concept and themes are very similar. However, the story itself as well as a lot of the game features have been recreated so that we can present this as a brand new title."

  13. #33 SP
    Senior Member ReNeGaDe124's Avatar

  14. #34 SP
    Senior Member Tudoran's Avatar
    Dark Souls Website Is Now Live | PlayStation LifeStyle
    si aici avem site-ul oficial DARK SOULS | �_�[�N�\�E��

    Ca toti stiam ca Dark souls va fi doar un "spiritual successor " la demon's souls, da oare... nu o sa avem si un sequel adevarat la Demon's Souls ? Mi-ar placea sa revizitez o mare parte din Boletaria si sa descopar si alte chestii noi

  15. #35 SP
    Senior Member Nash's Avatar

  16. #36 SP
    Senior Member Tudoran's Avatar
    double the amount of variation found in Demon's souls. Ce tare . Mie DS mi s-a partu extrem de variat. Dark souls devine din ce in ce mai misto . Salivez! Ce val de stiri primim de la From Software. In fiecare zi aflu cva nou legat de joc. I love it

  17. #37 SP
    Senior Member Tudoran's Avatar
    Dark Souls' "Too Difficult" Content Pulled | PlayStation LifeStyle
    From Software’s Demon’s Souls achieved a large percentage of its reputation from the PS3 exclusive’s notorious difficulty. The game’s spiritual sequel, Dark Soulsalthough a completely brand new game – will retain some of the difficulty which made Demon’s Souls a favorite amongst gamers. However, the developers have confessed some of the “too difficult” content from Dark Souls has been pulled.
    Don’t worry, though; while the title will be as “difficult as possible” game director Hidetaka Miyazaki has assured gamers that the team are aiming for the player to actually finish the game. Phew.
    Miyazaki told CVG:
    Yes, actually there was a lot [of content] that was too difficult and we had to pull. You may not believe it but there are things that are a bit too spicy, aspects that prevent you from eating (laughs), we’re trying to avoid those.
    Miyazaki also stated that the studio has guidelines on how to perfect the game’s difficulty:
    We have some set rules that we use to define difficulty, anything that doesn’t abide by those definitions isn’t included,” he explained. “This is to stay with the core ideas and philosophies relating to the difficulties of the game. A good example is the player’s skill level, reflexes and control, which is something we don’t want to make a large factor that contributes to the difficulty.
    Dark Souls, which was recently detailed, will launch in Japan this year.
    Dark Souls online play to bring back the feeling of old Dragon Quest games | VG247
    4Gamer has posted an interview with From Software’s Hidetaka Miyazaki, the director of Dark Souls and while it touches on things already known about the game such as the seemless world, he also chatted about online, and why a demo isn’t planned.



    According to Miyazaki, the map in the game will contain both Dark and High Fantasy areas, as well as hell, and other maps. The development team is also working on helping players remember the map in their head so that when playing the game 60 or so hours, it will be easy to remember the areas. This is in contrast to Demon Soul’s 30 or 40 hour play time.
    The game also has close to 100 different enemy types, an “appropriate quantity of weapons,” an armor, new magic, and the previously mentioned ability to turn your character into objects.
    Weapons will see changes in speed and recovery time and a fortification system has been put in place for weapons as well.
    Online play will consist of a “shared play experience, with players having a “gradual effects on one another.” Miyazaki said the goal of the system is to bring back the feeling of playing the old Dragon Quest games, where folks could share information and struggle together. This will also allow “mutual role playing,” where both cooperative and competitive becomes an extension of the individual’s RPG experience.
    Get the full thing over on Andriasang.
    The game is out later this year on PS3 and Xbox 360.

  18. #38 SP
    Senior Member Nash's Avatar
    Dark Souls to last 60 hours, no demo or DLC planned | VG247

    From Software’s confirmed in an interview with 4Gamer that Dark Souls will last up to a massive 60 hours playtime.

    Demon’s Souls playtime was roughly in the area of 30-to-40 hours, according to comparisons made by director Hidetaka Miyazaki.

    He further confirmed that there won’t be a demo for the game, with Miyazaki saying he’s “not all that great at making demos.”

    He also added that no DLC was planned for now although if From could do something intriguing online with the Dark Souls engine, additional DLC might become available. He also said that if DLC were to happen, it wouldn’t charge for further items.

    Dark Souls, the spiritual sequel to Demon’s Souls, releases by the end of this year for PS3 and 360 from Namco Bandai.

  19. #39 SP
    Senior Member Tudoran's Avatar
    Still No Voice Chat in Dark Souls, but More Co-Operative Variations | PlayStation LifeStyle
    Demon’s Souls has remained one of the most surprisingly well-thought out games this generation, and some would even go as far as saying that it is the best RPG in years. While the latter is arguable, there’s no denying that the gameplay mechanics set forth were fresh and exciting. However, the co-operative play was a a bit of a nuisance when attempting to play with friends, so the question is, will Dark Souls suffer the same fate?
    When questioned about the co-op and how it will differ from Demon’s Souls, development director Hidetaka Miyazaki shared that while there will still be no voice chat in Dark Souls, there will at least be more variation. Hiyazaki said:
    …for this game, because we are trying to achieve an original sort of game standard, we have deliberately not put in any voice chat. And, again, the network system is not to support multiple people at the same time but to enhance the single-player mode.

    He also stated:
    In terms of ways to cooperate, the number of variations has increased from Demon’s Souls.
    In order to play with friends in Demon’s Souls, it was required that you were within 10 levels of one another, and met at a central summoning point. After rigorously battling to play with a friend or two, it became apparent that From Software had no intention for friends to play together, or at least not without jumping through hoops first. While Miyazaki didn’t elaborate on what will give the co-op in Dark Souls more variation, its mere mention is welcomed.
    Would you prefer to see invite capabilities in Dark Souls? Or do you prefer the network-related nature of Demon’s Souls? Share your thoughts in the comment section below.
    nuuuuuuuuuuuuuuuu! de ce nu are nici dark souls voice chat? ii chiar asa de greu sa adauge feature-ul asta care ar usura munca FOARTE MULT? pacat. astept sa va de asemenea cat de variat o sa fie MP-ul.

  20. #40 SP
    manfurismojive kobayashi's Avatar
    Offf,si pe mine ma supara chestia asta...e f misto sa joci in co-op cu un prieten 2, dar ar fi de 1000 de ori mai fain daca ai putea sa si vorbesti cu acel prieten in timp ce joci,nu inteleg de ce o tin de al'dracu ca sa jucam asa ca mutii unul cu altul si sa ne chinuim sa ne scriem mesaje tot timpul.

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