LA Noire este un joc dezvolatat de Team Bondi si care va fi publicat de Rockstar Games. Initial era eclusiv PS3, dar saptamana trecuta am aflat ca acesta se va lansa si pe Xbox 360. Primele informatii despre acest proiect au aparut in ultimul numar din Game Informer, asa cum ne era promis. Dupa cum stiam inca din octombrie, personajul principal este Cole Phelps ce face parte dintr-o sectie de politisti corupti din LAPD. Povestea jocului are loc in anul 1947. La inceputul jocului Cole este un ofiter care dirijeaza traficul, dar pe parcusul actiunii acesta promoveaza in sectia de omucideri. LA Noire nu are inca o data de lansare, insa potrivit unui tweet scris de Geoff Keighley sunt sanse mari ca acesta sa apara in septembrie. Mai jos aveti mai multe detalii despre joc extrase din revista:
- Phelps has his own issues to deal with, including some very bad things he did in World War II.
- As a detective, you have to solve cases through a mixture of investigations, interviews and interrogations. According to the article in GI, when you come across a scene, you won�t find highlighted items sitting in obvious places.
- Crime scenes are said to look natural and require a deft eye to spot important clues. See a pair of glasses on the ground of a supposed murder scene and you can pick them up, noting details such as the brand etched on the inside of the frame. These little bits of information are jotted down on your notepad, which can be brought up at any time.
- Team Bondi is using revolutionary technology that could change the way games are made. The new facial motion capturing system sets actors alone in a giant room with cameras all around. In full make-up, the actor delivers their dialogue. Every facial moment is recorded, from the most exaggerate of motions to the slightest twitch of an eye.The dialogue is recorded at this time as well, creating a seamless scene. All of this is then translated into a 3D game landscape with no animators needed. The result? According to GI, it�s a picture-perfect rendering of the actor�s scene.
- Like Mass Effect, your dialogue choices come from a handful of general options: coax, accuse or force. The way you handle an interview or interrogation is greatly determined by the reactions you get from the suspect. You can also refute testimony by selecting clues from your notebook.
Ce parere aveti despre acest joc? Eu cel putin il astept cu mare interes, poate si datorita faptului ca in ultimul timp au aparut doar sequele, nimic nou, ceva revigorant. The same story, the same characters, the same gameplay.
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