Da , jocul e cam plin de buguri dar nu sunt chiar asa deranjante ca cele din AC 3 de exemplu.
Cine a facut Encyclopedia of the Common Man din AC3 stie despre ce vorbesc.
Da , jocul e cam plin de buguri dar nu sunt chiar asa deranjante ca cele din AC 3 de exemplu.
Cine a facut Encyclopedia of the Common Man din AC3 stie despre ce vorbesc.
Ati observat cateodata un mic stutter in joc? Mai ales cand se incarca diferite parti ale orasului. Am vazut pe net ca mai sunt oameni care au aceeasi problema si ca ar fi din cauza faptului ca nu e blocat la 30fps si ca o sa fie patch-uit.
Intr-adevar in prima parte a jocului am observat si eu. Dar am impresia ca dupa ce am primit neonul a disparut...s-au poate m-am obisnuit eu. Jocul ajunge si pana la 45 fps in unele momente...probabil de aici si problema asta.
Kotaku Australia au scris despre asta. Se pare ca sunt doar ceva "'localisatin issues'' si ceva update pentru paper trail. Aici apare si informatia cu privire la patch-ul pentru framerate.
There's Not Much To Infamous: Second Son's 333MB Update | Kotaku Australia
http://blog.us.playstation.com/2014/...ion/#sf2420099
Change Time-of-Day
Once you beat the game, a new entry will appear on the options menu to allow you to select the time of day! A very popular request indeed, and one we’re excited to enable for you all.
HUD On/Off
Especially for those amazingly talented screenshot taking folks, we’re including an option to let you turn the HUD on and off.
Cap at 30FPS
Internally we prefer the unlocked frame rate, but we recognize that some players find it distressing. So we’ll provide a way to ensure the game is not bumping up over 30FPS, if that’s how you prefer to play.
Paper trail e un concept interesant, mi-a placut. In schimb Cole's Legacy e subtire de tot, 4 misiuni relativ boring si mare lucru din poveste nu e de ales.
Gata dupa cateva zile de jucat am luat platina la el . Foarte usor de optinut. Prima mea platina
Spoiler !!!
asa se rezolva partea 2
inFamous: Second Son Paper Trail Mission Part 2 Walkthrough – VGFAQ
va urma partea 3.
La papertrail ala pe site imi face link cu userul de PSN gresit, fara sa pot schimba. Daca accesez casuta cu "link my psn account" imi apare userul de US in loc de UK. Cum pot schimba asta??
Felicitări inFAMOUS S.S http://n4g.com/news/1491104/while-so...bout-titanfall
TREBUIE sa aruncati o privire pe threadul celor de pe neogaf dedicat pozelor din Infamous. Sa fiu al naibii daca exista vreun joc mai impresionant dpdv grafic la aceasta ora!!
Infamous SS Photo Mode |OT| If it's not bokeh, don't fix it - Page 3 - NeoGAF
Azi l-am terminat si eu. Ce pot spune? Grafica uluitoare ma face sa ma intreb: daca un joc din primul an de viata al consolei PS4 arata asa, oare ce vom vedea in 2-3 ani? Povestea este una scurta, dar destul de buna, iar lungimea acesteia este compensata de multitudinea de side-actions. Daca detineti un PS4, nu stati pe ganduri, luati-l si bucurati-va de el.
O mentiune aici. Exista momente cand apar niste frame drop-uri cand parti al orasului se incarca. Cateodata destul de des. Cei de la SuckerPunch au recunoscut asta si sunt destule thread-uri pe IGN si forumul oficial SP. Grafica e intr-adeva uluitoare dar daca observati de obicei frame drop-urile si va enerveaza...
Pai nu au pus patch-ul promis?
http://blog.us.playstation.com/2014/...ion/#sf2420099
Ba da dar nu rezolva nimic. Mi-au si trimis mail in care spuneau ca patch-ul nu va rezolva problema frame drop-urilor. Si ca in proiectele viitoare vor analiza mai atent problema asta.
"Hey Marius,
We would first like to thank you for writing to us about this issue in
both our forums and/or via 911@SuckerPunch. We value all of the feedback
and are investigating any issues that have been flagged. For this
particular issue, our engineering team here at Sucker Punch has looked
at this very closely.
We understand that some of our customers notice small transitions when
the engine loads additional areas of the game world. When this loading
occurs, the engine may drop a frame in the process. We are aware of this
issue and throughout development we worked very hard to minimize this
effect, but if you're particularly sensitive to this issue, you will
notice it in the game’s final performance. The patch that is being
released tomorrow simply gives players the option to cap the game frame
rate at 30fps if you prefer playing this way. Unfortunately this frame
rate cap will not fix the issue you're reporting.
We realize that you, and others who perceive this issue, will still be
able to spot the occasional frame drop--and appreciate the
videos/reports you've sent to us as we learn more. While the majority
of players aren't as sensitive to this issue as you are -- this is an
area that we'll be taking a close look at in future projects as well.
Michael
Sucker Punch Productions"
Am intalnit frame drop-uri doar cand foloseam abilitatea speciala si provocam multe distrugeri deodata, in rest nu am intalnit nimic deranjant.
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