La Mortal Kombat am platit pre-orderul pret intreg si au mai adaugat ei bonus o bandana la Altex. Ce e asa ciudat? Cine il vrea day 1 e pret intreg. Apoi asteptam reduceri.
La Mortal Kombat am platit pre-orderul pret intreg si au mai adaugat ei bonus o bandana la Altex. Ce e asa ciudat? Cine il vrea day 1 e pret intreg. Apoi asteptam reduceri.
Eu la Arkham Knight de exemplu am platit 230 preorder-ul, jocul intreg fiind 270. Am presupus ca e un fel de incentive ca sa faci precomanda.
---------- Post added 31-01-2016 at 13:53 ----------
Live: Twitch | Street Fighter V on Tempo Storm
This new Street Fighter V gameplay video has been taken during an event held yesterday in Japan to celebrate the game’s imminent launch. The F.A.N.G. gameplay segments can be found at around the 1:00 mark of the video below.
In a post on Capcom-Unity today, details from yesterday’s pre-launch event in Japan were shared, including the unveiling of the Character Story Mode costumes. The outfits, which reflect the origin story of the characters in the game’s 16-strong roster, are unlocked after finishing the mode. However, “unlocking” does not mean you will be able to use the costume freely, or even immediately. They will simply be unlocked for purchase. When the in-game store arrives in March, the month after release. There was no mention of what the outfits will cost and if they will come as a pack or be purchased individually but either way, it’s a raw deal. If you want to make players buy new costumes, just make them buy new costumes. Don’t play like “unlocking” them means anything if it’s hidden behind a paywall. It’s just rude to the customers.
---------- Post added 11-02-2016 at 21:47 ----------
apcom verified this news after reports came out that an outlet with an advance copy of Street Fighter V downloaded a 5.9 GB patch that added this feature. Capcom promised they would look into adding this feature since May of last year. With this news, it is likely that the feature will be integrated into the final retail release.
Many fans, including the most hardcore Street Fighter fans, were hoping Capcom could add this feature in. In particular, many hardcore fans still prefer to play on arcade style joysticks, instead of the now standardized double analog controllers, like the Dualshock.
lansare la media galaxy
https://www.facebook.com/events/1670266623190012/
---------- Post added 16-02-2016 at 22:53 ----------
Watch the Trailer for VICE’s New Film, ‘Street Fighter V: KO Dreams’ | VICE | United Kingdom
Street Fighter V - Romanian Launch Party Tournament - Twitch
Capcom will introduce a full story mode to Street Fighter 5 via a free update this summer but the publisher may introduce additional modes to the fighting game. Speaking to Forbes, a Capcom representative revealed that the company is reviewing the possibility of introducing an Arcade Mode at some point in the future.
“The team is looking into adding an Arcade Mode and we’ll have more information to share soon,” the spokesperson commented. Additional details about the mode or when it might be implemented were not announced.
Street Fighter 5 released last week without an Arcade Mode – which has been a staple of previous games in the franchise. The scarcity of game modes was more obvious due to the absence of modes which have been present in the series since its earliest days.
Capcom’s representative also revealed that the company is considering the options for adding difficulty sliders to the existing story mode in Street Fighter 5. The full story mode is set to be released in June as a free update.
Avand in vedere ca jocul este crossplatform intre PC si PS4 sper ca nu este o problema daca mai postez si eu pe aici , azi am avut primul ranked match cu Cammy, si a inceput in confuzie, motivul find ca si eu aveam tot costumul alb cu albastru selectat, si am crezut ca mi-a patit ceva tastatura lol, dupa ce mi-am dat seama ca defapt eu sunt cel in verde mi-am revenit totusi XD:
Al doilea meci a fost impotriva unui button smasher ... cum si eu la randul meu sunt nou cu Cammy (astazi doar am inceput sa joc cu ea), mi-a fost greu sa-i citesc miscarile, ca sa nu mai pomenim ca in a doua runda am fost perturbat de maicamea... nu am reusit prea bine sa fiu atent in doua locuri in acelasi timp... Dar am castigat XD:
PS: sunt nou la seria Street Fighter saptamana trecuta mi-a facut cadou un amic USF IV, care mi-a placut si ma facut sa vand tot ce pot ca sa iau acest joc, sper sa pot deveni mai bun la el XD.
Street Fighter V wasn’t always the stylized fighter it’s known for today. The newly released arcade fighting game was originally conceived as a game with photorealistic graphics quite unlike any of the game’s previous iterations, which have always been highly stylized with anime-influenced art direction.
Speaking in an interview with Game Spark and translated by FGC community site EventHubs, the game’s producer Koichi Sugiyama said that at the beginning of the project, Street Fighter V was planned to offer lifelike visuals. This idea was soon scrapped as the developers didn’t really like it.
“In the very early stages of development, we actually put together a build of Street Fighter V that was rendered in photorealistic graphics,” he said. “But when we did, we realized that it just wouldn’t be Street Fighter without the bold, anime-esque look and feel to the game, so we decided to shelve the whole photorealism idea altogether.”
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