"Both Infamous games on PS4 look better on both the Image Quality and Graphical side of things, plus it runs better than Quantum Break. Assets, Filtering, Lighting, Resolution, Frame Rate they all far outstrip quantum break and that was an open world game, released only a few months after the launch of the current gen consoles."
Parerile sunt impartite vis-a-vis de cum arata acest joc pe Xbox One.
Alan Wake, la vremea lui, a fost jocul pentru care mi-a parut rau ca nu am avut Xbox 360. Quantum Break ar fi fost jocul pentru care mi-ar fi parut rau ca nu am Xbox One, insa mare noroc ca am PC.
Monky, pentru jocul Quantum Break era sa imi cumpar un Xbox One. Ma bucur ca nu am facut greseala.
Cu o medie de 78/100 pe Metacritic, mie imi este foarte greu sa-i inteleg pe cei care dau 40/100 (gen GiantBomb)... la fel de greu cum este cu cei care dau 100/100...
Ca si jucator de ps4 care nu a jucat acest titlu in trecut si vazand un comentariu care spune ca infamous arata mai bine,eu tind sa il contrazic.Am jucat ambele infamous si doar din trilerul pus de Dant3 mie mi se pare un joc mai bun Quantum Break.Acum este o parere subiectiva si proprie
O parere oarecum buna pentru un joc scos de Remedy...
Personal jocul asta a beneficiat de acelasi hype precum DS III sau Uncharted 4, deci nu are cum sa dezamageasca, la fel ca si Max Payne sau Alan Wake. Ca va fi la final un joc bun si nu excelent asta tine de gusturile fiecaruia...Quantum Break: the Digital Foundry verdict
Ultimately, Quantum Break is one of the most technically accomplished games on Xbox One but it's not without its issues. Northlight produces beautifully detailed worlds with remarkable effects work and lighting but image quality just isn't where it needs to be. The filmic look works to an extent but visible aliasing is still evident in motion making it clear that the solution employed here isn't quite on par with what we witnessed in Rainbow Six Siege. The issues with shadow quality and general stability due to heavy reliance on screen-space data also impacts the look of the game at times.
The real triumph here is the way in which the game's technology benefits the core gameplay. Quantum Break is an absolute joy to play - perhaps the best game Remedy has made to date - and much of that joy is the result of its technology. That perfect mix of high quality animation, effects, and feedback just feels right. It's an highly satisfying game to play.
In these days of Unreal Engine and Unity, it's becoming a rare treat to play a game running on specialised, in-house technology so it was a real treat experiencing Remedy's creation. It has its rough edges, but it's clear that the lofty goals for the project were never in question. The quality of the lighting and the flexibility of what can be achieved in each scene is impressive and it feels as if many of the right compromises were made in order to reach that vision. If you've been looking for a genuine showpiece for Xbox One, even considering its flaws, Quantum Break is it.
Devin enervanti cei de la Microsoft... am impresia ca isi dau singuri la oo... si asta doar pentru a mai vinde o licenta-doua in plus de Windows 10. Si-au sacrificat si mama si tata, doar-doar sa ajunga la sfarsit de an sa arate graficele conform carora Windows-ul o duce bine, PC-ul o duce bine, vanzarile merg brici. Fraieri sunt cei ca mine care platesc pretul premium pt. jocul de Xbox One, ca sa-l vada imediat la juma' de pret pe PC...
Din ce am vazut mi-ar face o deosebita placere sa il joc, mi se pare ca e un joc bun spre foarte bun si imi pare rau ca nu am Xbox One, sper ca generatia viitoare sa stau mai bine financiar si sa imi permit si xbox. Tind sa fiu si eu de acord cu MonkY, desi parea ca se redreseaza si chiar vrea sa isi rascumpere greselile baga o trista din asta, ce rost mai are sa iti cumperi o consola daca se incearca anihilarea completa a exclusivelor? Pentru ca din punctul meu de vedere exclusivele vand consola. E cam tampita faza cu licenta de windows, dai 120$ pe licenta si alti 40-50 pe joc, undeva la 170$ maxim, pe cand daca era exclusiv cumperi consola cu 350 sau 400 de dolari plus pretul jocului, deci avantaj pentru Microsoft. Cum naiba nu vede si Microsoft treaba asta?
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