Your post count prohibits you from posting new replies in this forum!
Users with less than 1 posts cannot reply to threads here. Your post count is currently . You need to post first in the Intro thread.
Results 1 to 10 of 10

Thread: Gears of War: E-Day

  1. #1 SP
    Manager paul's Avatar

    Gears of War: E-Day

    Young Marcus & Dom
    Quote Originally Posted by Coalition
    Emergence begins.

    Experience the brutal horror of Emergence Day through the eyes of Marcus Fenix in the origin story of one of gaming’s most acclaimed sagas.​

    Fourteen years before Gears of War, war heroes Marcus Fenix and Dom Santiago return home to face a new nightmare: the Locust Horde. These subterranean monsters, grotesque and relentless, erupt from below, laying siege on humanity itself. ​

    Built from the ground up with Unreal Engine 5, Gears of War: E-Day delivers unprecedented graphical fidelity.

    Game Pass Day One.

    Articol: Reinventing A Mad World: Why Gears of War: E-Day Represents the Future of the Series - Xbox Wire.

    Fara data de lansare.
    Attached Images Attached Images gears-war_e-day_announce_screenshot_1-c426ed2293a1c83b2857.jpg gears-war_e-day_announce_screenshot_8-0447f2a891604c18eed6.jpg gears-war_e-day_announce_screenshot_2-e5150580b534bbac4ba6.jpg gears-war_e-day_announce_screenshot_3-60df655de5bbcfec793a.jpg gears-war_e-day_announce_screenshot_6-f4080b1e36291f34bdad.jpg gears-war_e-day_announce_screenshot_4-cd4a90ede49ab8166504.jpg gears-war_e-day_announce_screenshot_5-ea8249fa3e6f9787d3d3.jpg gears-war_e-day_announce_screenshot_7-bb5b0fb5c67e6a952a79.jpg

  2. #2 SP
    Senior Member Xander RO's Avatar
    E day for them, THE DAY for me, asta va ramane toata viata mea unul dintre jocurile favorite, motivul pentru care mi-am cumparat Xbox 360!

  3. #3 SP
    Manager paul's Avatar
    Mi se pare inteleapta decizia "to go back".

    4 si 5 sunt jocuri bune, dar nu memorabile.

    Mai bine isi incanta fanii, si pe cei care n-au prins vremurile alea din 2006, si lasa Gears 6 pentru mai incolo.

  4. #4 SP
    Junior Member Final's Avatar
    Unul dintre cele mai bune trailere pe care le-am văzut la Summer Game Fest și exact momentul pe care aș fi vrut să-l joc din seria Gears. Mă așteptam doar la Gears 6, dar mă bucur că au avut mai multe planuri în cele din urmă.

  5. #5 SP
    Junior Member robertBBC's Avatar
    De mult il asteptam.... ce vremuri pe jocul asta!

  6. #6 SP
    Manager paul's Avatar
    E-Day logo si omen:
    Attached Images Attached Images e-day_logo_media_3840x2160.png e-day_logo_media_1200x675.jpg e-day_logo_media_1199x314.jpg e-day_omen_media_1080x1080.jpg e-day_omen_media-3840x2160.png e-day_omen_media_1200x954.jpg

  7. #7 SP
    Manager paul's Avatar
    Why Gears of War: E-Day?

    "By the time we were done with all that, we were well into the pandemic," Searcy recalls, "A lot of folks were reflecting. We knew we were going to Unreal 5, we knew this big tech update was coming. We wanted to build a bunch of stuff from the ground up again, and reflect on the franchise and what it meant to us at The Coalition. That's why we had elements of the Mad World trailer in here, those kinds of vibes are what we love about the franchise."

    While stripping Gears of War down to its constituent parts in research, The Coalition realized that so much of the story and even gameplay all comes back to E-Day, an event which takes place 14 years before Gears of War 1.

    "E-Day is an origin story," Nicole Fawcette continued, "it's the origin story of the bond that defines the franchise, which is Marcus Fenix and Dom Santiago's friendship. When you first meet them, they're not the same Marcus and Dom you know. In Gears 1, they've already spent 14 years fighting the Locust."
    How will Gears of War: E-Day differ from its predecessors?

    "I would say, this is the next mainline Gears game," Searcy emphasized, "Gears has a pretty clear DNA for gameplay modes, so you can probably anticipate where we'll be going with E-Day."

    "I agree, there's a lot of stuff we can do. On the story, there's a 14 year gap between E-Day and Gears 1. Even Gears Tactics was a few years into the war. E-Day isn't a world that's destroyed. It's a beautiful world, with people who are in a time of peace. We see the Locust introduced through the eyes of people who have never seen them before, and don't know what's going on," Matt explained. "We're also going to change up gameplay stuff as well. We've worked on the franchise for ten years so we've got experience with revisiting enemy types, but also adding new weapons, and maybe even new enemies as well. We'll do all that stuff."

    Nicole chimed in with hints about the evolution of Gears' most iconic weapon, the Chainsaw Lancer. Which, indeed, was a product born of necessity in the E-Day era. "E-Day is the origin story of many things, including the Chainsaw Lancer. We'll see the Chainsaw Lancer was actually built after the fact, since there were no weapons that could pierce their super thick hides. We'll tell the story of how that came to be, and yes, you will get to use it too."
    A return to Gears of War

    I asked Nicole, as brand director, why they went back to 'Gears of War' after two games titled simply 'Gears.' "It's a return, right?" She says, "we're returning to our roots. That's really the answer."

    I asked if Gears of War: E-Day is starting off a new trilogy. It does take place 14 years before Gears of War 1, after all. That's a lot of story you could pack into that decade and a half. "We're focused on this and pouring everything we can into it right now, what the next game is will be for us to decide in the future." Matt said, with Nicole chiming in, "We're not retreating from the stories of Gears 4 and 5, though. We just spent time thinking about the stories we want to tell, and we can flex the franchise from both sides. We're excited about telling this story, and hopefully, fans will love this story too."
    Integral: Will Gears of War: E-Day have multiplayer? What about Gears 6? The Coalition gives us some hints at the future. | Windows Central

  8. #8 SP
    Manager paul's Avatar
    Nostalgia tech trip:

    PC Retro Time Capsule vs Xbox 360 - Unreal Engine 3 Classic Gears Head-To-Head:
    Quote Originally Posted by Digital Foundry
    Following up on the origins stylings of the new Gears of War: E-Day, Alex Battaglia and John Linneman go all the way back to the first Gears of War game, discussing what make it special and stacking up the iconic Xbox 360 release against the quite different PC version that came after. In theory, Alex's superior hardware should see PC blow the 360 away, but... there are issues.

  9. #9 SP
    Manager paul's Avatar
    We are so back.

    On today's 18th anniversary of Gears of War, we're proud to share that John DiMaggio and @RealCarlosFerro are reprising their roles as the iconic voices of Marcus Fenix and Dominic Santiago in Gears of War: E-Day.
    Gears of War on X
    Attached Images Attached Images gbzo3ucwkasdd2_.jpg

  10. #10 SP
    Manager paul's Avatar

    Quote Originally Posted by People Can Fly
    People Can Fly is thrilled to be working on Gears of War: E-Day, the next mainline game in the renowned Gears of War series, as a co-development partner with The Coalition.

    We are honored to return to the world of Gears of War, a franchise deeply embedded in our studio’s history. As lead developer of the iconic Gears of War: Judgment and co-development partner on Gears of War 1-3, we have always been passionate about the series and its legacy.

    “Returning to collaborate on the next chapter of this legendary saga is both a privilege and an exciting opportunity to build upon the intense, visceral action and rich storytelling that fans have come to love. We are deeply grateful for our partners’ trust and support on this journey” – says PCF’s CEO, Sebastian Wojciechowski.

    “Gears of War: E-Day is not just our next major game; it’s a return to what makes Gears of War games special and authentic. We’re pleased to be partnering with the talented folks at People Can Fly who have been a part of our franchise’s legacy for so long.” – Mike Crump, Studio Head, The Coalition.

    “Our team at People Can Fly, made up of dedicated Gears of War fans, is pouring everything we have into creating an experience that will exceed expectations. While we can’t share more just yet, we’re eager for the day when we can show all the exciting things we’ve been working on” – says Guillaume Barry, Development Director at PCF.
    PEOPLE CAN FLY JOINS THE COALITION AS CO-DEVELOPMENT PARTNERS ON GEARS OF WAR: E-DAY – People Can Fly

Your post count prohibits you from posting new replies in this forum!
Users with less than 1 posts cannot reply to threads here. Your post count is currently . You need to post first in the Intro thread.

Similar Threads

  1. Gears of War 5 - Gears 5 By Clopotarul in forum Microsoft Xbox Series
    Replies: 105 Last Post: 26-07-2021, 20:11
  2. Gears of War 5 - Gears 5 By Clopotarul in forum Microsoft Xbox One
    Replies: 81 Last Post: 10-09-2020, 23:38
  3. Gears of War 3 By eXist in forum Microsoft Xbox 360
    Replies: 980 Last Post: 25-02-2015, 13:59
  4. Gears of War 2 By MonkY in forum Microsoft Xbox 360
    Replies: 1259 Last Post: 10-08-2013, 14:16
  5. Replies: 0 Last Post: 29-06-2011, 20:07

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts