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Thread: Everywhere

  1. #21 SP
    Manager paul's Avatar

    Quote Originally Posted by Eurogamer
    The Chief Legal Officer and Chief Financial Officer at MindsEye developer Build a Rocket Boy have left the company, a week before the game's release.

    Writing on LinkedIn, former CLO Riley Graebner said he was "proud" of what the team has accomplished during his time there, stating that during his tenure the company had "doubled" in size, to "over 450 employees". Graebner did not give a reason for this departure.

    In addition, Build a Rocket Boy's CFO Paul Bland has also left the company after two years.
    MindsEye studio execs depart Build a Rocket Boy, one week before game's debut | Eurogamer.net
    Attached Images Attached Images unnamed-1-_g0kyjxf.png

  2. #22 SP
    Manager paul's Avatar
    Fara day one patch pe Xbox ca inca n-au primit certificarea:
    Update 2

    Before you jump in, we highly recommend installing Update 2 to ensure MindsEye plays as we intended. It includes key final refinements – gameplay improvements, visual polish, stability fixes, and performance tuning.

    This update is ready to install on June 10 for players on PC and on PlayStation. Due to varied platform certification, Update 2 will be made available on Xbox as soon as possible.

    Update 2 download size:
    PC: ~16 GB
    PlayStation 5: ~8 GB
    Xbox Series X|S: ~16 GB
    MindsEye Release: Everything you need to know : r/MindsEyeGame

  3. #23 SP
    Senior Member dark18's Avatar
    Are 37GB. O sa pornesc consola ca sa isi faca si update-ul. Parca azi la ora 20:00 da drumul la el.

  4. #24 SP
    Manager paul's Avatar


  5. #25 SP
    Manager paul's Avatar
    Recenzii video:
    IGN 4/10:

    GamingBolt 5/10:

  6. #26 SP
    Senior Member dark18's Avatar
    Actorul ce il joaca pe Jacob Diaz, a fost si Lincoln Clay din Mafia III

  7. #27 SP
    Manager paul's Avatar
    Quote Originally Posted by paul View Post
    Recenzii video:
    Metacritic:
    - 27 - PS5
    - xx - XSX
    - 37 - PC

    OpenCritic:
    - 35

  8. #28 SP
    Why so serious ? razvanrazy's Avatar
    Niste note meritate...

    L-am testat si eu pe PC si este ceva mizerabil efectiv. Nu am putut sa trec de "tutorial" pentru ca m-am ratacit intr-o baza, cautandu-mi masina pe care am gasit-o dupa vreo 10 minute de alergat de nebun, timp in care-mi zicea una in casca sa merg mai repede la masina, or else... Iar dupa tot momentul ala frustrant, am ajuns unde trebuia si am inceput sa trag in inamici efectiv pana m-am plictisit si am ramas fara gloante.

    Grafica arata chiar decent, masinile se conduc destul de bine, shooting-ul se simte ok overall si...cam atat.
    Cutscenes peste care nu poti trece, desi arata bine, mission fail la orice miscare in alta directie, chiar daca nu este clar unde ar trebui sa ajungi si pe unde sa o iei, AI-ul inamicilor este cel mult penibil, animatii ciudate rau, markere prost puse, lipsa harta si multe multe multe altele.

  9. #29 SP
    Manager paul's Avatar
    Jocul asta pune sub semnul intrebarii cariera lui Benzies. Sau poate e bun producer, dar e slab businessman?

    Din Reddit Q&A de acum 2 ani cu Adam Whiting, assistant game director, aveau 400+ angajati la un moment dat. Cumva de inteles, pentru ca din 2020 au tot strans investitii in valoare totala de $151 milioane.

    Nu inteleg cum IO Interactive s-au asociat la asa ceva si l-au lansat in stadiul asta, mai ales ca a fost cazul Cyberpunk in 2020.

    Cu 4 zile inainte de lansare au postat asta:

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