MindsEye studio execs depart Build a Rocket Boy, one week before game's debut | Eurogamer.netOriginally Posted by Eurogamer
MindsEye studio execs depart Build a Rocket Boy, one week before game's debut | Eurogamer.netOriginally Posted by Eurogamer
Fara day one patch pe Xbox ca inca n-au primit certificarea:
MindsEye Release: Everything you need to know : r/MindsEyeGameUpdate 2
Before you jump in, we highly recommend installing Update 2 to ensure MindsEye plays as we intended. It includes key final refinements – gameplay improvements, visual polish, stability fixes, and performance tuning.
This update is ready to install on June 10 for players on PC and on PlayStation. Due to varied platform certification, Update 2 will be made available on Xbox as soon as possible.
Update 2 download size:
PC: ~16 GB
PlayStation 5: ~8 GB
Xbox Series X|S: ~16 GB
Are 37GB. O sa pornesc consola ca sa isi faca si update-ul. Parca azi la ora 20:00 da drumul la el.
MindsEye Hotfix Incoming : r/MindsEyeGame
MindsEye Hotfix Incoming
Dear Community,
A heartfelt thank you to all our day-one players. We know the launch of MindsEye hasn’t been without its challenges for some of you.
Right now, our top priority is game performance. We understand that the requirements are high and have limited the experience for many of you, and for this, we sincerely apologize.
Improving performance across all devices is our immediate focus. A patch that begins our commitment to address this is scheduled for the end of this week on PC, which will also roll out to consoles as soon as possible.
This upcoming hotfix will include:
- Initial CPU and GPU performance improvements, along with memory optimizations
- Reduced difficulty for the CPR mini-game
- A new setting to disable or modify Depth of Field
- A fix for an issue with missing controls for the MineHunter and Run Dungeon mini-games
- Pop-up warnings for PCs that have Hardware Accelerated GPU Scheduling disabled, and PCs with CPUs that have potential crash issues
This will be the first in a series of updates aimed at enhancing your experience, and we’ll continue to share regular information.
For our Steam players, we're excited to confirm that Build.MindsEye is now fully accessible. We can't wait to see what you create. We're also actively resolving any missing DLC entitlements - they'll be automatically added to your account as soon as possible.
Important note: All players on PC, Xbox, and PlayStation will receive all the latest patches when connected to the internet. Please ensure your game is updated regularly to enjoy the benefits of the latest improvements.
Please keep sharing your thoughts on your preferred platforms, including our support channels, Discord, Reddit, and through direct messages on social media. We read every single comment - yes, even the tough ones.
Thank you again for your incredible support. This is just the start of a long-term vision to make MindsEye the best possible game for you.
The MindsEye Team
Niste note meritate...
L-am testat si eu pe PC si este ceva mizerabil efectiv. Nu am putut sa trec de "tutorial" pentru ca m-am ratacit intr-o baza, cautandu-mi masina pe care am gasit-o dupa vreo 10 minute de alergat de nebun, timp in care-mi zicea una in casca sa merg mai repede la masina, or else... Iar dupa tot momentul ala frustrant, am ajuns unde trebuia si am inceput sa trag in inamici efectiv pana m-am plictisit si am ramas fara gloante.
Grafica arata chiar decent, masinile se conduc destul de bine, shooting-ul se simte ok overall si...cam atat.
Cutscenes peste care nu poti trece, desi arata bine, mission fail la orice miscare in alta directie, chiar daca nu este clar unde ar trebui sa ajungi si pe unde sa o iei, AI-ul inamicilor este cel mult penibil, animatii ciudate rau, markere prost puse, lipsa harta si multe multe multe altele.
Jocul asta pune sub semnul intrebarii cariera lui Benzies. Sau poate e bun producer, dar e slab businessman?
Din Reddit Q&A de acum 2 ani cu Adam Whiting, assistant game director, aveau 400+ angajati la un moment dat. Cumva de inteles, pentru ca din 2020 au tot strans investitii in valoare totala de $151 milioane.
Nu inteleg cum IO Interactive s-au asociat la asa ceva si l-au lansat in stadiul asta, mai ales ca a fost cazul Cyberpunk in 2020.
Cu 4 zile inainte de lansare au postat asta:
Bookmarks