Call of Duty: Black Ops patch 1.04 hits PS3 Tuesday morning - National Console Gaming | Examiner.com
Poate se rezolva unele probleme...laaggg
Gameplay Tuning:
- Resolved several issues with parties getting disbanded unexpectedly.
- Additional measures to prevent the �Transmission error� and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types. (PS3 only)
- Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch. (PS3 only)
- Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
- Addressed issue that prevented the �Load MP by Default� option from saving when other specific option combinations were set. (Xbox 360 only)
- Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
- Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
- Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
- Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
- Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
- Contracts will now reset when the player Prestiges.
- Prevention of Valkyrie rocket exploding upon release under rare conditions.
- Prevention of Gunship failing to give player full control under rare conditions.
- Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
- Additional security measures to enhance detection and banning capabilities.
- Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
- Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
- Additional sound mix tuning for Ninja Pro users � increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
- Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
- Subtle increase in sniper rifle accuracy when scoping in.
- Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner.
- When a player first spawns, this will not appear for a period of time.
- Additional minor reductions in knife lunge.
@Deathstrike, tocmai l-am vazut si eu pe twitteru' lui jd 2020 si vroiam sa postez
Good job buddy.
@Madrid, imho multi o sa aiba probleme cu conexiunile daca o sa fie pe ps3.
@Taz, Good find. In sfarsit patchuie hardline-pro.![]()
Din ce-am jucat azi, n-am mai intalnit nici o problema. Nu garantez ca au disparut toate, aveam 2 linii la conexiune in mod constant si uneori 3. Joc MP de 3 zile si n-am prins nici un freeze (inca). Dupa patch, n-am mai intalnit lag (repet, n-am jucat foarte mult astazi, cred ca o ora online ).
Dupa noul update:
+Fara freez
+fara lag
-connection interrupted
-awiating challenge....
-am stat in lobby o ora de la 7 de cand am venit de la scoala pana la 8 fara 10
-JOC GAY!
In urma cu putin timp 3arch a scos un hotfix, sa vedem ce efecte va avea.
---------- Post added 15-12-2010 at 11:54 AM ----------
Tocmai ce am jucat vreo 7-8 TDM-uri si in nici macar unul din ele n-am avut conexiune intrerupta sau inghet. Doar lag in unul din ele.
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