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Thread: Clair Obscur: Expedition 33

  1. #41 SP
    Vires Intus eagle-eye's Avatar
    Incredibil cum jocul asta devine din ce in ce mai bun, cred ca am peste 40 de ore in el si tot ce vreau e sa-l joc in continuare, nici nu-mi aduc aminte ultima oara cand am jucat cu atata dorinta un joc, posibil sa fi fost Witcher 3 sau nici ala. Povestea devine din ce in ce mai buna, inamicii cu tot felul de crazy attack patterns de ma obliga sa-mi optimizez cat de bine pot buildurile (deja am vreo 20 de pictos pe mine, cand dau un counterattack se activeaza vreo 10, zici ca joc Balatro, popeaza numere in stanga si in dreapta) ca sunt multi bossi care dau one shot in stadiul asta. Exploratul e rewarding (combinatia de Elden Ring si God of War e sublima, foarte satsifacatoare), personajele sunt in continuare jucate majestic, momente funny, momente triste, lore-ul e bogat si dezvoltat

    Sustin cu tarie ca e unul din cele mai bune jocuri pe care le-am jucat vreodata, top 10 daca nu chiar top 5.

  2. #42 SP
    Member Papillon_'s Avatar
    Posibil sa fie GOTY anul asta mai ales ca GTA a fost amanat.

    Expedition 33 Is Increasing in Popularity with Each Successive Week https://www.pushsquare.com/news/2025...%2Fplaystation

    Pe steam in momentul de fata e pe locul 2 la vanzari peste Oblivion Remastered.

  3. #43 SP
    Senior Member Xander RO's Avatar
    Quote Originally Posted by eagle-eye View Post
    Sustin cu tarie ca e unul din cele mai bune jocuri pe care le-am jucat vreodata, top 10 daca nu chiar top 5.
    Subscriu, cred ca sunt aproape de finalul povestii si in continuare totul este a state of art.
    Ok, poate povesti mai bune au mai fost, poate grafica mai buna a mai fost, poate (desi nu cred) character development la acest nivel am mai intalnit, dar niciodata toate impreuna intr-un singur pachet! E foarte greu sa te mai apropii de orice altceva dupa jocul asta!

  4. #44 SP
    Manager paul's Avatar
    Clair Obscur: Expedition 33: How the 'Game of the Year' was made:
    Quote Originally Posted by BBC
    "Bored in their job and wanting to do something different." Working for French gaming giant Ubisoft at the time, he had an idea for his own project - a role-playing game inspired by one of his childhood favourites, the classic Japanese series Final Fantasy. [...]

    So, five years ago, he started to recruit people for his passion project, firing out messages on Reddit and online forums to potential colleagues. [...]

    One of those who responded was Jennifer Svedberg-Yen, who was under lockdown in Australia at the time. "I saw a post on Reddit by Guillaume asking for voice actors to record something for free for a demo," she says. "I was like: 'I've never done that, it sounds kinda cool', so I sent him an audition." Jennifer was originally cast as a major character in an early version of the game, but eventually switched roles to become the team's lead writer. [...]

    After securing funding from publisher Kepler Interactive, the core team grew to about 30 people. [...]

    Composer Lorien Testard - who had never worked on a video game before - was discovered via posts on music-sharing website Soundcloud. [...]

    "I call this the Guillaume effect. He's very good at finding really cool people," says Jennifer. Guillaume more modestly attributes his success rate to Covid - people looking for a creative outlet - and also "massive luck". "It's always the same story," he says. "I have a list of 15 people to contact and I'm like: 'Okay I'm probably going to get maybe no one at all'. "And every time the first one is like: 'Yeah, let's do it'."[...]

    Having the backing of Kepler allowed the studio to attract actors including Daredevil's Charlie Cox, Lord of the Rings star Andy Serkis, and video game actors Jennifer English and Ben Starr. [...]

  5. #45 SP
    Manager paul's Avatar
    PC tech review:
    00:00:00 Introduction
    00:00:52 Smoothness Issues
    00:09:15 Optimised Seetings
    00:12:29 The Low-End Experience
    00:14:20 Conclusion

  6. #46 SP
    Member Papillon_'s Avatar
    Former Ubisoft director, Clair Obscur maker slams AAA dev bloat: "It would've taken 25 years" to make my game https://www.techspot.com/news/107837...t-wouldve.html

    "It's easy to use Ubisoft as a whipping post, especially considering Broche's remarks, but this problem isn't unique to the French developer. Nearly every AAA studio has fallen into the same rut, treating microtransactions, season passes, and price hikes as the only solutions to declining revenue while ignoring the real issue: a growing lack of innovation.

    If the industry doesn't change course, it will face a crash similar to 1983, with only indie studios surviving. The signs are already visible: players reject inflated prices and formulaic designs by playing their backlogs and waiting for sales. The days of blindly throwing money at games offering little in return have ended. If developers don't take risks and embrace new ideas, they'll face a market that no longer accepts their stale approach."

  7. #47 SP
    Member Cristache07's Avatar
    Quote Originally Posted by Papillon_ View Post
    Former Ubisoft director, Clair Obscur maker slams AAA dev bloat: "It would've taken 25 years" to make my game https://www.techspot.com/news/107837...t-wouldve.html
    Exact asta sunt eu: "huge backlog and waiting for sales". Totusi am facut precomanda la Clair Obscur si nici pana acum nu s-a livrat. Au fost luati si ei prin surprindere cu ce succes au.

  8. #48 SP
    Senior Member Srachi's Avatar
    Ce joc ii ăsta? M-am uitat la ceva gameplay si nu înțeleg ce se întâmplă acolo, zici că joacă șah loool.

  9. #49 SP
    Senior Member Espiritus's Avatar
    Seamana cu sahul in sensul ca ambele sunt turn based si se adreseaza jucatorilor care au mai mult attention span decat o gaina de curte. Nu-i de mine si pare ca nici de tine nu-i.

  10. #50 SP
    Member tudort's Avatar

  11. #51 SP
    Member Papillon_'s Avatar
    Quote Originally Posted by Cristache07 View Post
    Exact asta sunt eu: "huge backlog and waiting for sales". Totusi am facut precomanda la Clair Obscur si nici pana acum nu s-a livrat. Au fost luati si ei prin surprindere cu ce succes au.
    La fel si la mine, la ce backlog am pe PC si console nu ar trebui sa mai cumpar jocuri noi nici la reducere, de pret intreg nici nu se mai pune problema. Din partea mea marile studiouri cu titluri "AAA" neterminate si pline de buguri pot sa faca jocurile si 200 de euro eu nu o sa mai cumpar.

    Pentru Clair Obscur trebuie sa fac o exceptie, e prea bun.

  12. #52 SP
    Vires Intus eagle-eye's Avatar
    Am terminat aseara main story. Nu exista cuvinte sa exprime cat de buna e povestea si cat de fitting sunt endingurile (da, sunt doua variante), cred ca e printre cele mai bune narative pe care le-am trait vreodata intr-un joc. Chiar nu ma asteptam sa se duca in directia in care s-a dus, m-a surprins la fiecare sfarsit de act, un emotional rollercoaster cum n-am mai vazut. Mai am un pic si ii fac platina, mai am un singur boss de batut (care e al naibii rau). Daca as avea ceva de reprosat acum pe final e ca devine prea usor, am facut atat side content ca atunci cand m-am batut cu final story boss i-am dat one shot , cred ca cel mai mult am dat ~10 milioane damage intr-o lovitura dar nici n-am stat sa optimizez buildul sau sa farmez, am jucat normal.

    Oricum, per total e unul din cele mai bune jocuri jucate vreodata, un adevarat clasic in devenire care sunt 100% convins ca o sa fie mentionat ani de-a randul in viitor. Abia astept DLC acum, am jucat per total vreo 50-60 de ore si as mai juca lejer inca atat, pur si simplu nu a devenit plictisitor sau repetitiv in absolut niciun moment.

  13. #53 SP
    Member Mishy's Avatar
    De curios, ce ending ai ales?

  14. #54 SP
    Member tudort's Avatar
    Nu dați spoiler vă rog. Discutați în privat. Eu sunt abia la actul 2 și savurez fiecare clipa. Cred că n-am mai jucat ceva atât de fantastic de multi ani. Un titlu care să mă prindă atât de tare. Pentru mine e GameOfTheDecade.

    Sent from my Pixel 9 Pro XL using Tapatalk

  15. #55 SP
    Senior Member Xander RO's Avatar
    Am terminat si eu povestea dupa 35 de ore si pot spune sincer ca daca nu ma trezeam cu Doom la usa, luma pauza de la gaming o perioada!
    Nu are rost sa fac si eu inca un eseu, s-a spus deja tot ce putea sa fie spus, acest joc nu doar ca trebuie sa ia GOTY la pas, ci dupa cum ati spus si voi mai sus, este printre cele mai bune jocuri din ultimii 20 de ani.

    Nu credeam ca voi spune asta dupa KCD2 care la randul lui a fost epopeic! Anul 2025 este senzational, chiar si fara GTA6!

  16. #56 SP
    Vires Intus eagle-eye's Avatar
    Ah si am uitat sa mentionez un lucru: muzica din misiunea finala este f*king amazing!

    Am batut si ultimul boss optional, ala cel mai bulangiu de zici ca-i scos direct din Elden Ring... recunosc ca mi-am facut un build OP ca sa-l bat din doua miscari, mi-era imposibil sa invat pattern-ul de parry, mai ales cand facea "signature move"-ul, asa ca i-am tras 190 milioane damage in 2 hits efectiv e pentru masochisti bossul ala.

  17. #57 SP
    Senior Member Xander RO's Avatar
    Quick question -> Acum dupa ce am terminat povestea sunt inca level mic, in jur de 40-ish, as fi vrut sa stiu ce imi recomanzi pentru a grinda level 99 si pentru restul de achievements/bosi, sa continui cu map exploration sau sa ma duc direct in new game+?

  18. #58 SP
    Member tudort's Avatar
    Găsești Hidden Gestral arena din prima zonă, te lupți cu ăla final Julien și dă 30.000 xp la fiecare luptă

    Sent from my Pixel 9 Pro XL using Tapatalk

  19. #59 SP
    Vires Intus eagle-eye's Avatar
    Fa toate locatiile optionale, exploreaza, vezi tot, as zice ca nu e nevoie de grind/farm. Eu nu am grindat nimic si am ajuns level 94 pur si simplu facand tot contentul la dispozitie. Am farmat XP doar ca sa ajung de la 94 la 99, dar la level 40-ish nu pot sa-ti zic unde sa farmezi XP-ul asta ca ti-o iei (dar e un inamic care-ti da vreo 2 milioane XP si il bati, in mod normal, in 2-3 ture).

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