Toate DLC-urile marca BIOSHOCK au fost bune!Ia-l cu incredere.
Your Answers for 1999 Mode
Last week, we called on our fans to ask any questions they may have about the recently announced 1999 Mode for BioShock Infinite. We’re thankful to say that we received quite a few responses, and many of them shared common themes, giving us a nice selection of topics to cover. We handed these questions from the community over to Irrational Games Design Director Bill Gardner, who was more than happy to shed some light on what the new mode has to offer. Without further ado, take it away Bill!
Are you going to need to complete the game to unlock 1999 Mode or is it available from day one?
-Facebook User Brandon Jackson
Bill Gardner: 1999 Mode doesn’t require you to complete the game before you can experience it. However, since we don’t want just anybody stumbling across it by accident and getting overwhelmed, we’re toying with the idea of “unlocking” it from the main menu. I’m sure you can imagine some ways we might do that.
Will it have a limited number saves, or designated save points, or anything that interferes with saving your game?
-Facebook User Sam Gross
Bill Gardner: We have no plans to change the save system. We felt that this would not enhance the experience we’re going for with 1999 Mode.
Many regret adding weapon degeneration in SShock2, but I loved that disadvantage. Will there be weapon degen in 1999 Mode?
-Twitter user acantophis3rd
Bill Gardner: Weapon degeneration won’t be a feature in 1999 Mode.
Will this harder mode make the enemies smarter or merely tougher and more accurate like many games do?
-Irrational Games user danielhill
Bill Gardner: The scarcity of resources and the fact that you’re having to deal with enemies using the tools you’ve specialized in make the enemies feel a lot tougher. That said, we’re not changing the enemies on a behavioral level. Things like health and accuracy will be tuned differently, but enemies won’t be using any screw attacks, showing off fancy new abilities or anything like that.
I had understood that the Nostrums were a permanent modification of the player character, as opposed to the Tonics of BioShock which could be swapped out at a Gene Bank. If the permanent player mods are in the 1999 Mode, does that mean that Nostrums in the regular version are modifiable?
-Irrational Games user 1019ice
Bill Gardner: One of our goals in BioShock Infinite is to give your choices more meaning across the board. Nostrums are permanent choices in every mode. However, in 1999 Mode, we take this even further by raising the stakes and make it so that if you’re not specializing in something, you’re really not going to be use that tool effectively (be it a weapon, vigor or other tool). Your choices push you towards specific play styles, and these are choices you’re going to need to commit to. Once you walk down a path, it’s going to be very difficult, if not impossible, to change course.
Besides the experience and ultimate bragging rights, would 1999 Mode have a payoff you’d miss in a normal playthrough?
-Twitter user phonehands
Bill Gardner: Aside from the zen of achieving such a masterful feat? Yes, we’ll have regular achievements/trophies as well.
Does higher difficulty imply enemies will become bullet sponges or more aggressive / intelligent / numerous?
-Twitter user Frobitz
Bill Gardner: We have a bunch of ways we’re adjusting how deadly they are. The mode isn’t about introducing new content. Rather, it’s about approaching decisions with more caution. You have to choose which fights you can take on, along with which tools to specialize in, while committing to a long-term strategy.
BioShock Infinite – pre-order offers for PS Plus and non-Plus members
Hi everyone. As I’m sure you are aware, BioShock Infinite will be gracing our consoles soon for some more high quality first person shooter action and we’ve teamed up with the team at 2K Games to bring you some great pre-order offers to whet your appetite!
Firstly, everyone who pre-orders BioShock Infinite through the PlayStation Store will automatically be given the first BioShock as a free gift on delivery of BioShock Infinite.
Secondly, PlayStation Plus members will receive 10% off the Season Pass price from today until the launch of BioShock Infinite on 26th March.
Finally, from launch day, PlayStation Plus members who pre order BioShock Infinite will get the following in game pre-order incentives:
- Custom Shotgun
- Custom Sniper
- 3x Tonics
- Additional in-game money for free for one week after launch
The pre-order goes live today once the store has been updated and will run right up until launch so you have approximately a month to take advantage of these offers.
If you are currently not a PlayStation Plus member and want to take advantage of these offers then visit our PlayStation Plus site to find out more about the service. Here you’ll learn all you need to know about the Instant Game Collection, which gives members access to at least 14 games at any one time and up to 65 games across the course of a 12 month subscription – all for a one-off payment of just £39.99.
Remember, if you’ve not got access to your PS3 or PS Vita then you can also buy through our online store.
http://store.irrationalgames.com/Pro...2K-INF-SKYHOOK
---------- Post added 01-03-2013 at 01:34 AM ----------
N-as vrea sa pornesc un flame dar arată cam prea bine sa ruleze pe console...după experiența cu ac3 sunt foarte sceptic...arata impecabil in demo-uri(cica îl rulau pe ps3) insa produsul final era cu totul diferit..la fel si in cazul far cry3...nu zic ca arată rău insa fata de demo e mult mai sters dpdv grafic..
Cu acest thread m'ati facut curios de seria biosock si tocmai am terminat biosock 1&2, mi se pare un joc genial cu o linie narativa foarte originala. Sunt foarte curios in ce directie se va indrepta poveste. cant wait![]()
"Will the Circle Be Unbroken" Duet
In this clip, Troy Baker (voice of Booker DeWitt) and Courtnee Draper (voice of Elizabeth) sit down live in the studio to record the track, "Will The Circle Be Unbroken" for BioShock Infinite.
numai spre bine din cate spun cei de la 2K Games: BioShock: Infinite “will live long in the memory of gamers”, says publisher | VG247 .
Si eu ma gandesc sa apuc de Bioshock 1 si 2 la vara odata ce termin cu anul 2 si imi cumpar un HDD mai mare sau chiar un Slim/Super Slim. Am ignorat seria aceasta mult prea mult!
Out March 26 de ziua mea si a lui Quentin Tarantinothank Christ ca nu mi-am irosit banii pe GOWA proaspat "devorat" la o ruda.
cei care stati prost cu banii stati departe de GOWA pentru acum, in toamna o sa fie de 3 ori mai ieftin.
BioShock Infinite - BioShock Comparison Interview
BioShock Infinite - Elizabeth Interview
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