A fost, in sfarsit, confirmat: http://www.consolegames.ro/forum/f7-...at/#post544099
A fost, in sfarsit, confirmat: http://www.consolegames.ro/forum/f7-...at/#post544099
Borderlands 2 Not in Development | VGN365
Gearbox Software’s Randy Pitchford has killed off rumors that Boderlands 2 is real.
Mare pacat, eram foarte curios sa vad ce vor face de data aceasta cei de la Gearbox Software, dar cine stie, poate nu fac Borderlands 2...poate Borderworlds? Only time will tell...
Deocamdata e doar un zvon, indicat de o "sursa apropiata jocului" de la care Eurogamer "intelege" ca Borderlands 2 va aparea undeva in cursul anului viitor. Eurogamer e o sursa relativ bine cotata, dar de aici si pana la "confirmare" este totusi cale lunga. Oh well...
Borderlands 2 Officially Announced
2K Games has today announced that the previously rumoured Borderlands 2 is headed to the Xbox 360, PlayStation 3, and PC during 2012. Borderlands 2 features all new characters, skills, environments, enemies, weapons and equipment tucked into new and unexplored areas of Pandora.
Set for a big reveal later this month, Borderlands 2 will be on show at Gamescom 2011 from August 17th to August 21st and at PAX Prime (Booth #3417) from August 26th to August 28th. Little else has currently been revealed about the game.
deci s-a anuntat oficial. Chiar ma gandeam sa scriu o stire despre asta da pana acuma erau numa zvonuri. Desi nu mi-a placut cine stie cat de mult primul joc, totusi cred ca o sa il cumpar si al doilea candva
First Borderlands 2 details | Gaming Everything
The first round of details from Game Informer are now available (see below). More information from the article will likely arrive over the next few hours/days, so keep your eyes peeled for additional content.
- Co-op will probably be 4 players
- Vehicles will have variety
- One vehicle: Bandit Technical
- One vehicle will have four seats
- Eridium – enhance weapons
- Eridium is a form of currency
- Salvador: Gunzerker, can dual-wield with any weapon
- Vault Hunters from the first game will be NPCs
- Bandits can access their own type of weaponry
- Unique styling, color, personality for each manufacturer
- Custom decals/enhancements for weapons
- More responsive enemies, more varied, better AI, improvement so that they interact with each other better
- NPCs will also be improved, will move around more
- Interacting dialogue for players
- Skill tree will be similar to the first game (3 branch system)
- Claptrap seems to be returning
- Apparently there won’t be any old weapons
- Story missions won’t be static
- Some pickups will provide temporary buffs
New Borderlands 2 Details
Each manufacturer will have their own visual styling/theme. The purpose of this is to be able to easily identify a weapon's manufacturer and quality by simple looking at it. No manufacturers will have the same looking gun
NPC's will be fully animated and move around their locations, interacting with objects within their locations
Gearbox wants to make 4 seating standard on each vehicle
Class mods and Artifacts will be returning
BL2's skill tree will maintain the 3 Branch system and have more defined abilities rather than simple stat boosts. It is unknown how many skills will occupy each branch.
2 Gunzerker Skills were mentioned. One, increases the fire rate of any weapon the longer the trigger is held down. A second, while Dual-wielding, increases accuracy with same class weapons, or doubles damage for different class weapons.
The Gun Peddlers Of Pandora
A massive variety of weapons was one of the primary selling points of the first Borderlands, touted in ad campaigns as featuring �87 bazillion� guns. While the game may not have actually invented a new unit of measurement, there certainly was a ton of unique weapons with a wide variety of attributes and functions. If you looked at these guns within your inventory, you�d get to see which manufacturer made them. Despite the inclusion of these brands in the first game, they never really had a distinct personality. With Borderlands 2, Gearbox wants each manufacturer to have a distinct visual ID and clearly-defined characteristics. Read on to learn about some of Pandora�s primary gun peddlers.
Bandit
Anyone who played through the first game is familiar with the bandit foes (hell, a bandit is even the primary focus of the box art). In Borderlands 2, these troublemakers have started putting together their own weaponry. They�re not the most organized or mechanically inclined group, so their selection will be notably ramshackle. Instead of a scope, a Bandit sniper rifle might feature a glass bottle. Instead of iron sights, a screw. On the plus side, Bandit guns feature the largest magazines of any manufacturer, though the increased size leads to longer reload times.
Dahl
Borderlands certainly sticks out from the crowded FPS marketplace, but Dahl�s weapons should feel familiar to fans of modern military shooters. These weapons will resemble more realistic gun designs like the firearms from series such as Call of Duty and Battlefield.
Hyperion
Even if you don�t remember the Hyperion name from the first Borderlands, you know their visual style thanks to a certain robotic buddy they happened to manufacture. Yes, Claptrap�s clean yellow-and-white design is a trademark of the weapons dealer, and their guns will feature the same look.
Vladof
These weapons carry a distinctly Russian vibe, with similarities to the ultra-common AK-47. This being Borderlands and all, it wouldn't feel right to not have at least some silliness present. That's why all of Vladof's weapons will have minigun barrels as attachments. In terms of stars, this brand boasts the highest fire rate out of any of Pandora's weapons.
Tediore
Tediore manufactures Pandora�s equivalent to a disposable Bic lighter. Once you�re done unloading a clip full of ammunition from this brand�s rifles, it can be thrown like a grenade. The more ammunition you have left in the clip when thrown, the more powerful the explosion will be. After it self-destructs, the weapon �reloads� by constructing a new firearm out of your character�s Digistruct module. Using Tediore weapons allows for interesting strategic decisions - do you utilize every bullet while taking out your enemies, or do you leave half of them in the clip for a bigger blast?
Torgue
Borderlands is an explosive, over-the-top gaming experience. If the game was boiled down and turned into a gun, it would surely be Torgue-made. This far-from-modest manufacturer specializes in the most destructive, insane weapons in Pandora. Don�t expect silencers and subtlety here...Torgue is about creating the biggest, loudest display of power possible.
Maliwan
We didn't get a chance to see many Maliwan weapons, but Gearbox described this brand as one of the sleeker options in the game. We wouldn't be surprised to see these guns have a bit of a futuristic feel to them.
Jakobs
These weapons resemble a cross between guns of the old west and guns from World War II. They may look a bit antiquated, but they pack more of a punch than any competitor thanks to their high damage stats.
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