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Thread: Dragon Age: Inquisition

  1. #1 SP
    Senior Member ReNeGaDe124's Avatar

    Dragon Age: Inquisition

    Franciza Dragon Age continua. BioWare are planuri mari si spera sa nu isi dezamageasca fanii.

    Dragon Age 3: Inquisition confirmed, first details emerge | VG247

    Dragon Age 3: Inquisition has been confirmed by EA, along with confirmation of Frostbite 2 and more.
    Dragon Age III

    • The next game will be called Dragon Age III: Inquisition.
    • We won�t be talking about the story of the game today. Though you can make some guesses from the title.
    • This game is being made by a lot of the same team that has been working on Dragon Age since Dragon Age: Origins. It�s composed of both experienced BioWare veterans and talented new developers.
    • We are working on a new engine which we believe will allow us to deliver a more expansive world, better visuals, more reactivity to player choices, and more customization. At PAX East, we talked about armour and followers� Yeah, that kind of customisation. We�ve started with Frostbite 2 from DICE as a foundation to accomplish this.
    Dragon Age 3: Inquisition Announced - EA News

    Dragon Age 3: Inquisition is coming in late 2013 combining the storytelling legacy BioWare is known for, with deep RPG gameplay and all on a brand new RPG game engine underpinned by EA�s critically-acclaimed Frostbite� 2 technology.

    �The Dragon Age team has been working on Dragon Age 3: Inquisition for almost two years now,� said Aaryn Flynn, General Manager of BioWare Edmonton and BioWare Montreal. �We�ve been pouring over player feedback from past games and connecting directly with our fans. They haven�t held back, so we�re not either. With Dragon Age 3: Inquisition, we want to give fans what they�re asking for � a great story with choices that matter, a massive world to explore, deep customisation and combat that is both tactical and visceral.�
    Attached Images Attached Images dragon_age_inquisition.jpg

  2. #2 SP
    Senior Member Clopotarul's Avatar
    Dragon Age 3 contains deeper customization, castles, large levels | VG247

    Dragon Age 3 will bring back character customization to the series �in a big way,� and some the levels are going to be rather large, according to BioWare.

    Not be outdone in the guess-what-else-is-bigger department, creative director Mike Laidlaw added that �customization is going to be bigger than Dragon Age Origins,� and that players will also be able to customize their followers.

    Players will also be able to control their own castle, and character choices from previous games will be importable. According to executive producer Mark Darrah, the team is looking into ways to do this �without save imports.�

  3. #3 SP
    Senior Member Clopotarul's Avatar
    Concept Art :
    Attached Images Attached Images da3_concept_2.jpg da3_concept_3.jpg da3_concept_1-1024x576.jpg

  4. #4 SP
    CG Editor Dant3's Avatar

  5. #5 SP
    OEE
    VIP Member OEE's Avatar

  6. #6 SP
    \ tudyniuz's Avatar
    Attached Images Attached Images ea-e3-2013_0121.jpg ea-e3-2013_0116.jpg

  7. #7 SP
    Member Link's Avatar
    Asta e Morrigan din Dragon Age 1? Parca si maica-sa se transforma intr-un dragon...

  8. #8 SP
    Member Harilip's Avatar
    Quote Originally Posted by Link View Post
    Asta e Morrigan din Dragon Age 1? Parca si maica-sa se transforma intr-un dragon...
    seamana foarte mult, mai mult ca sigur este ea; i-au dat un aer mai evil. ma intreb cum o sa afecteze alegerile din primul joc, daca chiar au contat..

  9. #9 SP
    \ tudyniuz's Avatar
    Ea e

  10. #10 SP
    Senior Member ReNeGaDe124's Avatar
    https://twitter.com/Mike_Laidlaw/sta...90709995302912

    Dragon Age: Inquisition will be on PC, XBox360, PS3, PS4 and XBox One.

  11. #11 SP
    Senior Member ReNeGaDe124's Avatar
    Dragon Age: Inquisition este jocul de pe coperta GameInformer de luna aceasta.

    Attached Images Attached Images daifullcover.jpg

  12. #12 SP
    Junior Member zazarSm's Avatar

  13. #13 SP
    Senior Member ReNeGaDe124's Avatar

  14. #14 SP
    Senior Member sexbobomb91's Avatar


    Frostbite pe console ma cam ingrijoreaza .
    Tot ce-am vazut pana acum era mult mai slab pe console decat pe PC cu engine-ul asta.
    Si deja se vorbeste ca BF4 pe PS4 e cu mult mai inferior...

  15. #15 SP
    Vires Intus eagle-eye's Avatar
    Arata ok, dar ce ma deranjeaza e ca nu raman urme de sange/damage pe victime. Dai de 3 ori cu palosul si ala tot curat e pe piept . Sper ca nu va fi valabila chestia asta in jocul final, e stresant.

  16. #16 SP
    manfurismojive kobayashi's Avatar
    14 minute de gameplay off screen de la Pax Prime 2013, arata binisor

  17. #17 SP
    Senior Member ReNeGaDe124's Avatar
    Tot demo-ul, filmat cu zoom si dintr-un unghi mai bun:






  18. #18 SP
    Vires Intus eagle-eye's Avatar
    That. Is. Bonkers.

  19. #19 SP
    Member taz@'s Avatar

  20. #20 SP
    Senior Member sol1d's Avatar
    Dragon Age: Inquisition will include a keep-building mechanic that sees players capturing and maintaining strongholds across the world to unlock new quests. The system has been detailed in a new preview today.
    It follows BioWare producer Cameron Lee downplaying the similarities between Dragon Age: Inquisition’s plot and Mass Effect 3. He also discusses the Quanari as a playable race. Hit the link to find out what he said.
    Now, OPM has published a fresh Dragon Age: Inquisition preview, which addressed BioWare’s new keep mechanic.
    At one point the player will attempt to capture an enemy keep alongside support characters Varric, Vivienne and Cassandra. Once you’ve claimed the stronghold you will unlock quests in the surrounding area. There are keeps scattered throughout Orlais, each rewarding the player with new tasks once they’re liberated.
    The site adds that players can assign Inquisition agents to keeps to perform duties, such as spending 50 of them on rebuilding a fallen colossus, which boosts troop morale when invaded. Another given example sees players tasking ten troops to build a sulphur mine and boost the Inquisition’s income.
    Dragon Age: Inquisition keep-building mechanic revealed | VG247
    Dragon Age: Inquisition might sounds like a fantasy take on Mass Effect 3 – what with trying to rally all the world’s warring factions to take down a single threat and all that – but BioWare producer Cameron Lee has explained why it’s not all that similar, along with insight into the game’s morality, classes and much more.
    Speaking with OXM, Lee was asked about the similarities between the Dragon Age: Inquisition premise and Mass Effect 3′s Reaper-vanquishing tale. He replied, “Well, it’s interesting that that’s the impression that you got – it’s not really the case.
    “We have this event that occurs and the world is in chaos, sure, but in Mass Effect, you always knew what the threat was, you always knew that the reapers were there. In Dragon Age: Inquisition, whilst there is a humongous tear in the sky, and all these powerful factions and nations are in chaos – all this is happening at once, and that’s a little too strange to just suddenly occur and be coincidence.
    “So the player has more of an investment in uncovering what’s going on here. And it’s not necessarily about uncover some truths and get this person on side in order to deal with the thing at the end, it’s a lot more complex than that. And you know, you are a force. Yes you’re a character, but you lead this organisation, this inquisition, which has a really significant presence in the world, a presence and an influence on these different nations and factions.
    “So in Mass Effect you formed factions but it was mostly on a personal scale, whereas in Inquisition you’re talking about having a personal impact, but mostly through these big crunchy, meaty decisions and impacts that the Inquisition can have on the world. It’s kind of like the difference between being a Jedi, and founding the Jedi Order.”
    Elsewhere, Lee touted Inquisition’s greater emphasis on customisation and strategy, stressing that players will have more moral responsibility than before, a duty to really look out for their followers and more of a say in how their character looks and acts. To this end, he suggested that Inquisition is more like Dragon Age: Origins, rather than Dragon Age 2.
    When asked about recent multiplayer hires on the Inquisition team, Lee replied, “I have no idea at all in terms of hiring, but you know, the Mass Effect multiplayer stuff is really good, so we’ve certainly looked at options like that, but we haven’t decided on anything in terms of multiplayer at this point.”
    Lee also addressed Inquisition’s delay into Q3, 2014 and the addition of the Quanari as a playable race. Just how will the people take to these brutish warriors leading the charge for the world’s salvation? “There’ll be people out there who understand the Qunari and their religious beliefs and how all that work,” Lee explained. “There is a valid reason why Qunari are sitting on the throne of the Inquisition, as there is for an elf.
    “Elves have been persecuted in this world, so how would a human nation feel about having an Elven inquisitor come up to them and talk to them? So there are ways that all this fits together. David Gaider and the writers are hard at work putting that together. But it’s interesting to see it all take shape.”
    http://www.vg247.com/2014/01/03/drag...strategy-more/

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