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Thread: Console Club

  1. #361 SP
    Senior Member sexbobomb91's Avatar
    Da, dar atunci cand un SP are succes compania isi acopera cheltuielile si face un pic de profit spre deosebire de succesul live-service-urilor, ca Marvel Rivals sau Fortnite, care ajung efectiv sa printeze bani ani intregi.

  2. #362 SP
    Manager paul's Avatar
    Rockstar cumpara studioul Video Games Deluxe, fondat de Brendon McNamara, si il redenumesc in Rockstar Australia. Ei sunt cei care au relansat L.A. Noire in 2017, au facut L.A. Noire: The VR Case Files si updates dupa lansarea GTA: The Trilogy - The Definitive Edition de catre Grove Street Games. McNamara este fondatorul defunctului studio Team Bondi (L.A. Noire): Rockstar Games to Acquire Video Games Deluxe | Business Wire.
    Attached Images Attached Images rockstar-games-vgd_03-03-25-768x432.jpg

  3. #363 SP
    Vires Intus eagle-eye's Avatar
    Quote Originally Posted by sexbobomb91 View Post
    Da, dar atunci cand un SP are succes compania isi acopera cheltuielile si face un pic de profit spre deosebire de succesul live-service-urilor, ca Marvel Rivals sau Fortnite, care ajung efectiv sa printeze bani ani intregi.
    Corect, dar dpdv risc live-service e mult mai riscant. Risc mare, dar si daca iti iese te imbogatesti, de-aia il alearga toti.

  4. #364 SP
    Senior Member FuriaAlba's Avatar
    Quote Originally Posted by paul View Post
    Rockstar cumpara studioul Video Games Deluxe, fondat de Brendon McNamara, si il redenumesc in Rockstar Australia. Ei sunt cei care au relansat L.A. Noire in 2017, au facut L.A. Noire: The VR Case Files si updates dupa lansarea GTA: The Trilogy - The Definitive Edition de catre Grove Street Games. McNamara este fondatorul defunctului studio Team Bondi (L.A. Noire): Rockstar Games to Acquire Video Games Deluxe | Business Wire.
    Nu vor face asta, DAR...daca ar scoate LA Noire 2 peste 2-3 ani as fi cel mai fericit om. Primul joc a fost pentru mine o experienta extraordinara

  5. #365 SP
    Manager paul's Avatar
    Acclaim s-a intors:
    The Iconic Publisher Returns with a Focus on Supporting Independent Studios and Original IP While Rekindling Beloved Classics for a New Generation.

    After more than two decades, a team of industry veterans has united to bring back one of gaming's most iconic brands. Acclaim, the legendary video game publisher known for its groundbreaking titles in the ‘80s and ‘90s, is officially returning with a bold vision aimed at revitalizing the gaming landscape.

    Originally founded in 1987, the relaunch marks an exciting new chapter for the publisher, as it seeks to support indie developers and reignite classic franchises. Acclaim will provide much-needed resources such as funding, marketing and PR support, giving independent studios the opportunity to bring their creative visions to a broad audience.

    One of the key goals for the relaunched Acclaim is to resurrect and revitalize its beloved portfolio of classic IP enjoyed for years by millions of players. To ensure this vision comes to life, Acclaim has assembled an advisory board comprised of esteemed industry leaders, including Russell Binder at Striker Entertainment, Mark Caplan at Ridge Partners and Jeff Jarrett at Global Force Entertainment. Their vast experience and invaluable guidance will play a pivotal role in shaping the future of Acclaim's classic franchises and innovative ventures.

    Acclaim’s leadership and board spans the entertainment industry—licensing icons, professional athletes, living music legends and seasoned veterans who have defined the intersection of video games and pop culture. Two-time Hall of Fame wrestler Jeff Jarrett, with over three decades of experience in the sports entertainment and video game industries, underscores how this wealth of expertise will shape the future of Acclaim.

    “For more than three decades, I've had the privilege to have been a part of both the wrestling and gaming universes, and I'm thrilled to now be a partner in the revival of Acclaim, an iconic publisher known for releasing some of the most legendary games of the ‘80s and ‘90s,” said Jarrett. “From my early involvement with the publisher’s hit 16-bit WWF titles to my experience helping shape the TNA Wrestling series, which spawned the first video game wrestler to become a full-time roster member in the Squared Circle, I've seen firsthand the type of impact great games can have on players and fans. Resurrecting Acclaim is an opportunity to impart the same degree of passion and love to a new generation, and I'm excited to be involved.”

    Tapped to spearhead the relaunch and growth of Acclaim as CEO, is games industry veteran Alex Josef, who brings more than two decades of experience marketing and publishing hundreds of games on PC, console and mobile.

    “It’s an absolute honor and pleasure to be leading the charge in bringing Acclaim back to the forefront of the games industry,” said Alex Josef, CEO, “We’re fortunate that we have an extremely talented team and that we’ve already signed some incredible indie titles, which we’ll be revealing soon.”
    "GAME INDUSTRY VETERANS REVITALIZE LEGENDARY VIDEO GAME PUBLISHER ACCLAIM" - Games Press
    Attached Images Attached Images layer-661-1.png

  6. #366 SP
    Manager paul's Avatar
    BlizzCon se intoarce in 2026:

  7. #367 SP
    Manager paul's Avatar
    Quote Originally Posted by paul View Post
    Game Informer se inchide:
    S-a intors. Gunzilla Games i-au cumparat de la GameStop:

  8. #368 SP
    Manager paul's Avatar
    Ubisoft creeaza o subsidiara careia ii transfera trei IPs (Assassin's Creed, Far Cry si Tom Clancy's Rainbow Six). Tencent investeste 1.16 miliarde EUR pentru ~25% economic interest.

    (.pdf) UBISOFT ACCELERATES ITS TRANSFORMATION BY LAYING FOUNDATION FOR NEW OPERATING MODEL WITH THE CREATION OF A SUBSIDIARY AND INJECTION OF €1.16BN OF CASH FROM SELECTED INVESTOR TENCENT

  9. #369 SP
    Manager paul's Avatar
    Ubisoft nu se lasa:
    Quote Originally Posted by Insider Gaming
    Insider Gaming has learned that Ubisoft is currently developing a new Battle Royale game that’s heavily inspired by Apex Legends.

    The game, which is currently under the project name ‘Scout’ is so heavily inspired by Respawn Entertainment’s highly successful Apex Legends that it was once used as the thumbnail for the project.

    It’s understood that the game has been in development for at least a couple of years and will feature “very similar” characters to Apex Legends including a spin on Pathfinder, Wraith, Lifeline, and other characters from the game.

    One source said on the project, “I think the goal is to capitalize on the player count of Apex dropping and them [Ubisoft higher-ups] thinking there’s room in the market for another hero Battle Royale.”

    Interestingly enough, the project seems to go against Ubisoft’s own internal research team, who recently asked the question as to “what’s next after Battle Royale” while citing the decline in players across various Battle Royale games, including Apex Legends.
    EXCLUSIVE - Ubisoft is Developing a New Battle Royale Heavily Inspired by Apex Legends - Insider Gaming

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