Intr-un interviu luat in cadrul evenimentului BMO Capital Markets din New York, Brian Farrell (CEO al THQ), a afirmat ca jocurile ies cu un pret prea mare, acest lucru alungand potentiali noi cumparatori. Ca un contraatac, compania THQ planuieste sa scoata un nou sistem de stabilire a preturilor incepand cu MX vs. ATV Alive. Desi se bazeaza pe un plan destul de indraznet, THQ se asteapta ca vanzarile lor sa se dubleze in anul 2011. Well, nu ar strica daca mai multe companii ar urma exemplul lor.
When we launched [MX vs. ATV] at $59.99, we�d do some units, and then when we brought the price down to the mass market-friendly price of $39.99, it would just pop. So the thinking this time is, let�s initially launch at $39.99 � it�s a very robust game, very high quality, so this is not about trying to get a secondary title out. It�s an AAA title, at that price point, but then with a series of DLC so people can extend their experience. We think this is the future of gaming. We think that�s the way games are gonna go in the long term.
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