Assault players can usually be found at the forefront of battle, heading the offensive. With five punch-packing primary weapons to choose from, they can overwhelm their enemies with sheer firepower. Don’t overlook their defensive potential, either – the primary ability of the Assault Class is the Nano Shield, which allows players to deploy a temporary energy screen that block enemy attacks while letting allied projectiles through.
In addition to the primary Nano Shield ability, Assault players can choose one of three secondary abilities:
- Speed Dash
The Speed Dash ability lets Assault players move faster for a short amount of time. It is very useful for seizing the initiative during mission modes where speed is of the essence, such as Search & Destroy. It can also be used to beat a hasty retreat when ammo supplies and health run low.- Stun Blast
The Stun Blast ability temporarily stuns and blinds nearby enemies, making them easier to target. It is ideal for quickly turning the tables when faced with a particularly resilient opponent, or for situations where enemies are attacking from multiple directions.- Buddy Drone
The Buddy Drone ability deploys a flying combat drone that automatically attacks nearby enemies. As such, it works as an effective counter against impending brutal melee attacks. The Buddy Drone can be customized with skins.
Scout players excel at catching the enemy unaware, biding their time until they see an opportunity to strike – either from very far away, or from very nearby. Armed for long-distance takedowns and clean, efficient kills, Scout players are usually difficult to spot in battle until it’s too late. Their stealth capabilities are further enhanced by the Cloak ability, which renders them all but invisible at a distance when activated. The new phase-shifting tech used for the Cloak ability does have its limits, though; it can only be used in conjunction with a combat knife, as larger weapons will disrupt the effect.
In addition to the primary Cloak ability, Scout players can choose from one of three secondary abilities:
- Tactical Echo
The Tactical Echo ability lets Scout players send out a radar pulse that temporarily highlights all enemy troops and automata within range – even other Scouts using the Cloak ability. This information is then relayed to allied HUDs and radars.- Emergency Teleport
Based on the same technology that lets Spawn Beacons to teleport troops into battle, the Emergency Teleport ability allows Scout players to teleport to a random part of the map when they run into trouble. However, the teleportation device has a lengthy recharge time.- Stun Drone
The Stun Drone ability deploys a flying combat drone that waits in an area until it
detects an enemy nearby. When attacking, it flies directly at the enemy and detonates an E-Pulse that temporarily blinds and stuns them.
The primary ability of the Support Class is the Revive Drone, which deploys a hovering medical robot that can resuscitate critically wounded comrades. Dying team mates who accept medical treatment and are successfully revived will receive full health with additional ammo and a temporary 25% health boost. They also avoid losing a life and having to start over from the spawn point – which can make all the difference during intense matches, particularly in custom Warzones with limited lives turned on.
Unlike the Assault and Scout players, which both have three secondary abilities to choose from, the Support players can choose from five secondary abilities:
- Air Support Drone:
The Air Support Drone ability deploys a flying combat drone that protects the area indicated by the Support player and unleashes minigun fire on any enemies that get close.- Spawn Beacon:
The Spawn Beacon ability sets up a temporary in-field spawn point for team mates. Spawn Beacons can be placed almost anywhere in the map, but it takes a while to install them and they’re vulnerable to enemy fire.- Turret:
The Turret ability deploys a sentry turret that will automatically target enemies in its forward facing field of view. While not indestructible, sentry turrets are ideal for guarding choke points and defending mission-critical areas.- Supply Box:
This ability lets Support Class players set up a Supply Box, which team members can use to stock up on health and ammo. The box can be destroyed by enemy players.- Support Teleport:
The Support Teleport ability allows Support Class players to teleport directly to a team mate in need of medical or tactical assistance. The teleportation device has a lengthy recharge time after each use.


Recunosc era putin overpowered , dar atat timp cat reuseam chiar si cu medic sau tactician sa fac treaba impotriva la Infiltrators , nu era asa de rau.Nu e oki parerea mea ca au scos Infiltrator , dar nah to each he's own
Nu am fost mare jucator la KZ3 , dar mi-a placut la nebunie mp-ul

Jocul asta nu are caini, nu e next-gen. Ne-au mintit.
, am observat totusi ca helghastii au trecut putin la regim, parca sunt mai subtirei ca in 2 si 3
.

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