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Thread: Backward Compatibility - Xbox Series X|S

  1. #1 SP
    Manager paul's Avatar

    Post Backward Compatibility - Xbox Series X|S

    Parte a strategiei de marketing a Microsoft este aceea sa evidentieze ca pe Xbox Series te poti distra cu jocuri din 4 generatii: Original Xbox, Xbox 360, Xbox One si Series.

    Lista jocurilor Original Xbox si Xbox 360: Available games | Xbox.

    Cele de Xbox One, fara Kinect, sunt aproape toate compatibile.

    Xbox Series X: The Most Powerful and Compatible Next-Gen Console with Thousands of Games at Launch - Xbox Wire
    Quote Originally Posted by Xbox Wire
    [...] Your games will not be left behind, thanks to backward compatibility. You will be able to play four generations of games on Xbox Series X on day one. That makes it the largest launch lineup for any new console ever, with thousands of games to play. Our backward compatibility engineers have spent years devising innovative ways for modern, next-gen technology to make the games library you’re building today even better, at no additional cost and with no work from developers. It’s our intent for all Xbox One games that do not require Kinect to play on Xbox Series X at the launch of the console. And because of the unprecedented power of Xbox Series X, most of your favorite games will load faster and look and perform many times better on the new console. [...]
    You Are the Future of Gaming - Xbox Wire
    Quote Originally Posted by Xbox Wire
    [...] There will be thousands of games to play, spanning four generations, when Xbox Series X launches globally this November and over 100 optimized for Xbox Series X titles, built to take full advantage of our most powerful console, are planned for this year. And with brand new console features like hardware-accelerated Direct X raytracing, framerates up to 120 frames per second, faster loading times, and Quick Resume for multiple games, playing will look and feel better, no matter which games you choose to play on day one.

    - More than 50 new games planned for this year across generations and optimized for Xbox Series X, including Assassin’s Creed Valhalla, Dirt 5, Gears Tactics, Yakuza: Like a Dragon, and Watch Dogs: Legion. With Smart Delivery you only have to buy these games once to play the best versions for your console, across generations.
    - New games developed for Xbox Series X and launching with Xbox Game Pass,including exclusives like The Medium, Scorn, Tetris Effect: Connected, and more.
    - More than 40 popular games newly optimized to take full advantage of Xbox Series X such as Destiny 2, Forza Horizon 4, Gears 5, Ori and the Will of the Wisps, Madden NFL 21, and more. [...]

    Play thousands of games across four generations of content

    Playing your favorite games and franchises across four generations of Xbox was a key tenet for us in the next generation of console gaming. This commitment means that you will have access to thousands of titles across four generations of content – from Xbox, Xbox 360, and Xbox One.

    Our back compat team continues to develop new innovations that can be applied to a curated list of titles that will enhance them even further than was possible when they were originally created. These optimizations include the ability to render titles with increased resolutions up to 4K, delivering new HDR reconstruction techniques to games that were developed years before HDR came into existence, applying anisotropic filtering to improve image quality, and creating ways to increase or double the frame rate of certain titles.

    Whether you’ve played for years or have just recently picked up a controller, we can’t wait for you to see and feel the first big step into gaming’s next generation with Xbox Series X this November.
    Xbox Series X Launches this November with Thousands of Games Spanning Four Generations - Xbox Wire
    Attached Images Attached Images everythingfuture_hero.jpg

  2. #2 SP
    Manager paul's Avatar
    “Xbox Series S was designed to be the most affordable next generation console and play next generation games at 1440P at 60fps. To deliver the highest quality backwards compatible experience consistent with the developer’s original intent, the Xbox Series S runs the Xbox One S version of backward compatible games while applying improved texture filtering, higher and more consistent frame rates, faster load times and Auto HDR.”
    Xbox Series S Won't Apply Xbox One X Enhancements, Microsoft Confirms – GameSpew

  3. #3 SP
    Why so serious ? razvanrazy's Avatar
    Foarte aiurea. Deci va rula jocurile de Xbox One, la calitatea lui One S, nu la cea a lui One X.
    Deci daca un joc ruleaza la 900p pe One S si la 1800p pe One X, atunci pe Series S va rula la 900p
    Doar ca probabil va rula la un 30/60fps locked - poate chiar 120fps la unele jocuri.

  4. #4 SP
    Member ymess's Avatar
    Din articol inteleg ca depinde de developer, si mi se pare normal.
    Adica minimul garantat daca developerul nu face nimic e sa aibe doar imbunatatiri standard (fps constant, load-times micsorat si texture filtering).
    Dar developerii au doua optiuni: ori fac jocul pe rezolutie dinamica (unele probabil deja suporta asta), ori actualizeaza versiunea jocului de Series S.
    Din ce inteleg, first-party titles tind sa garanteze ca vor face toate imbunatatirile posibile si pe Series S.

  5. #5 SP
    Why so serious ? razvanrazy's Avatar
    Nu, de fapt nu depinde deloc de developer, este o limitare impusa de ei.
    Altfel jocul ar trebui sa ruleze pe Series S in cea mai buna versiune de pe current gen - adica asa cum ruleaza pe One X.

    Ia exemplu cu RDR care ruleaza in 4k nativ pe One X si 1080p pe One S. E clar ca jocul asta va rula in 1080p pe Series S, nu pentru ca nu duce consola 4K, un joc cu 2 generatii in urma si nici pentru ca nu vor devii sa ruleze asa.

    Ci pentru ca vor microsoft sa se asigure ca totusi vand si Series X.

    Btw, tine cont ca discutam strict despre Backward Compatible games, deci de cele de Xbox si Xbox 360, nu de jocurile noi aparute

  6. #6 SP
    Manager paul's Avatar
    Quote Originally Posted by Eurogamer
    1440p for OG Xbox and enhanced 360 titles, 2x performance on select One S titles - and more.

    Kicking off with games running on the vintage 2001 Xbox - the 'OG' machine - we've confirmed that Xbox Series S will run these games at an enhanced resolution. There's a 3x boost to resolution on both axes, meaning that titles targeting 480p on the original machine will hit a maximum of 1440p on Series S, presumably with a range of performance benefits. The good news continues with the enhanced Xbox 360 titles that were released for Xbox One X. These games will also be enhanced for Series S, this time running with a 2x2 resolution multiplier, bringing titles that ran at native 720p up to 1440p. While this doesn't match the max 4K we saw on Xbox One X, there is the potential for improved performance elsewhere thanks to the much faster Zen 2 CPU architecture. In scenarios where Xbox One X was limited by its Jaguar CPU cores, Series S has much more headroom.

    It's already been confirmed that the ways in which Series S and Series X handle Xbox One titles varies. Only the Series X will benefit from Xbox One X enhancements to existing games - which typically boils down to resolution boosts, higher quality textures and other graphics-driven effects. Xbox Series S brings its additional horsepower to bear in improving the experience of Xbox One S titles instead. This is more limiting in some respects (a game hard-coded to run at 900p will not run any higher on Series S, for example) but the new console benefits from increased resolutions in games that use dynamic resolution scaling, as well as improvements to texture filtering quality. Obviously, running games from solid state storage reduces loading times significantly, while the Auto HDR feature we've seen running on Series X also features on Series S - all games should present nicely on HDR screens, whether they natively support high dynamic range or not. It's a feature I personally can't wait to test. Finally, it goes without saying that CPU-limited titles should also deliver more stable performance at target frame-rates.

    However, there is one more feature that Microsoft has only mentioned in passing - and now we know more details, we're excited by it: the idea that select Xbox One titles will run at double the frame-rate on the new consoles, including Series S.

    "We designed the Series S to enhance the Xbox One S games in a way that the Xbox One X can't do," system architect Andrew Goossen tells us. "We made it easy for existing Xbox One S games to be updated to run with double the frame-rate when played on Series S as well. When games are updated, existing games can query to determine whether they're running on the new console. And in terms of the performance, the Series S provides well over double the effective CPU and GPU performance over the Xbox One, making it pretty straightforward for the games to do this. And in fact, the Series S GPU runs the Xbox One S games with better performance than the Xbox One X."

    The way Xbox One X handled non-enhanced Xbox One S titles was interesting - effectively users saw the enhanced GPU only running at half-rate, its compute units split between vertex and pixel processing. The new consoles are designed to run legacy Xbox One titles with the full power of both CPU and the new RDNA 2 GPUs.

    "There's no real perf tuning necessary when you do this, and so often it's just as easy as changing three lines of code, and then the game works." Goossen adds. "Even when it's not that easy, the fixes are still pretty minor. We had one triple-A title where doubling the frame-rate really worked perfectly, except that the crowd animation was twice as fast as normal. And so, those sorts of fixes are typically very, very easy for developers to go fix. We're working with game developers and publishers to update [their titles]. It'll basically be select games that run at a doubled frame-rate on the Series S."

    Some games will be able to see this functionality enabled by the developer themselves, while others may be collaborations between the game maker and Microsoft's compatibility team.

    "In some cases, for more service-based games or games that are still have active communities, it'll actually be easier for the developer to do it," says Xbox director of program management, Jason Ronald. "And then in other cases, we may be able to do things at our level, on behalf of the title, similar to how we've done it in the past. These are all things that we're actively working through as we get closer to launch and we'll have more to share about specific enhancements in specific titles closer to launch."

    So, as we understand it, existing Xbox titles can be enhanced for both Series S and Series X in different ways - the compatibility team can step in with its own specific type of magic, opening the door to running 30fps games at 60fps and 60fps titles at 120fps. Alternatively, developers now have the tools to see where their existing Xbox One games are running - and if it's a Series S or Series X machine, aspects like doubling the frame-rate become possible (and perhaps other features could be enabled too) - all without having to 'port' their games to the next-gen platform. The extent to which take-up will be there is of crucial importance, of course, but the potential is certainly very exciting and we're really looking forward to testing this out on both of the new Xbox machines.
    This is how Xbox Series S backwards compatibility really works • Eurogamer.net

  7. #7 SP
    Why so serious ? razvanrazy's Avatar
    Acum urmeaza damage control si o dau la intors.

    Partea buna e ca vor rula mai bine decat pe One S ceea ce e bine.

  8. #8 SP
    Cons. Mercedes-Benz djleo666's Avatar
    @razy si @paul : kinect functioneaza pe series x, ba chiar se va lansa un nou joc toamna asta pe Series S si X care va folosi Kinectul -} Just Dance 2021


    Gesendet von iPhone mit Tapatalk

  9. #9 SP
    Manager paul's Avatar
    Nu, nu functioneaza. Ca sa joci pe Series, folosesti aplicatia de smartphone Just Dance Controller.

  10. #10 SP
    Cons. Mercedes-Benz djleo666's Avatar
    Quote Originally Posted by paul View Post
    Nu, nu functioneaza. Ca sa joci pe Series, folosesti aplicatia de smartphone Just Dance Controller.
    Ce trist....deci devii de la Ubisoft sunt niste mincinosi. Well Paul iti multumesc ca m-ai lamurit, eram convins ca e cineva aici pe forum care deja a testat xboxul series x...

  11. #11 SP
    Why so serious ? razvanrazy's Avatar
    Leo, au anuntat deja oficial ca nu va fi suportat nici Kinect si nici jocurile pentru Kinect prin BC.

    Unde anume ai vazut sa spuna devii de la Ubisoft asa ceva?

  12. #12 SP
    Manager paul's Avatar
    Backward compatibility tested and the performance is extreme:

  13. #13 SP
    Cons. Mercedes-Benz djleo666's Avatar
    Quote Originally Posted by razvanrazy View Post
    Leo, au anuntat deja oficial ca nu va fi suportat nici Kinect si nici jocurile pentru Kinect prin BC.

    Unde anume ai vazut sa spuna devii de la Ubisoft asa ceva?
    Te-ai dilit? Jul 16, 2020, 9:30am EDT ??? )
    Astia de la Ubi romania au kinectul legat de series x pt just dance 2021

  14. #14 SP
    Why so serious ? razvanrazy's Avatar
    Nu spun ca nu este asa man. Doar ca asta au anuntat ei oficial.
    Pentru mine “a spus unu” = 0 in cazuri de genu asta. Sorry

  15. #15 SP
    Cons. Mercedes-Benz djleo666's Avatar
    Quote Originally Posted by razvanrazy View Post
    Nu spun ca nu este asa man. Doar ca asta au anuntat ei oficial.
    Pentru mine “a spus unu” = 0 in cazuri de genu asta. Sorry
    Nu au zis ca e nefunctional si nesuportat. Ceea ce este si acum pe actualul xbox. Kinectul nu mai este suportat oficial de vreo 2 ani

  16. #16 SP
    Manager paul's Avatar
    I've tested auto-HDR in a number of backward compatible games on a preview version of the Xbox Series X hardware. And it's a big benefit. Every game I tested maxes out at 1,000 Nits, which is a measure of luminance. When it comes to HDR, 1,000 Nits is a gold standard for the bright highlights in an image.

    Xbox Series X's machine-learning auto-HDR renders stunning results | VentureBeat
    Watch on an HDR compatible device or screen if you can! With our early Xbox Series X preview, we wanted to show as many games as we can running on the system, so here's a look at a bunch of titles in a 4K 60 FPS HDR video!

    Note: Looks like I made a mistake during my research for this video, Red Dead 2 runs locked at 4k resolution on One X and did not make use of dynamic resolution scaling.

  17. #17 SP
    Member fdkenzo's Avatar

  18. #18 SP
    Manager paul's Avatar
    Assassin's Creed Unity 60fps on Series X:

  19. #19 SP
    Senior Member Espiritus's Avatar
    Unity mi s-a parut unul dintre putinele jocuri non Naughty Dog care sa ridice standardele grafice ale vremii respective. Din pacate nu l-au si optimizat la fel de bine si am avut nevoie de o noua generatie care sa il ruleze cum ar trebui. Dupa 6 ani, inca mi se pare foarte frumos.


    Totusi, baietii astia de la DF sunt penibili rau.
    Quote Originally Posted by Baiat penibil de la DF
    [...]the density of the environments and like the huge crowds, which I don't think we've seen in any game to date since then
    In afara de Uncharted 4 care a aparut un an mai tarziu si care a si rulat bine pe PS4. Dar probabil nu au auzit de el, ca na, nu se poate juca pe PC.

  20. #20 SP
    Why so serious ? razvanrazy's Avatar
    Ce zici tu de Uncharted 4, e vorba de cateva scene unde sunt multi oameni si...cam atat.
    In Unity cam tot jocul e asa.

    Si da, si mie mi s-a parut Unity singurul AC cu adevarat "next gen" prin ambitie - arata foarte bine pe exterior, foarte detaliat, foarte multi oameni, geometrie pe greu peste tot pe strazi, samd, dar si la interior cu texturi de rezolutie foarte mare si cu tot felul de artificii ca sa-l faca sa para wow, exact asa cum trebuia atunci.

    Iar faptul ca acum il duce in 60fps (nu am vazut video, nu stiu ce rezolutie) mi se pare absolut firesc, dar ma bucur de asta si cu siguranta il voi reinstala pe Series X pentru a testa

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