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Thread: The Last of Us (Original)

  1. #161 SP
    Junior Member vld_D3mon's Avatar
    Nici n-ar fi trebuit sa existe optiunea asta Listen mode, prea mura-n gura. In rest, abia astept sa vad survival si rani pe bune, nu Lara Croft care e Greu de ucis si perfect capabila sa distruga tot cu 1000 de rani.

  2. #162 SP
    Senior Member darkpaul13's Avatar
    Pe mine nu ma deranjează atâta timp cât poate fi dezactivata...jocurile din ziua de azi nu prea își mai permit sa nu fie accesibile..mai ales un asemenea joc in care s-au investit mulți bani si este exclusiv..deci un public ma restrâns..

  3. #163 SP
    Junior Member vld_D3mon's Avatar
    Ai dreptate si stiu si eu asta dar tot sunt fustrat pe tema asta(poate n-ar trebui sa fiu) dar e alarmant cum jocurile devin din ce in ce mai usoare cu tot felul de superputeri. In multe jocuri stealth vezi prin pereti in ziua de azi(Dishonored si Hitman Absolution imi vin acum in minte) inainte doar cu coduri puteai face asta in unele jocuri, celebrul wallhack. Nu inteleg cum developerii unui joc pot implementa in jocurile lor astfel de talente, dar n-ar pune in jocuri elementul de one hit kill si pentru tine dar si pentru adversar. Mie imi displac jocurile in care ai arme/sageti si dai cu ele in puncte de one hit kill (inima & cap) si adversarul nu moare, ba mai mult chiar e capabil sa te omoare el pe tine. De asta sunt incantat de ce am citit cu o pagina inainte legat de modul in care ranile iti vor afecta conditia fizica. Dar ar fi frumos ca mai multe jocuri sa adopte acest concept radical in jocurile care se vor a fi survival sau cu tente realiste si Rating M.

    Am vorbit prea mult pe scurt vroiam sa zic: Ca daca tot implementeaza talente din aria cheaturilor de alta data, atunci sa puna si one hit kill in jocurile din categoria spusa de mine mai sus.

  4. #164 SP
    Senior Member darkpaul13's Avatar
    da..ptr ca se face in ziua de azi e entertainment..nu mai e gaming...dovada ca multi joaca direct pe easy sau very easy..acum jocuriile vor sa te faca sa te simti bad-ass..nu mai sunt vremuriile cand iti lua 3 ore sa termini un nivel si dupa te laudai in la tot blocul cu ce ai facut...

  5. #165 SP
    Senior Member ReNeGaDe124's Avatar
    Informatiile sunt false: https://twitter.com/Neil_Druckmann/s...73472877969408

    Neil Druckmann
    ‏@Neil_Druckmann
    Creative Director @ Naughty Dog, writing the end of the world with The Last of Us

    Sorry guys, this info is fake: The Last Of Us’ Damage System Sounds About As Realistic As It Could Be

  6. #166 SP
    Junior Member vld_D3mon's Avatar
    F**k... și e fals deci și modul ăla de a vedea prin pereți? Că eu în fiecare video cu puținul gameplay apărut până acum, n-am văzut să vadă prin pereți. Dar dacă e așa și nu aduc nimic în plus acestui gen survival, atunci să se spele cu el pe cap.

  7. #167 SP
    Senior Member ReNeGaDe124's Avatar
    De Listen Mode se stia deja de ceva vreme. Mai toate previewurile l-au mentionat: Hands-On With The Last of Us – PlayStation Blog

  8. #168 SP
    Junior Member vld_D3mon's Avatar
    Mersi ReNeGaDe deși o parte din mine a murit Sper totuși să fie un joc frumos, greu de terminat, un survival adevărat.

  9. #169 SP
    CG Editor Dant3's Avatar
    Durata jocului explicata într-un interviu:

    "We’re definitely looking at more than 12 hours, maybe 12 to 16 right now is what we’re looking at,” explains Naughty Dog’s Arne Meyer in a video interview. “It really depends on how you play. You can play a little bit slower if you try to approach situations stealthy, if you really wanna explore the environment and scavenge, that’s going to add more time too.”

  10. #170 SP
    Senior Member apbaciu's Avatar
    The Last of Us Hands-On - Official PlayStation Magazine UK
    Attached Images Attached Images imageuploadedbytapatalk-hd1363410457.823500.jpg imageuploadedbytapatalk-hd1363410501.768793.jpg imageuploadedbytapatalk-hd1363410515.065152.jpg imageuploadedbytapatalk-hd1363410525.865756.jpg imageuploadedbytapatalk-hd1363410537.696240.jpg imageuploadedbytapatalk-hd1363410548.965961.jpg imageuploadedbytapatalk-hd1363410561.184867.jpg

  11. #171 SP
    Senior Member OlBlueEyes's Avatar
    The Last of Us' Single Player Campaign is "More Than 12 Hours," DLC is "Only Going to be Multiplayer Focused"

    Naughty Dog has said in the past that The Last of Us would have the “longest ever” campaign for the company, meaning that your time with the single player in game would last longer than any Uncharted or Jak iteration.

    Speaking to EvolveEnt, Arnie Meyer, Community Strategist at Naughty Dog, narrowed down how long it takes to beat the campaign:

    We’re definitely looking at more than 12 hours, maybe 12 to 16 right now is what we’re looking at. It really depends on how you play. You can play a little bit slower if you try to approach situations stealthy, if you really wanna explore the environment and scavenge, that’s going to add more time too. So we’re really giving you the flexibility on how much content you can explore.

    Arnie then talked a little bit about post-launch content, saying that “DLC for the The Last of Us, it’s also only going to be multiplayer focused, we’re not looking at single player DLC.”

  12. #172 SP
    Senior Member Clopotarul's Avatar




  13. #173 SP
    Member claudiutk's Avatar
    Take me and my money !!! Damn pare tare de tot si cu replay value Mi-a placut si I Am Legend

  14. #174 SP
    OEE
    VIP Member OEE's Avatar
    The Last of Us TV Spot #1 - The Walking Dead Spot


  15. #175 SP
    Senior Member sexbobomb91's Avatar

  16. #176 SP
    Ω Pira's Avatar
    Adevaraciune jocul asta!

  17. #177 SP
    Turbo Killer RonanN1's Avatar

  18. #178 SP
    Ω Pira's Avatar
    Blana grafica si animatiile. Ai zice ca-i next-gen daca n-ai stii.

  19. #179 SP
    OEE
    VIP Member OEE's Avatar
    The Last of Us development series episode 2: Wasteland Beautiful

    In our first video in The Last of Us development series we took a look at the Infected. We explored their unpredictable nature, what the Cordyceps fungus has done to these humans, and how we as developers worked some plausible science about infection into the game.

    Area 5 returned to the studio to discover how we created the game world. The second video in the series looks at what went into the concept and design of the world and its environments in The Last of Us. Check it out:


    The key word for the development of every aspect in The Last of Us is contrast. There’s a counterpoint to nearly every detail in the game and we strive to show as much beauty as the ugly, brutal realities of the world allow. We think you’ll find our wasteland beautiful once you get into the game world in just a couple months.

    Our next video in the series will explore the crafting and scavenging gameplay mechanics. An in-depth documentary on the game disc will contain an expanded look at all the content in these videos. The Last of Us will be available on PlayStation 3 from 14th June 2013.

  20. #180 SP
    Senior Member darkpaul13's Avatar
    dar care e faza cu Naughty Dog ?au schimbat angajatii ?vad in toate videouriile de pana acum niste fet(z)e care n-au aparut in niciun video "making-of" Uncharted 1,2 sau 3..

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