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Thread: The Elder Scrolls V: Skyrim / Anniversary Edition

  1. #641 SP
    Senior Member Enthroll's Avatar
    Save de 14 MB 180 de ore, lvl 62 = frame drops dupa cateva ore de joc . (cu tot cu autosaves off dar se incarca repede)
    Save de 8 MB (in jur de 80 ore?) lvl 48 = all is smooth.

    Hai Bethesda cu patch-ul minune ca iar ai ratat-o la save files pe ps3.

    @ OEE: joci pe consola ?

  2. #642 SP
    OEE
    VIP Member OEE's Avatar
    Quote Originally Posted by Enthroll View Post
    @ OEE: joci pe consola ?
    Da, numai pe PS3 am jucat. Dupa cum ziceau si cei de la Bethesda: unii au probleme, altii deloc...

    Sa vedem ce o sa fie cand se lanseaza 1.5 care, dupa cum se laudau, rezolva problemele de lag.

  3. #643 SP
    VIP Member RvsS's Avatar
    Quote Originally Posted by Raskolnikov1944 View Post
    Doar in Markarth observi fenomenul sau si in alte zone dupa mai multe ore de gameplay? (Whiterun de exemplu?)

    @mr. Poe: pe PS3 joaca.
    Da, pe PS3. Da, si in Whiterun s-a manifestat, mai ales noaptea cand prezenta unor garzi cu torte in jurul tau transforma jocul in slideshow. Repet - patch-urile au reparat foarte mult din aceasta problema, in niciun caz nu reprezinta un motiv sa nu il incercati/continuati. Insa se poate si mai bine, asteptam vesti despre urmatoarele patch-uri.

  4. #644 SP
    OEE
    VIP Member OEE's Avatar

  5. #645 SP
    Senior Member Tudoran's Avatar
    unul dintre cele mai tari MOD-uri ))))))) My Little Pony Skyrim mod replaces dragons | VG247
    Skyrim My Little Pony Dragon Mod - YouTube!
    Skyrim My Little Pony Dragon Mod - YouTube!

    al doilea e epic! daca asa incepea jocul, tot eram transpirat!

  6. #646 SP
    OEE
    VIP Member OEE's Avatar
    Forget about free time, this guy has way to much of it...



    And some good news: News on the Creation Kit and Game Updates

    It’s been a few weeks since our last update on Skyrim’s status, so we wanted to share details on what we’re working on.

    The Creation Kit and Steam Workshop are nearly ready. We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month. We think Skyrim modding is one of the game’s best features, and we have the best modders of any game. It’s been a lot of exciting work for us, and we can’t wait to unleash it.

    Skyrim’s 1.4 update is currently undergoing testing on all three platforms. The update will include fixes and optimizations for the most common issues people have been reporting (see below). We’re hoping to finalize this next week, and submit it to the console manufacturers for certification, as well as release on PC.

    Our current update plan for the PC is to first release our updates as “beta” versions through Steam. This is something you’ll be able to opt into through Steam and back-out of if needed. This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. We’ll have more info soon on how this will work.

    Echoing what we said back in December, we’ll continue to look into issues that are being reported and subsequent updates will follow. You have all supported Skyrim in a huge way, and we’ll be supporting all of you, and continue to make the game better.

    After the break, check out the current changelog for 1.4.


    Current 1.4 Changelog (all platforms unless noted)

    NEW FEATURES

    Skyrim launcher support for Steam Workshop (PC)


    BUG FIXES:

    General optimizations for memory and performance
    Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
    Improved compiler optimization settings (PC)
    Long term play optimizations for memory and performance (PS3)
    Memory optimizations related to scripting
    Fixed crashes related to pathing and AI
    Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
    Fixed rare crash with loading saved games
    Fixed issue with accented characters not displaying properly at the end of a line
    Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
    Fixed issue where dragon priest masks would not render correctly
    Fixed issue where quests would incorrectly progress after reloading a save
    Fixed issues with placing and removing books from bookshelves in the player’s home
    Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
    Fixed issue where the player house in Windhelm would not clean up properly
    Fixed crash related to giant attacks and absorb spells
    Fixed issue with ash piles not cleaning up properly
    Fixed occasional issue where overwriting an existing save would fail
    Fixed memory crash with container menu
    Fixed infinite loop with bookshelves
    Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
    Fixed issue where transforming back to human from werewolf would occasionally not fail
    Bows and daggers will display properly when placed on weapon racks

    QUEST FIXES:

    The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
    In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
    Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
    Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
    Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
    In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
    In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
    Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
    In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
    “The White Phial” will now start properly if player already has a briar heart in their inventory
    Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
    Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
    In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
    In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
    “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
    Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
    “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
    Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
    In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
    Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
    Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
    “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
    Fixed rare issue where “Dampened Spirits” would not start properly
    Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
    Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
    Fixed numerous issues with “Blood on the Ice” not triggering properly
    In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
    In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
    Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
    Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.

  7. #647 SP
    Senior Member Rasko's Avatar

  8. #648 SP
    OEE
    VIP Member OEE's Avatar
    This is truly epic:

  9. #649 SP
    OEE
    VIP Member OEE's Avatar
    Skyrim meets LMFAO:

  10. #650 SP
    Senior Member Rasko's Avatar
    Help!
    Dupa aproape 100 de ore am intalnit primul glitch quest related.
    Quest: Troubles in Skyrim
    Descriere: una dintre primele misiuni pe care le-am primit de la Companions si anume sa ucid un Vampire Boss localizat in Broken Fang Cave.
    Problema: in momentul in care ma intorc la Farkas, cel de la care am primit misiunea, in timpul conversatiei cu el nu am optiunea sa-i spun ca am facut ce mi s-a cerut si ca bossul o fost omorit. Cand initializez discutia cu el, questul se muta automat in sectiunea gri a celor rezolvate deja, dar markerul misiunii ramane.
    Glitchul se pare ca intervine deoarece am mai fost in Broken Fang Cave inainte si i-am masacrat pe inhabitanti...
    Am incercat sa dau reload la un save inainte de a initia orice conversatie cu cei din Companions, dar s-a intamplat acelasi lucru.
    Din cate tin minte nu am optiunea de a refuza misiunea respectiva, fiind prima pe care am primit-o dupa ce m-au initializat in gasca lor.
    What da phock du ai du?

  11. #651 SP
    \ tudyniuz's Avatar
    Am luat si eu jocul in sfarsit. L-am luat pe Xbox360 din cauza problemelor de pe PS3.

    Am vazut pareri de pro si contra instalarii jocului pe HDD. Ce imi recomandati?

  12. #652 SP
    Member D3evil's Avatar
    Din cate stiu s-au mai rezolvat din problemele cu texturile dupa update-ul iesit cu ceva vreme in urma, deci il poti instala linistit.

  13. #653 SP
    \ tudyniuz's Avatar
    Daca mi-am lasat companioana intr-o pestera, spunandu-i sa ma astepte acolo, este vreo sansa de a o chema fara a mai merge pana acolo?

    De unde pot cumpara un companion caine?

  14. #654 SP
    Senior Member Zombozo's Avatar
    Din c�te ştiu eu (cel puţin �n varianta de PC) după un timp companionul se �ntoarce automat acasă (sau �n locul de unde l-ai angajat). Am păţit ceva asemănător c�nd mi-am lăsat companionul �ntr-o peşteră pentru a juca stealth.

  15. #655 SP
    Senior Member Strike105X's Avatar
    Quote Originally Posted by tudyniuz View Post
    Daca mi-am lasat companioana intr-o pestera, spunandu-i sa ma astepte acolo, este vreo sansa de a o chema fara a mai merge pana acolo?

    De unde pot cumpara un companion caine?
    Markarth pe langa grajduri este un tip ce vinde, se poate intampla sa intalnesti si cate unul vagabond desi mie nu mi sa intamplat asta decat odata.... Daca vrei cainele rapid dupa ce ajungi in primul oras adica Whiterun poti lua trasura (care este tot langa grajduri) sa te duca in Markarth.

  16. #656 SP
    \ tudyniuz's Avatar
    Wow, am vreo 10-11 ore in joc si nu pot sa zic decat WOW.

    Alte jocuri se terminau pana acum. Oblivion a fost mai scurt, sau cel putin asta e senzatia pe care o am acum. Nu am facut mare lucru, am omorat doar vreo 6 dragoni, si am facut putine quest-uri. In Oblivion am terminat Quest-ul principal in 20 de ore, dar asta pare a fi departe de sfarsit. Cred ca o sa imi ia mai mult.

    Mi-am luat casa, mobila, nevasta si caine. E bine

    Stiu ca multi il jucati de ceva timp, dar eu il astept de cand am jucat Oblivion prima data si ma bucur ca a primit multe imbunatatiri. Am jucat 8 ore fara oprire si nu am avut freeze-uri si nu s-a blocat. Astazi insa dupa doar doua ore s-a blocat pentru prima data, am revenit si a fost ok. Ma enerveaza ca se fac multe fisiere de Save. Sunt vreo 30 de fisiere si am dezactivat si optiunea de auto-save ca citisem cu niste pagini in urma ca asta mai cauzeaza freeze-uri.

    Per total, eu sunt fericit, nu cred ca fac altceva in urmatoarele zile. Jocul mi se pare excelent pana acum si am doar cuvinte de lauda.

    Astept insa sa ma enerveze cu ceva ca sa vin inapoi sa comentez aici

  17. #657 SP
    Senior Member Mask's Avatar
    Am sa incep un caracter nou. Asta pentru ca acum am devenit Godlike si nimic nu ma mangaie macar. Am crescut Smithing, Alchemy si Enchanting aproape de 100 iar cu 'ajutorul' potiunilor si enchanturilor (Fortify Smithing) am creat Daedric Sword si Daedric Bow cu ~700 damage, jocul devenind foarte usor chiar si pe dificultatea Master.


    Probabil am sa merg pe un Nord(Frost resistance) + shield + 1h weapon (cred ca blunt) si nu am sa ma mai ating decat de Smithing.

  18. #658 SP
    \ tudyniuz's Avatar
    Mi-am facut si eu un Daerdric set complet, insa damage-ul nu este cat il ai tu. Cum imbunatatesc sabiile si armura Daedric?

  19. #659 SP
    Senior Member Strike105X's Avatar
    Prin enchanting, si alchemy.

  20. #660 SP
    Why so serious ? razvanrazy's Avatar
    Guys, cum pot "activa" meniul de scurtaturi pe X360 ? am vazut in filmulete ca apare in partea din stanga jos un meniu mic din care poti selecta arme/obiecte fara a mai intra in meniul "principal" (apasand pe B).

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