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Thread: Metal Gear Solid V: Ground Zeroes

  1. #21 SP
    Senior Member Walkman's Avatar
    They shall swap


    Kojima, we salute you for another great game!
    Attached Images Attached Images 179296-big_boss_salute.jpg

  2. #22 SP
    Senior Member Florin85's Avatar
    Au si zis , ca va fi o posibilitate sa-l lanseze si pe generatia viitoare.

  3. #23 SP
    Senior Member sexbobomb91's Avatar
    Quote Originally Posted by zinodaur View Post
    A fost... superb. N-am cuvinte.

    Și totuși, de ce să-l lanseze pe generația curentă ? Pe 360 cum o să incapă ? Iar o să facă jocul mai ****ty ca să nu fie pus pe 6 DVD-uri ? Ar trebui să aștepte next-gen, să aibă și următorul Xbox Blu-Ray și să nu trebuiască să limiteze nimic.

    Părerea mea.
    +1

    Si daca vor neaparat sa-l lanseze pe generatia asta cel putin sa arate din timp cum arata jocul pe console pentru ca oamenii sa stie pe ce dau banii , in loc sa prezinte tot versiunea de PC .

  4. #24 SP
    Senior Member ReNeGaDe124's Avatar
    Chico
    chico.jpg

    Galvez
    galvez.jpg

    Sunt doar niste presupuneri. Nu se stie nimic concret inca despre identitatea celor doi.

  5. #25 SP
    Senior Member zinodaur's Avatar
    Prima dată c�nd l-am văzut pe Galvez mă g�ndeam că e Volgin din cine știe ce motiv.

    Also, sunt singurul căruia i-ar plăcea și o versiune de PC ? Mă g�ndesc că ar ieși niște custom stories / moduri, mamă mamă.

    ---------- Post added 02-09-2012 at 06:04 PM ----------

    Ok, sunt un idiot. Evident că iese și pe PC din moment ce pe PC a rulat.

  6. #26 SP
    OEE
    VIP Member OEE's Avatar
    Hideo Kojima Introspective: Past, Present, Future of METAL GEAR


  7. #27 SP
    Senior Member Florin85's Avatar
    Just EPIC STORY

    ---------- Post added 03-09-2012 at 09:11 AM ----------

    Aici explica clar , va fi current gen nu next gen.

  8. #28 SP
    OEE
    VIP Member OEE's Avatar
    Quote Originally Posted by OEE View Post
    Hideo Kojima Introspective: Past, Present, Future of METAL GEAR
    Acelasi video ca si in post-ul precedent, dar mult mai ok din punct de vedere calitativ.


  9. #29 SP
    Senior Member Rasko's Avatar
    "this is exactly what it should look like, it's running on pc hardware that's roughly the same spec as PS3 and Xbox 360, so it will look like that"

    Heeeere's to you Nicola and Bart
    tra la la la la la la la

  10. #30 SP
    Member BlackSnake's Avatar
    Jocul o sa fie pe generatia actuala PS3, Xbox 360 si Pc a zis Kojima in timpul prezentarii de la PAX ca demoul a rulat pe un pc asemenator PS3 si Xbox 360 la performanta si o sa arate la fel de bine sau pe aproape cel putin .

  11. #31 SP
    Senior Member Florin85's Avatar
    De zis zice multe acuma, dar noi asteptam o data de lansare , sau macar un zvon privind data lansarii.

  12. #32 SP
    Member BlackSnake's Avatar
    Eu cred ca o sa iasa in Q1 2014. Ma indoiesc ca ar iesi anu viitor.

  13. #33 SP
    Senior Member paunstefan's Avatar
    Te multumesti cu un zvon ? Un voice actor zicea acum vreo 2 saptamani ca urmatorul joc din seria MGS s-ar putea lansa in vara-toamna anului viitor.

  14. #34 SP
    Senior Member Clopotarul's Avatar
    Metal Gear Solid: Ground Zeroes open world will have loading screens • News • Eurogamer.net And a day and night cycle to offer replayability.

    Stealth adventure Metal Gear Solid: Ground Zeroes will include loading screens as players sneak about its open world map.
    Metal Gear Solid creator Hideo Kojima divulged the information to Eurogamer after the game's recent unveiling.
    Ground Zeroes will also offer a day and night cycle, something that will boost replayability, Kojima added. Players will see differences throughout the world depending on the time of day, such as changes in enemy troop patterns.

  15. #35 SP
    Senior Member zinodaur's Avatar

  16. #36 SP
    Senior Member Clopotarul's Avatar
    Metal Gear Solid: Ground Zeroes has many open worlds - Gematsu

    During a special stage event at the Tokyo Game Show today, Kojima Productions shared new details on Metal Gear Solid: Ground Zeroes.

    Here�s the breakdown:
    - Loading is always done in the background, so it�s basically an open world where loading screens do not exist.
    - The exception to this is when you travel by helicopter�there a loading screen will be inserted.
    - There will be many Grand Theft Auto-style open worlds, and these are connected by helicopter.
    - The video that has been released is of the prologue stage, so it�s a small open world. There are bigger ones.
    - The game has a concept of time, so it varies from morning to afternoon, and then to night in real time. [This could mean "game time," I'm not sure.]
    - Before using the FOX Engine on other titles going forward, they want to create the standard with open worlds.

  17. #37 SP
    Senior Member paunstefan's Avatar
    Metal Gear Solid: Ground Zeroes brings back base-building | Joystiq

    Nu stiu de ce se complica. Eu imi doream gameplay-ul simplu din MGS1 si 2 (poate si 3,4), nu base management si alte chestii.

  18. #38 SP
    Senior Member Tekken's Avatar
    Metal Gear Solid: Ground Zeroes - The Splinter Cell Effect - IGN

    Before a guard enters an alert state, you’ll get a button prompt indicating you’re busted. Hold the left trigger, and you’ll briefly freeze time, giving you the opportunity to pump a couple quiet bullets into an alarmed enemy’s eyeballs.
    What caught me off guard most, and what really cemented Metal Gear Solid as something that’s forever different, was regenerating health.
    When I left the debut gameplay demo of Ground Zeroes, one thought looped in my mind: This is an exceptional Splinter Cell sequel.
    Kojima Kojima...


  19. #39 SP
    Senior Member Clopotarul's Avatar
    TGS Stage Demo :


  20. #40 SP
    Senior Member Clopotarul's Avatar
    Metal Gear Solid 5: Ground Zeroes 60 fps on PS4 and Xbox One • News • Xbox One • Eurogamer.net

    "For current gen we're aiming at 30 fps and for next-gen it's 60 fps," Hideo Kojima told Eurogamer at the Tokyo Game Show.

    Kojima expressed some caution about the next-gen versions, though. "This game was originally developed for multiple platforms, multiple devices and multiple generations," he said.

    "Fox Engine was created with the current generation in mind. Maybe with other games that are being created exclusively for next-gen it might look a little behind."

    The next-gen versions of Ground Zeroes will provide noticeable improvements, though.
    Daytime Infiltration :


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