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View Poll Results: Iti vei cumpara PS4 Pro?

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  • Da, voi cumpara cu siguranta!

    140 37.14%
  • Nu, sigur nu voi cumpara!

    111 29.44%
  • Probabil voi cumpara anul viitor

    56 14.85%
  • Nu stiu inca

    70 18.57%
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Thread: PS4 Pro

  1. #1281 SP
    Admin MonkY's Avatar
    Quote Originally Posted by Dant3 View Post
    Nu te contrazic, ți-am arătat doar că se poate, acum ca e urât sau nu, fiecare cu gusturile lui. Toți vrem RotTR in 4k la 400$, nu se poate. Nici mama lui Scorpio nu poate la banii ăștia, sa fim realiști.
    True that!
    Quote Originally Posted by Dant3 View Post
    PS: Parcă noi pe console nu stăteam la numărat poligoane?
    Pai se pare ca PS4 Pro asta inseamna: extra poligoane, extra framerate, extra rezolutie, samd. Cate un pic din toate (chiar ca e un fel de shaworma cu de toate)... otherwise, cei care sunt pasionati strict de gameplay, story, soundtack, etc... vor juca la fel de bine si pe un PS4. La naiba, unii inca se joaca pe PS3 sau PS2 si se simt bine!

  2. #1282 SP
    CG Editor Dant3's Avatar
    Un articol foarte interesant despre un joculet in 4k@60fps
    Digital Foundry: Hands-on with Mantis Burn Racing on PS4 Pro • Eurogamer.net
    We emerged from our meeting with VooFoo with 209GB of 60fps ultra HD captures swiped directly from the HDMI 2.0 port of a PS4 Pro test station (an anonymous-looking piece of kit, rather like a first-gen cable/satellite set-top box), and can confirm that it is indeed running at native resolution with no checkerboarding or other upscaling techniques. By and large, standard single-player gameplay does indeed stick to the 60fps target, but there are occasional drops down to the mid-50s. It's not unduly impactful to gameplay, but owing to the importance of the game's ever-shifting camera angles, the judder is noticeable. The code we played wasn't*final-finalbut it was as good as. Production internally at VooFoo has moved onto DLC, with a new area promised to complement the two already present in the game. The chances are that this is the performance profile of the final game.

    On paper though, the technical accomplishment here is impressive. VooFoo has quadrupled resolution over the base PS4 version, and it has done this using a GPU that only has 2.3x the compute power of the older hardware and only 25 per cent more memory bandwidth. Either the base PS4 is being significantly underutilised (in which case we would expect an improvement on its 2x MSAA) or there's something more going on behind the scenes. The team joked about 'Mantis magic' before revealing that exploiting enhancements made to the PlayStation 4 Pro GPU have paid dividends.

    Of course, we already knew that the Pro graphics core implements a range of new instructions - it was part of the initial leak - but we didn't really know exactly what they could actually do. As we understand it, with the new enhancements, it's possible to complete two 16-bit floating point operations in the time taken to complete one on the base PS4 hardware. The end result from the new Radeon technology is the additional throughput required to making Mantis Burn Racing hit its 4K performance target, though significant shader optimisation was required on the part of the developer.
    In short, there's more to PS4 Pro's enhancements than teraflop comparisons suggest - and we understand that there are more 'secret sauce' features still to be revealed. At the PlayStation Meeting, Sony staff told me that the enhancements made to the core hardware go beyond the checkerboard upscaling technology, and the new instructions certainly support Mark Cerny's assertion that the PS4 Pro possesses graphics features not found in AMD's current Polaris line of GPUs. Interesting stuff, and we look forward to learning more.

    VooFoo plans to announce the release date of Mantis Burn Racing in the very near future, but the PC version is already available to purchase via Steam Early Access. The code was updated earlier this week to encompass the vast majority of the final game's content, with only the career end-game missing. So if we you want to check out the title on PC, that option is already open. Anti-aliasing, texture filtering and some foliage elements show improvement over the PS4 Pro version at 4K at max settings, though the small differences mostly vanish when comparing the console's 1080p SSAA mode with PC's native full HD output.

    As things stand, we can safely assume that Mantis Burn Racing will be available on PS4 significantly ahead of the Pro's November 10th launch and in line with all games for the new Sony console, the same purchase works on both base PS4 and the new Pro hardware (an Xbox One version is due too). Don't go in expecting a triple-A state of the art title, but as a smaller scale, cheaper indie title based on attractive visuals, smooth frame-rate and a highly enjoyable drift mechanic, it hands in a fun, good-looking experience that delivers exactly what it sets out to achieve.

  3. #1283 SP
    Member clovnusor's Avatar
    Quote Originally Posted by Dant3 View Post
    PS: Parcă noi pe console nu stăteam la numărat poligoane?
    Subscriu la fraza asta. Ai dreptate dar din pacate si consolistii au devenit elitisti si avizi de specificatii tehnice, cand console gaming-ul din pct meu de vedere are alt scop.

  4. #1284 SP
    Banned cryyo's Avatar
    Elitist?! De unde iti veni? In fine...
    Cand se anunta o consola, ghici care sunt pintre primele preocupari ale saiturilor de specialitate si a celor prezenti acolo, atunci cand, imediat dupa conferinta, se pun sa comenteze ? Aiii ghiiiciiiit: specificatiile tehnice.
    Asa cum se intampla si aici, de altfel. Doar ca, din cand in cand, vine unul si ii arata cu degetul pe cei care "numara poligoane", vazandu-i ca pe niste ciudati.
    Scopul pt care ne jucam ne priveste pe fiecare, iar acesta nu trebuie sa scuze mijloacele ironice atunci cand ne referim la "scopul" altora.

  5. #1285 SP
    Member cimaron's Avatar
    Altii fac zeci de mii de euro din fata unu pc, sau altii castiga cateva mii de euro pe luna de acasa cu un Ps3!
    Pana la urma fiecare cumpara ce isi permite! Consider ca e o prostie sa iti faci update de la iphone 6 la 7, de la ps4 la ps4 pro! Dar cati din noi folosim aceste device-uri la putere maxima? Intr-un final...ajungem in situatia in care platim rate sau facem eforturi financiare pentru niste lucruri care nu fac altceva decat sa ne mai scoata niste banii din buzunare! Traim in Romania si asta spune tot....

  6. #1286 SP
    Senior Member Encman's Avatar
    De-acord, doar o singura mentiune: genul asta de abordare si atitudine (consumerista) nu se aplica doar Romaniei. Ne place noua sa parem "speciali" si la bine dar mai ales la greu.

  7. #1287 SP
    Member clovnusor's Avatar
    Quote Originally Posted by cryyo View Post
    Elitist?! De unde iti veni? In fine...
    Cand se anunta o consola, ghici care sunt pintre primele preocupari ale saiturilor de specialitate si a celor prezenti acolo, atunci cand, imediat dupa conferinta, se pun sa comenteze ? Aiii ghiiiciiiit: specificatiile tehnice.
    Asa cum se intampla si aici, de altfel. Doar ca, din cand in cand, vine unul si ii arata cu degetul pe cei care "numara poligoane", vazandu-i ca pe niste ciudati.
    Scopul pt care ne jucam ne priveste pe fiecare, iar acesta nu trebuie sa scuze mijloacele ironice atunci cand ne referim la "scopul" altora.
    Nu dau doi lei pe siturile de specialitate si pe comentariile lor.
    Cred ca nu cei care numara poligoanele sunt in minoritate sau "ciudati", ba din contra. In ziua de azi, daca un joc nu se ridica la asteptarile nerealiste ale unora (mai ales grafic) este automat ostracizat.

  8. #1288 SP
    Senior Member poiuyt's Avatar
    Si jocurile de azi arata bine pe unele tv-uri , in ciuda 900p eu cred ca proul o sa fie misto si ca merita daca sunt bani disponibili in acest sens

  9. #1289 SP
    Senior Member Encman's Avatar

  10. #1290 SP
    CG Editor Dant3's Avatar
    "Degeaba, e un joc vechi, nu se pune"

  11. #1291 SP
    Member Ramon's Avatar
    Deci dupa tot valul de remaster-uri si remake-uri, urmeaza acum sa vedem aceleasi jocuri relansate inca o data in 4k, cu hdr, more fps etc.

  12. #1292 SP
    Banned Templier's Avatar
    ^ sad isn't it

  13. #1293 SP
    Senior Member numaGabi's Avatar
    Exagerezi...

  14. #1294 SP
    Member dinamovistu's Avatar
    Atâta timp cât vin updatate la rezoluții mai mari, 4K etc printr-un patch și nu scot o versiune noua pe care sa ceara alți bani, e perfect din punctul meu de vedere.


    Sent from my iPhone using Tapatalk

  15. #1295 SP
    Senior Member poiuyt's Avatar
    mie mi se pare de bun simt ca dev' sa-si miste c*rurile si sa bage patch-uri pt noua consola..ca altfel nu se justifica trecerea

  16. #1296 SP
    Member vladthegamer's Avatar
    Mafia 3 va putea fi rulat pe Pro?

  17. #1297 SP
    Senior Member numaGabi's Avatar
    Orice joc care exista pe ps4 acum va rula pe Pro

  18. #1298 SP
    Member Snookerdog89's Avatar
    Dar nu toate vor fi în stare să "își dea seama" că rulează pe Pro. Depinde de ce zicea poyuit, care devi se vor sinchisi sa aducă suport pentru Pro jocurilor deja existente. Dacă însă te interesează doar jocuri ce vor apărea de acum încolo, toate jocurile noi vor beneficia de puterea extra de procesare grafică din măruntaiele Bro-ului.

  19. #1299 SP
    Member Quasivasi's Avatar
    Chiar si jocurile mai vechi care nu vor fi patch-uite pentru Pro vor putea beneficia de extra puterea Pro-ului. De exemplu jocurile care sunt locked la 30fps si care in anumite momente mai intense au frame rate drops pe PS4-ul clasic vo avea mai putine sau deloc pe Pro.

  20. #1300 SP
    Senior Member Encman's Avatar
    Asa apreciez si eu, teoretic acolo unde avem drop-uri in FPS pe PS "vanilla" nu ar trebui sa le mai intalnim pe Pro, datorita hardware-ului mai potent, dar ramane de vazut.
    Tot se lauda astia cu "solid 30 FPS", nu? Asa va fi al naibii de.. solid!

    PS: in continuare, sustin ca pana nu vedem side-by-side comparisson, greu de zis ce si cum va fi. Sunt foarte curios ce support va avea din partea dev-ilor/publisherilor (indiferent de rezolutie).

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