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Thread: Ghid pentru alegerea unei console nextgen!

  1. #101 SP
    Member cloud's Avatar
    @GuCOZA / chip-urile grafice din PS3 si XBOX 360 nu folosesc raytracing ca tehnica de randare (pt ca asta este raytracing si nu are legatura cu iluminarea). de unde ai scos load-ul de mambo jumbo din postul 95?

  2. #102 SP
    __The Game__ GreyhounD's Avatar
    Bai, ia mai lasati-ne cu puterea bruta, tehnicile de randare, iluminare, texturare, pixelare, antialiasare si alte nenumarate dracovenii. Nu intereseaza pe nimeni detaliile tehnice si cate trilioane de octogoane peste poligoane poate sa afiseze in timp real vreuna dintre console. Noi aici ne jucam, jocurile sunt mai importante, nu numarul de pixeli din care este format poligonul.

    Na, am zis!

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