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Thread: No Man's Sky

  1. #241 SP
    OEE
    VIP Member OEE's Avatar
    La mine mai bine, 2 cam in 10-12 ore de joc. Momentan iau o pauza de la el pana ce mai ies câteva update-uri.

  2. #242 SP
    Senior Member Rasko's Avatar
    Am urmarit cu atentie threadul, niste streamuri, previews si early reviews, dar sincer este dincolo de puterea mea de intelegere cum puteti juca asa ceva...

  3. #243 SP
    Senior Member PoisonRemedy's Avatar
    Oricum e inadmisibil ca in 2016 sa se scoata un produs care crasheaza asa de des, parca ar fi Batman AK pe PC . De aici se vede cat efort s-a pus in testarea jocului.

    L.E. Defapt toti care joaca sunt Beta testeri

  4. #244 SP
    Senior Member Khufu's Avatar
    Sa ne descretim fruntile UMPIC.
    Attached Images Attached Images hpuyxt7.png

  5. #245 SP
    Vires Intus eagle-eye's Avatar
    Am animal din-ala de seamana cu pisica dar e mai mare si e la munte si are urechi cu moturi.
    Attached Images Attached Images 13880374_1561555830536495_2477912763658620265_n.jpg

  6. #246 SP
    Member kkkotto07's Avatar
    Quote Originally Posted by Rasko View Post
    Am urmarit cu atentie threadul, niste streamuri, previews si early reviews, dar sincer este dincolo de puterea mea de intelegere cum puteti juca asa ceva...
    asta ca asta, da' Pokemonu?

  7. #247 SP
    Senior Member Einherjar793AD's Avatar
    Dacă înțelegi ce vrea jocul de la tine, ce trebuie să faci, este foarte frumos.
    Nu sunteți curioși să explorați, să vedeți un univers care ascunde nenumărate secrete, să cercetați, să construiți etc.
    Da, trebuie să ai răbdare, trebuie să explorezi, nu are pac pac ca orice joc comun din zilele noastre dar este altceva. Mă rog, fiecare cu ale lui.

  8. #248 SP
    CG Editor Dant3's Avatar
    http://www.thesixthaxis.com/2016/08/...view-round-up/
    Eurogamer – Recommended

    “With much of the No Man’s Sky’s structure having apparently been added in the final month of development, that’s not so surprising. (The patch notes are eye-opening; mere weeks ago, this was half the game it is now.) There is tremendous room for it to grow and improve. As it stands, it’s flawed but completely intoxicating, a unique work of engineering art to lose yourself in. Sean Murray and his team at Hello Games set out with one goal: to create a game that is science fiction. Mission accomplished.”

    IGN –*6/10*(Review In Progress)

    “No Man Sky’s biggest failing, though, is that after more than 25 hours played I’m effectively doing the same things I was doing in the first hour. The differences that have been introduced through crafted and looted upgrades haven’t done enough to change up or evolve the gameplay loop of exploring, harvesting, crafting, fighting, and limited interaction. Despite having traveled thousands of light years and passing through several black holes, all I’ve really discovered is more of the same. In a game that takes so long to reach its stated goal, that’s just not enough.”

    Gamespot –*7/10

    “No Man’s Sky is immediately a massive game with impressive seamless transitions from ground to space, and it will entertain your inner collector for a while. The more you get to know it, the more you recognize its faults, and it’s easy to fall so deep into the act of exploring and trading that your focus narrows to those aspects alone. If, however, you consider everything it has to offer and listen to what Atlas has to say, No Man’s Sky becomes more than a collection of slightly different worlds in a seemingly never-ending galaxy–it becomes an examination of the meaning of life in a way that’s more valuable than all the gold or starships in its virtual galaxy.”

    The Jimquisition –*5/10

    “Like Spore before it, No Man’s Sky is a game that promised far more than it could ever deliver, but I can’t even blame my tepid reaction on hype. I did not for a second believe Hello Games’ vaguely described spacefarer could be anywhere near as varied and expansive as promised.*Even with my expectations guarded, however, I did not expect just another survival/crafting game that used randomization as a crutch to the point of losing all potential personality.”

    Destructoid –*7/10

    “No Man’s Sky isn’t quite what I thought it would be. It’s a fun sandbox game that’s full of wonder, until it isn’t. Unlike other similar titles, the magic fades over time, because 18 billion planets (sorry, 18 quintillion) don’t matter if it feels like there’s only truly 20 unique ones. I wouldn’t recommend No Man’s Sky if you don’t like getting lost — but for those of you who do, wander away.”

    Videogamer –*6/10

    “…for that first ten hours or so, for that sliver of space-time where all of it is new, it’s quite brilliant. The design decisions you can point to as flaws are always at least understandable. It’s full of great ideas and great moments, regardless of how long it takes for you to get fed up of them. So while it’s difficult to give it a glowing recommendation, it’s impossible to hate. On balance, it succeeds – for just long enough to be worth going in.”

    Polygon –*6/10

    “The magical tech behind No Man’s Sky has long been its selling point, so I guess the game’s nature as wide but shallow makes a lot of sense. Hello Games has built a set of tools that is amazing and unprecedented, something that could absolutely change the way huge games are made if placed in the right hands. But these powerful universe creation algorithms have been grafted onto a game that is, beyond its initial hours, so light on imagination. No Man’s Sky offers an incredible, impossible universe — but there’s little to do within it.”

    Time –*9/10

    “I’ve poured hundreds of hours into Minecraft and I’ve yet to visit “The End” or slay the Ender Dragon. Our ideas of what it means to play much less “finish” games like this look increasingly like scatter charts. Even if a hundred or more hours from now No Man’s Sky wears out its welcome, I’ll be grateful and still somewhat awestruck by what a tiny team of developers rejiggering decades-old design ideas managed to pull off.”

    Guardian –*8/10

    “The game that Hello Games has laid atop their incredible engine won’t be enough for some people. Fortunately, the developers have already said that they’ll add new features in future (free) updates, and presumably they’ll also fix the bugs, further tweak the balance, and hopefully adapt the UI for things like inventory management and location markers. But what’s there in the game as it exists today, the procedurally generated galaxy at its core, is incredible, and definitely worth exploring.”

    Metro –*6/10

    “…despite what seem like obvious failings you still get the feeling this is largely the game that Hello Games wanted to make. Whether they intend to use it as a foundation for more varied experiences to come is not clear, but even if they leave it as it is No Man’s Sky is still a game perfectly able to entertain and enthral for dozens of hours. But while the sky’s the limit in terms of its potential, most of your grander hopes and expectations will be brought down to earth very quickly.”

    PlayStation Lifestyle –*9/10

    “No Man’s Sky isn’t flawless. It’s probably not for everyone. Then again, No Man’s Sky is exactly as described by the eccentric Sean Murray. If you’ve ever dreamed of being a cosmonaut, of starting with practically nothing and amassing a fortune, of becoming a notorious space pirate, or had any other of the countless sci-fi fantasies out there, this is probably the game for you. Now, those fantasies might not play out exactly as you’d have hoped in No Man’s Sky, but this is a game that begs those who put in the time to come back just once more and see what lies just over the horizon. If this game is right for you, you won’t be able to put the controller down.”

    We Got This Covered –*7/10

    “No Man’s Sky isn’t the “game to end all games” that some fans have made it out to be, but that’s no cause for alarm. What Hello Games’ ambitious project does offer is the chance to savor the little details in a massive universe absolutely rife with them — a messy universe, to be sure, but one that’s not that different from our own in that regard.”

  9. #249 SP
    Senior Member BizZare's Avatar

  10. #250 SP
    Senior Member Espiritus's Avatar


    Programat cu picioarele si pe PS4, si pe PC. Game designeri nema, programatori nema, game testeri din plop, cred ca e cel mai dezamagitor joc sustinut de Sony. Si oricum, de ce naiba nu e pe Xbox One daca e pe PC? Nu era vorba ca ecosistem, ca exclusivele sa fie mereu cross platform pe windows 10, alea, alea?

  11. #251 SP
    Senior Member AlanPoe's Avatar
    Espiritus, e vorba doar de jocurile exclusive Microsoft, nu au cum sa oblige un independent sa dezvolte si pentru One.

  12. #252 SP
    Senior Member Espiritus's Avatar
    Quote Originally Posted by AlanPoe View Post
    Espiritus, e vorba doar de jocurile exclusive Microsoft, nu au cum sa oblige un independent sa dezvolte si pentru One.
    Eram putin ironic. Cand Microsoft au portat toate exclusivele One pe PC, au argumentat cu ideea asta a ecosistemului, sustinand ca oricum consola si calculatoarele se bazeaza pe acelasi OS. Xbox One ruleaza Windows 10, iar portul pe PC este dezvoltat special pentru Windows. E ca si cum developerii ar dezvolta numai pentru calculatoarele cu placi video Nvidia, iar cei care au AMD, chiar daca mai puternica, nu ar putea deschide jocul. De fapt developerii pe PC nu dezvolta pentru o anumita configuratie, ci pentru un sistem de operare (de unde si jocuri care nu ruleaza pe OSX, chiar daca unitatea ar fi capabila), si atunci nici nu ar fi nevoie sa devolte special pentru Xbox One. Din moment ce si One este tot o configuratie de calcul, ar trebui sa deschida fara probleme orice joc facut pentru Windows.

  13. #253 SP
    \ tudyniuz's Avatar
    Un review mai de incredere


  14. #254 SP
    CG Editor Dant3's Avatar
    Aștept Easy Allies

  15. #255 SP
    Member jacksonikus's Avatar
    Mi se pare mie sau Easy Allies s-au cam lăsat de făcut review-uri?

  16. #256 SP
    \ tudyniuz's Avatar
    Am jucat aproape 5 ore pe PS4. Ce pot spune pana acum e ca ruleaza cam prost si nu cred ca merita pretul full. E un joc de 100RON pe care il voi cumpara si eu odata ce se gaseste la pretul asta.

    Am reusit sa parasesc prima planeta dupa ce am strans destule resurse sa fac asta. Nu m-am simtit prea incurajat sa explorez. Sunt unele outpost-uri pe care trebuie sa le gasesti, care apoi iti scaneaza planeta, cautand fie shelter, transmission outposts, monoliths si altele. Iar in functie de ce gaseste, te apuci de explorat planeta luand-o spre acele obiective. Ce e putin deranjant este ca pentru aproape orice interactiune trebuie sa craftezi ceva. Fie ca e vorba de ceva chip sau tool pentru a folosi vreun obiect, sau chiar chestii mai obisnuite precum folosirea unei arme de minat. Pentru orice chestie trebuie sa craftezi si sa strangi resurse. Asta e scopul, iar daca nu esti obisnuit cu asa ceva, cu acest grind, pare totul cam boring dupa scurt timp. Personal, in stadiul de acum ma vad jucandu-l vreo 10h in total, poate ma prinde apoi mai bine, dar 10ore as scoate din el in stadiul in care e acum.

    Are multe elemente din alte jocuri. Aduce si cu Spore prin partea artistica a graficii de pe diversele planete, totul pare mai cartoonish, meniul parca e rupt din Destiny, iar adunatul de resurse e Minecraft toata ziua. Nu e o combinatie atat de rea, dar cand 80% din joc se bazeaza pe adunat de resurse ca in Minecraft, dar nici macar nu ai posibilitatea sa construiesti ceva cu resursele alea si sa creezi ceva, parca nu are cine stie ce farmec. Efectiv vizitezi planete ca sa strangi resurse sa ajungi mai departe. Instructiunile sunt vagi spre inexistente, de unde rahan sa scot anti-materie? Construiesc un accelerator? WTH? Cum fac?

    Chestii de genul asta apar des, si inteleg ca vrea sa fie mai secretos jocul, sa descoperi jucand, etc. Sunt multe jocuri de genul, dar cand gameplay-ul nu te fura, planetele (am vizitat 3 pana acum) sunt atat de fade si lipsite de orice sarm, mai mult te enervezi cand n-ai idee ce trebuie sa faci, cum sa gasesti ceva resursa de care n-ai mai auzit, cum sa craftezi cine stie ce vrajeala, etc.

    Eu zic sa nu il luati, la cum e acum nu merita, dar cand va fi redus cred ca va merita. Nu consider ca e un joc indie cum spuneti multi, dar nu e pus la punct, e sub dezvoltat la cate se puteau face si parca e doar un beta cum vedem la acele survival games de pe PC.

  17. #257 SP
    Why so serious ? razvanrazy's Avatar
    Quote Originally Posted by Dant3 View Post
    Aștept Easy Allies
    Uite ca a venit si asta



    ---------- Post added 15-08-2016 at 12:45 ----------

    Intrebare pentru cine-l are: Ziceau baietii ca terenul este complet deformabil. Este adevarat ? Poti face gaura in pamant si sa mergi spre centrul planetei ? Sau se refereau doar la bolovanii aia pe care-i intalnesti in lume si/sau munti ?

  18. #258 SP
    CG Editor Dant3's Avatar
    Doar prin peșteri

  19. #259 SP
    \ tudyniuz's Avatar
    Nici macar, sunt niste plante/roci/etc prin unele pesteri care pot fi distruse pentru resurse, dar teren deformabil nu exista. Uneori resursele fac parte din terenul de pe o campie, caz in care poti zice ca deformezi starea terenului, dar nu e chiar ce crezi. Am intalnit niste roci pe o stanca dintr-un deal, iar aceste roci dadeau aluminiu sau zinc atunci cand le minai. Iar dupa ce am golit toata zona, era intradevar o gaura acolo, dar nu stiu daca a ramas, daca se reface sau whatever.

  20. #260 SP
    Why so serious ? razvanrazy's Avatar
    Mda... mie oricum mi se pare incredibil si faptul ca nu au pus fizica rocilor sau ce sunt alea pe acolo. Mi se pare penibil, ca in 2016, sa distrugi partea de jos a unei stanci si partea de sus sa ramana in aer. Mai ales la un joc ce folosesc Euphoria (sau ce naiba e) la fizica animalelor.

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