Nintendo Switch, the next gaming system from Nintendo, is a portable system that features two detachable controllers. Called Joy-Con controllers, the company detailed several configurations in which players can use the new peripherals.

The tiny, remote-like Joy-Con controllers are found on either side of the Nintendo Switch, which resembles a tablet. A single player can use both controllers in each hand, horizontally or vertically, or two players can divide the pair between them. Nintendo also mentioned that additional Joy-Con can be used for further multiplayer options.

Included on the Joy-Con is a control stick and the standard set of A/B/X/Y buttons.

There's also the Joy Grip accessory that players can pick up for what Nintendo calls a more "traditional" experience, combing the individual controllers into a single unit. We saw it briefly during the trailer, and we also got another quick peek at the Nintendo Switch Pro Controller, which closely resembles the Wii U's Pro Controller.

---------- Post added 20-10-2016 at 17:42 ----------

Just a few months ago reports began to circulate that the Nintendo NX, revealed today and named the Nintendo Switch, would be powered by Nvidia graphics hardware. In a blog entry posted today Nvidia confirmed those rumors, and revealed the first details on the chipset that will drive the next generation, hybrid device.

The Nintendo Switch will be powered by a custom Tegra processor, a system-on-a-chip that includes an Nvidia graphics processing unit. The Tegra system includes multiple processors, and is the foundation of many cutting edge consumer electronics including smartphones and the Nvidia Shield set-top box.

Nintendo Switch appears to do things that have never been attempted in a console device, including detachable controllers, mobile screens and other seemingly revolutionary things. Nvidia says that groundbreaking design required “500 man-years of effort across every facet of creating a new gaming platform: algorithms, computer architecture, system design, system software, APIs, game engines and peripherals.”

The post goes on to say that a custom API was built, called NVN, to “bring lightweight, fast gaming to the masses.”

But questions remain as to how the system will be cooled, and how it will perform. So far it’s been shown in Nintendo-created marketing materials running mostly older games.