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VICE On June 11, Young Horses co-founder and president Philip Tibitoski tweeted about his studio’s new game, Bugsnax, which had been revealed alongside a number of high-profile PlayStation 5 titles. That’s totally normal. But taking it at face value overlooks a curious fact: Tibitoski actually tweeted about Bugsnax, only the second game from Young Horses after the beloved Octodad, nearly six years ago. He just, as the saying goes, “tweeted it out.”
Not only did Tibitoski tweet the name Bugsnax six year ago, he riffed the game’s premise, which would later change in ways big and small: “hunting and eating bugs as a little monster to change traits about yourself through eating them to become friends + date others.”
“Honestly, I had completely forgotten that I'd ever tweeted about it so early,” said Tibitoski in an email to me recently, “and when I think about how long we've been working on the game there are times when I can't remember what year we started building it the same way that I forget how old I am sometimes.”
Tibitoski tweeted about Bugsnax six years ago because that actually is when development on the project started, but as is the case with making most games, it’s not a simple story.